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Death Is Not The End (Online 3E DnD)
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<blockquote data-quote="dave_o" data-source="post: 204514" data-attributes="member: 2933"><p><em>'...a torrent of rain washed over the dark woods, adding to the gloom in this ever-present night. A stray flash of lightning, coupled with a rogue gust of wind, revealed the contents of the caravan slowly making it's way through the gloom. Deep, dark red glared out from countless vials, all safe and secure under the protectorate of the three armored guards walking backwards with the wagon. Blood. Fortunately, no light reflected off their stark black armor.</em></p><p><em></em></p><p><em>Mere feet away, they moved silently through the treeline. The elf, his blade blackened and his ceremonial whip bared, moved with ease through the choked undergrowth. Trailing mere inches behind him was a smaller sort, a halfling, a black mask worn about his head and a darkwood bow bent, a shaft of doom noched.</em></p><p><em></em></p><p><em>Suddenly, an arrow stood out from the left-most guards neck. A gout of blood splayed across his armor, before he fell, grasping his wound. In an instant, the remaining two had blades bared, deflecting several arrows with their black, steel gauntlets. 'Show yourself!', they roared, lifting their visors to peer into the night. The hail of arrows ceased, and soundlessly, the elf and the halfling lept onto the road, their feet miraciously not sinking into the increasing mud.</em></p><p><em></em></p><p><em>The Elf peered at the black-plated guards through slitted eyes. 'You have not yet paid for your Betrayal, human,' he bellowed, the blue paint spread upon his face cracking along the seams of his mouth. His whip cracked once, as he began to advance on the two, yet in an instant all stood still, peering upward at the form levitating above that rear-most wagon.</em></p><p><em></em></p><p><em>'Guards, elf, keep your voices and hackles down,' he said in a raspy, sniveling voice, his vampiric heritage obvious from the ivory fangs hindering his speech, 'for there are much greater evils on the prowl.'</em></p><p></p><p>All this and more occurs daily in Harnstaide Romuten Harracht, or, in your language, Death Is Not The End. This campaign, set in a demiplane of great evil (and the eventual pennace thereof), consists of horror, Animie-esque action, and whatever else I dream up all thrown in a blender. It is Dark Fantasy taken to it's fullest, in this place where, in fact, Death Is Not The End.</p><p></p><p>From a game mechanics standpoint, this is a 3E DnD campaign set in a Demiplane of my own creation. Bits and pieces are taken from many sources, and all blended under a dark fantasy brush. Starting characters begin at 5th level, as this is a very scary place to survive in.</p><p></p><p>Interested yet? If so, you can contact me a myriad ways:</p><p></p><p>1. Simply reply to this thread.</p><p>2. E-mail me at: <a href="mailto:dave_o@qx.net">dave_o@qx.net</a></p><p>3. AIM me at: ultradave o</p><p>4. Yahoo me at: ninjadave_o</p><p>5. Concentrate...yes.</p><p></p><p>Experianced role-players only. Thanks!</p></blockquote><p></p>
[QUOTE="dave_o, post: 204514, member: 2933"] [i]'...a torrent of rain washed over the dark woods, adding to the gloom in this ever-present night. A stray flash of lightning, coupled with a rogue gust of wind, revealed the contents of the caravan slowly making it's way through the gloom. Deep, dark red glared out from countless vials, all safe and secure under the protectorate of the three armored guards walking backwards with the wagon. Blood. Fortunately, no light reflected off their stark black armor. Mere feet away, they moved silently through the treeline. The elf, his blade blackened and his ceremonial whip bared, moved with ease through the choked undergrowth. Trailing mere inches behind him was a smaller sort, a halfling, a black mask worn about his head and a darkwood bow bent, a shaft of doom noched. Suddenly, an arrow stood out from the left-most guards neck. A gout of blood splayed across his armor, before he fell, grasping his wound. In an instant, the remaining two had blades bared, deflecting several arrows with their black, steel gauntlets. 'Show yourself!', they roared, lifting their visors to peer into the night. The hail of arrows ceased, and soundlessly, the elf and the halfling lept onto the road, their feet miraciously not sinking into the increasing mud. The Elf peered at the black-plated guards through slitted eyes. 'You have not yet paid for your Betrayal, human,' he bellowed, the blue paint spread upon his face cracking along the seams of his mouth. His whip cracked once, as he began to advance on the two, yet in an instant all stood still, peering upward at the form levitating above that rear-most wagon. 'Guards, elf, keep your voices and hackles down,' he said in a raspy, sniveling voice, his vampiric heritage obvious from the ivory fangs hindering his speech, 'for there are much greater evils on the prowl.'[/i] All this and more occurs daily in Harnstaide Romuten Harracht, or, in your language, Death Is Not The End. This campaign, set in a demiplane of great evil (and the eventual pennace thereof), consists of horror, Animie-esque action, and whatever else I dream up all thrown in a blender. It is Dark Fantasy taken to it's fullest, in this place where, in fact, Death Is Not The End. From a game mechanics standpoint, this is a 3E DnD campaign set in a Demiplane of my own creation. Bits and pieces are taken from many sources, and all blended under a dark fantasy brush. Starting characters begin at 5th level, as this is a very scary place to survive in. Interested yet? If so, you can contact me a myriad ways: 1. Simply reply to this thread. 2. E-mail me at: [email]dave_o@qx.net[/email] 3. AIM me at: ultradave o 4. Yahoo me at: ninjadave_o 5. Concentrate...yes. Experianced role-players only. Thanks! [/QUOTE]
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