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<blockquote data-quote="Steve Gorak" data-source="post: 3747917" data-attributes="member: 15132"><p>OK, here is my completed character.</p><p>The background is basic (I'll detail it later), and I have to tweak the possessions but he's ready to go.</p><p>[sblock]</p><p><strong>Gorgoroth</strong></p><p>Male human warlock 1 / fighter 1 / monk 2</p><p>Medium humanoid</p><p></p><p><strong>Init</strong> +6; <strong>Senses</strong> Listen +1, Spot +6</p><p><strong>Languages</strong> Human, draconic, </p><p>-----------------------------------------------------------------</p><p><strong>Defense</strong> 18, touch 13, flat-footed 16 [spoiler] +2 dex, +5 armor +1 deflection[spoiler] [/spoiler]</p><p><strong>hp</strong> 29 (4 HD)<span style="font-size: 9px">[spoiler] lvlv 1: 10 (max+2con), lvl2: 6.5 (1d8+2con), lvl3: 7.5 (1d10+2con), lvl4: 5.5 (1d6+2con)[/spoiler] </span></p><p><strong>Fort</strong> +7, <strong>Ref</strong> +3, <strong>Wil</strong> +6</p><p>-----------------------------------------------------------------</p><p><strong>Spd</strong> 30 ft.</p><p><strong>Ranged</strong> Attack: +4/ damage: 2d6 (eldrich blast)</p><p><strong>Unarmed</strong>: attack: +4/ Damage: 1d6 +2 (str) + 2d6 (hideous blow)</p><p><strong>Melee (+1 guisarme)</strong>: attack: +5/ damage: 2d4 +4, 10 ft reach (guisarme +3 str-2handed +1 magic) + 2d6 (hideous blow)</p><p><strong>Base Atk</strong> +2; <strong>Grp</strong> +8 [spoiler] +2 base +4 improved grapple +2 strenght [/spoiler]</p><p>-----------------------------------------------------------------</p><p><strong>Abilities</strong> Str 15, Dex 14, Con 14, Int 14, Wis 12, Cha 12</p><p>[spoiler] Str 14 base +1 level 4, Dex 14, Con 14, Int 14, Wis 14, Cha 10 [/spoiler]</p><p><strong>Feats</strong> Level 1: practiced spellcaster, Human 1: improved initiative, Monk1: unarmed strike, Monk1: improved grapple, Monk2: Combat reflexes, Fighter 1: sorceror spell level 1, Level 3: Power attack[sblock=skills]<span style="font-size: 9px">[spoiler](Skill points: m28 +5w +5w)[/spoiler]</span>[spoiler][/spoiler]</p><p> Concentration: <strong>+8</strong><span style="font-size: 9px"> [6 ranks (5 monk, 1 warlock) +2 con]</span> </p><p> Balance: <strong>+4</strong> <span style="font-size: 9px"> [0 ranks +2 dex +2 tumble synergy]</span></p><p> Spot:<strong>+6</strong> <span style="font-size: 9px"> [5 ranks (monk)+1 wis]</span></p><p> Bluff: <strong>+6</strong> <span style="font-size: 9px"> [5 ranks (monk) +1 cha]</span></p><p> Diplomacy: <strong>+8</strong> <span style="font-size: 9px"> [3 ranks (monk) +1 wis +2 bluff synergy +2 sense motive synergy]</span></p><p> Sense motive: <strong>+6</strong> <span style="font-size: 9px"> [5 ranks (4 warlock, 1 monk) +1 wis]</span></p><p> Tumble: <strong>+9</strong> <span style="font-size: 9px"> [5 ranks (monk) +2 dex +2 jump synergy]</span></p><p> Jump: :<strong>+9</strong> <span style="font-size: 9px"> [5 ranks (4 monk, 1 fighter) +2 str +2 tumble synergy]</span></p><p> Ride (Dex): <strong>+6</strong> <span style="font-size: 9px"> [4 ranks (warrior) +2 dex]</span></p><p>[/sblock]</p><p>[sblock=Possessions]+1 mythal chain shirt (2100 gp, 10% spell failure, no acp 10 lb)</p><p>2000 ring of protection +1</p><p></p><p>+1 guisarme (1030)</p><p>Heavy Warhorse + Military Saddle... (420gp)</p><p>Backpack, Waterskin, Whetstone, Flint & Steel, Rations x3 (6gp)¸</p><p>Potion of cure light wounds</p><p>Potion of enlarge [/sblock]</p><p></p><p><strong>Wealth:</strong> +0; xxxlbs carried lbs.</p><p></p><p></p><p>-----------------------------------------------------------------</p><p><strong>Special abilities</strong> </p><p><u>Sorcerer spells:</u>as 1st level sorceror (cast (0):5; (1):4 - known (0):4; (1):2 )</p><p> level 0: Lignt, mending, message, detect poison</p><p> Level 1: True strike, feather fall</p><p> </p><p></p><p><u>Warlock invocations:</u> 1 lesser: Hideous Blow</p><p></p><p>[sblock=Advancement]<strong>L1->Monk 1</strong></p><p><strong>L2->monk 2</strong> HP </p><p><strong>L3->Fighter 1</strong></p><p><strong>L4->warlock 1</strong>[/sblock]</p><p></p><p>[sblock=background]</p><p></p><p>Gorgonoth was raised in a monk's monastery. He never knew his parents, and doesn't have any memories of his time before the monastery. Gorgonoth was ill adapted to the rigid life of a monk, and left the monastery in his late teens, to explore the world. He has always been trouble by strange dreams, and felt there was something from his past that was pushing him.</p><p>He led a mercenary's life for some time, and one night, a few months ago, when he was in a forest, he felt a surge of power. He suddently had strange powers that his warrior's magical training couldn't help him understand. He seeks to learn more about who he is, and this strange source of power.</p><p></p><p></p><p></p><p></p><p>[/sblock]</p><p>[/sblock]</p><p></p><p>Thanks and cheers,</p><p></p><p>SG[/spoiler]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 3747917, member: 15132"] OK, here is my completed character. The background is basic (I'll detail it later), and I have to tweak the possessions but he's ready to go. [sblock] [b]Gorgoroth[/b] Male human warlock 1 / fighter 1 / monk 2 Medium humanoid [b]Init[/b] +6; [b]Senses[/b] Listen +1, Spot +6 [b]Languages[/b] Human, draconic, ----------------------------------------------------------------- [b]Defense[/b] 18, touch 13, flat-footed 16 [spoiler] +2 dex, +5 armor +1 deflection[spoiler] [/spoiler] [b]hp[/b] 29 (4 HD)[size=1][spoiler] lvlv 1: 10 (max+2con), lvl2: 6.5 (1d8+2con), lvl3: 7.5 (1d10+2con), lvl4: 5.5 (1d6+2con)[/spoiler] [/size] [b]Fort[/b] +7, [b]Ref[/b] +3, [b]Wil[/b] +6 ----------------------------------------------------------------- [b]Spd[/b] 30 ft. [b]Ranged[/b] Attack: +4/ damage: 2d6 (eldrich blast) [b]Unarmed[/b]: attack: +4/ Damage: 1d6 +2 (str) + 2d6 (hideous blow) [b]Melee (+1 guisarme)[/b]: attack: +5/ damage: 2d4 +4, 10 ft reach (guisarme +3 str-2handed +1 magic) + 2d6 (hideous blow) [b]Base Atk[/b] +2; [b]Grp[/b] +8 [spoiler] +2 base +4 improved grapple +2 strenght [/spoiler] ----------------------------------------------------------------- [b]Abilities[/b] Str 15, Dex 14, Con 14, Int 14, Wis 12, Cha 12 [spoiler] Str 14 base +1 level 4, Dex 14, Con 14, Int 14, Wis 14, Cha 10 [/spoiler] [b]Feats[/b] Level 1: practiced spellcaster, Human 1: improved initiative, Monk1: unarmed strike, Monk1: improved grapple, Monk2: Combat reflexes, Fighter 1: sorceror spell level 1, Level 3: Power attack[sblock=skills][size=1][spoiler](Skill points: m28 +5w +5w)[/spoiler][/size][spoiler][/spoiler] Concentration: [b]+8[/b][size=1] [6 ranks (5 monk, 1 warlock) +2 con][/size] Balance: [b]+4[/b] [size=1] [0 ranks +2 dex +2 tumble synergy][/size] Spot:[b]+6[/b] [size=1] [5 ranks (monk)+1 wis][/size] Bluff: [b]+6[/b] [size=1] [5 ranks (monk) +1 cha][/size] Diplomacy: [b]+8[/b] [size=1] [3 ranks (monk) +1 wis +2 bluff synergy +2 sense motive synergy][/size] Sense motive: [b]+6[/b] [size=1] [5 ranks (4 warlock, 1 monk) +1 wis][/size] Tumble: [b]+9[/b] [size=1] [5 ranks (monk) +2 dex +2 jump synergy][/size] Jump: :[b]+9[/b] [size=1] [5 ranks (4 monk, 1 fighter) +2 str +2 tumble synergy][/size] Ride (Dex): [b]+6[/b] [size=1] [4 ranks (warrior) +2 dex][/size] [/sblock] [sblock=Possessions]+1 mythal chain shirt (2100 gp, 10% spell failure, no acp 10 lb) 2000 ring of protection +1 +1 guisarme (1030) Heavy Warhorse + Military Saddle... (420gp) Backpack, Waterskin, Whetstone, Flint & Steel, Rations x3 (6gp)¸ Potion of cure light wounds Potion of enlarge [/sblock] [b]Wealth:[/b] +0; xxxlbs carried lbs. ----------------------------------------------------------------- [b]Special abilities[/b] [u]Sorcerer spells:[/u]as 1st level sorceror (cast (0):5; (1):4 - known (0):4; (1):2 ) level 0: Lignt, mending, message, detect poison Level 1: True strike, feather fall [u]Warlock invocations:[/u] 1 lesser: Hideous Blow [sblock=Advancement][b]L1->Monk 1[/b] [b]L2->monk 2[/b] HP [b]L3->Fighter 1[/b] [b]L4->warlock 1[/b][/sblock] [sblock=background] Gorgonoth was raised in a monk's monastery. He never knew his parents, and doesn't have any memories of his time before the monastery. Gorgonoth was ill adapted to the rigid life of a monk, and left the monastery in his late teens, to explore the world. He has always been trouble by strange dreams, and felt there was something from his past that was pushing him. He led a mercenary's life for some time, and one night, a few months ago, when he was in a forest, he felt a surge of power. He suddently had strange powers that his warrior's magical training couldn't help him understand. He seeks to learn more about who he is, and this strange source of power. [/sblock] [/sblock] Thanks and cheers, SG[/spoiler] [/QUOTE]
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