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<blockquote data-quote="Shayuri" data-source="post: 3748725" data-attributes="member: 4936"><p>Revised and updated sheet! Note that I'm taking certain liberties as far as the town goes...lemme know if you want anything changed. Also, I don't know the details of dragon/human relations in this game setting...so I'm trying to leave it all secret and unknown. If there's anything that needs to be defined more clearly, or if there's any problems, just let me know or email me and we can get it worked out. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Also, most of her items are from the Magic Item Compendium. I included little descriptions, but if you're not comfortable with the selection, let me know. The veils in particular are part of a set of items, and I thought it might be a cool side-quest for her to be seeking out more of the magic veils (I can detail the set for you if you're interested). </p><p></p><p>Name: Emi</p><p>Race: Human (Draconic)</p><p>Class/Level: Sorceror 3 (+1)</p><p>Gender: Female</p><p>Exp: 8000/10000</p><p></p><p>Desc: Emi is a delightful, beautiful young woman with a round, pixieish face, flawless fair skin, a long mane of shining golden hair...and striking amber eyes with catlike vertical pupils. Her fingernails are sharp and strong...not deadly weapons by most measures, but able to give a good scratching. Her teeth are mostly normal, flat, pearly whites...but her canines are sharper and slightly elongated. And if there was any doubt at all about what she is, there's the wings. Small enough for her to hide with binding and a cloak or backpack, big enough to slow falls and help jumps, her wings are yellow-gold scaled limbs with thin, but incredibly tough membranes stretched between. An otherwise beautiful woman, Emi is oddly both vain about her appearance and sensitive about her abnormalities. She enjoys dressing in colorful, even provacative clothes that show off her looks, but is always held back by her reluctance to display her least human attributes.</p><p></p><p>Strength (STR) 10</p><p>Dexterity (DEX) 14</p><p>Constitution (CON) 17</p><p>Intelligence (INT) 12</p><p>Wisdom (WIS) 12</p><p>Charisma (CHA) 18</p><p></p><p>Alignment: Neutral</p><p>AC: 13 (10 + 2 Dex + 1 natural)</p><p>Buffed AC 21 (inc Mage Armor, Shield)</p><p>Hit Points: 18/18</p><p>Movement: 30'/60'/120'</p><p></p><p>Init: +2</p><p>Base Attack Bonus: +1</p><p>Melee Attack: +1</p><p>Ranged Attack: +3</p><p>Fort: +4</p><p>Reflex: +3</p><p>Will: +4</p><p></p><p>Race Abilities</p><p>Bonus Feat</p><p>Bonus skill points</p><p></p><p>+2 Str, Con, Cha</p><p>Dragonblood subtype</p><p>Low Light Vision, Darkvision 60'</p><p>+1 natural armor</p><p>+4 vs magic sleep, paralysis</p><p>+2 Intimidate and Spot</p><p>2 claws 1d3</p><p></p><p>Class Abilities:</p><p>Familiar</p><p>Spellcasting</p><p></p><p>Skills: 16+4+4</p><p>Bluff +10 (6 ranks + 4 Cha)</p><p>Concentration +9 (6 ranks + 3 Con)</p><p>Heal +7 (6 ranks + 1 Int)</p><p>Spellcraft (6 ranks + 1 Int)</p><p></p><p>Feats</p><p>1 Draconic Heritage (Heal as class skill, +3 vs magic sleep & paralysis)</p><p>1 Dragon Wings (+10 jump, glide down falls)</p><p>3 Draconic Power (+1 CL and DC on any Fire descriptor spell)</p><p></p><p>Languages - Common, Draconic</p><p></p><p>Spells (caster level 3, save DC 14+lvl)</p><p></p><p>0 - 6/6, 1 - 6/6</p><p></p><p>0 5 Acid Splash, Detect Magic, Prestidigitation, Message, Mage Hand</p><p>1 3 Mage Armor, Shield, Burning Hands</p><p></p><p>Money - 20pp 9gp</p><p></p><p>Weapons - </p><p>Dagger, 2gp</p><p></p><p>Armour -</p><p>None</p><p></p><p>Gear -</p><p>Backpack 2lbs 2gp</p><p>Bedroll 5lbs 5sp</p><p>Ink (1 oz. vial) - 8gp</p><p>Inkpen - 1sp</p><p>Waterskin 4lbs 1gp</p><p>Spell Component pouch 2lbs 5gp</p><p>Small steel mirror .5lbs 10gp</p><p>2 belt pouch 1lb 2gp</p><p>scroll case .5lbs 1gp</p><p>6 sheets of paper - 2.4gp</p><p> </p><p>Magic -</p><p>Burning Veil, 1000 (head slot, 3/day +1d6 dmg to fire magic)</p><p>Caustic Veil, 2000 (waist slot, 3/day +2d6 dmg to acid magic)</p><p>Dimension Stride Boots, 2000 (+2 jump, 5/day teleport up to 60')</p><p>3 potion of CLW 3lb 150gp</p><p> </p><p>Background: </p><p></p><p>Emi's history is enigmatic, as it almost must be. Mahda, her adoptive mother, has raised her from infancy, but claims not to know her real parents. She is not truly a half-dragon, but clearly there is a strong draconic bloodline...a mystery in and of itself, given the fate of that ancient species. Emi knows little of dragons or magic, even her own powers are instinctive; learned not by poring over texts and painstakingly learning each word...but rather by harnessing the power of her own emotions and surrendering to the genetic memories of an ancient inhuman language and its power that is as much her legacy as wings and claws.</p><p></p><p>Mahda, the healing woman and to a lesser extent spiritual advisor to a small forest village has trained Emi as her apprentice, as much as she could. Emi's magic is ill-suited to the task of healing, even though she can easily learn herbcraft and lore...and it is becoming clear to Mahda that Emi's fate lies in another direction. Already the girl has helped the town against the occasional bandit or orc attack, commanding powers of fire to drive them off and bolstering her protections such that few can touch her. Even so, she prepares for the day Emi must leave, gathering the few relics of magic she has held onto all these years to pass them on to the girl she's always thought of as her daughter.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3748725, member: 4936"] Revised and updated sheet! Note that I'm taking certain liberties as far as the town goes...lemme know if you want anything changed. Also, I don't know the details of dragon/human relations in this game setting...so I'm trying to leave it all secret and unknown. If there's anything that needs to be defined more clearly, or if there's any problems, just let me know or email me and we can get it worked out. :) Also, most of her items are from the Magic Item Compendium. I included little descriptions, but if you're not comfortable with the selection, let me know. The veils in particular are part of a set of items, and I thought it might be a cool side-quest for her to be seeking out more of the magic veils (I can detail the set for you if you're interested). Name: Emi Race: Human (Draconic) Class/Level: Sorceror 3 (+1) Gender: Female Exp: 8000/10000 Desc: Emi is a delightful, beautiful young woman with a round, pixieish face, flawless fair skin, a long mane of shining golden hair...and striking amber eyes with catlike vertical pupils. Her fingernails are sharp and strong...not deadly weapons by most measures, but able to give a good scratching. Her teeth are mostly normal, flat, pearly whites...but her canines are sharper and slightly elongated. And if there was any doubt at all about what she is, there's the wings. Small enough for her to hide with binding and a cloak or backpack, big enough to slow falls and help jumps, her wings are yellow-gold scaled limbs with thin, but incredibly tough membranes stretched between. An otherwise beautiful woman, Emi is oddly both vain about her appearance and sensitive about her abnormalities. She enjoys dressing in colorful, even provacative clothes that show off her looks, but is always held back by her reluctance to display her least human attributes. Strength (STR) 10 Dexterity (DEX) 14 Constitution (CON) 17 Intelligence (INT) 12 Wisdom (WIS) 12 Charisma (CHA) 18 Alignment: Neutral AC: 13 (10 + 2 Dex + 1 natural) Buffed AC 21 (inc Mage Armor, Shield) Hit Points: 18/18 Movement: 30'/60'/120' Init: +2 Base Attack Bonus: +1 Melee Attack: +1 Ranged Attack: +3 Fort: +4 Reflex: +3 Will: +4 Race Abilities Bonus Feat Bonus skill points +2 Str, Con, Cha Dragonblood subtype Low Light Vision, Darkvision 60' +1 natural armor +4 vs magic sleep, paralysis +2 Intimidate and Spot 2 claws 1d3 Class Abilities: Familiar Spellcasting Skills: 16+4+4 Bluff +10 (6 ranks + 4 Cha) Concentration +9 (6 ranks + 3 Con) Heal +7 (6 ranks + 1 Int) Spellcraft (6 ranks + 1 Int) Feats 1 Draconic Heritage (Heal as class skill, +3 vs magic sleep & paralysis) 1 Dragon Wings (+10 jump, glide down falls) 3 Draconic Power (+1 CL and DC on any Fire descriptor spell) Languages - Common, Draconic Spells (caster level 3, save DC 14+lvl) 0 - 6/6, 1 - 6/6 0 5 Acid Splash, Detect Magic, Prestidigitation, Message, Mage Hand 1 3 Mage Armor, Shield, Burning Hands Money - 20pp 9gp Weapons - Dagger, 2gp Armour - None Gear - Backpack 2lbs 2gp Bedroll 5lbs 5sp Ink (1 oz. vial) - 8gp Inkpen - 1sp Waterskin 4lbs 1gp Spell Component pouch 2lbs 5gp Small steel mirror .5lbs 10gp 2 belt pouch 1lb 2gp scroll case .5lbs 1gp 6 sheets of paper - 2.4gp Magic - Burning Veil, 1000 (head slot, 3/day +1d6 dmg to fire magic) Caustic Veil, 2000 (waist slot, 3/day +2d6 dmg to acid magic) Dimension Stride Boots, 2000 (+2 jump, 5/day teleport up to 60') 3 potion of CLW 3lb 150gp Background: Emi's history is enigmatic, as it almost must be. Mahda, her adoptive mother, has raised her from infancy, but claims not to know her real parents. She is not truly a half-dragon, but clearly there is a strong draconic bloodline...a mystery in and of itself, given the fate of that ancient species. Emi knows little of dragons or magic, even her own powers are instinctive; learned not by poring over texts and painstakingly learning each word...but rather by harnessing the power of her own emotions and surrendering to the genetic memories of an ancient inhuman language and its power that is as much her legacy as wings and claws. Mahda, the healing woman and to a lesser extent spiritual advisor to a small forest village has trained Emi as her apprentice, as much as she could. Emi's magic is ill-suited to the task of healing, even though she can easily learn herbcraft and lore...and it is becoming clear to Mahda that Emi's fate lies in another direction. Already the girl has helped the town against the occasional bandit or orc attack, commanding powers of fire to drive them off and bolstering her protections such that few can touch her. Even so, she prepares for the day Emi must leave, gathering the few relics of magic she has held onto all these years to pass them on to the girl she's always thought of as her daughter. [/QUOTE]
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