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<blockquote data-quote="jgsugden" data-source="post: 9027200" data-attributes="member: 2629"><p>It takes the wind out of my sails a bit when someone guesses one of the secret storylines of that area ... Putting the obvious warlock angle aside:</p><p></p><p>First, under RAW, <em>anyone</em>, in theory, could learn a level of wizardry. If a PC rolled a 3 intelligence they could be a wizard. However, I put that aside and send everyone to school. It takes a non God-touched (a label I apply to people that learn class levels easily - like PCs) 7 degrees to learn to be a first level wizard. Each one can be attempted after a half year of schooling starting at age 12, and requires an intelligence check with a DC of 8 plus the level of the degree (ranging between 9 and 15). You might see a very bright kid get there before turning 16 with luck. Your typical Int 10 person gets there much slower - at ages 19 to 23, typically - but it is entirely possible to still be studying at age 30. </p><p></p><p>Some families that lack intellect tend to make deals (Warlocks) or use tricks (Sorcerers). Some turn to Religion or giving themselves to the Natural Order (Druids). There are also bards, artificers, and hedges (a homebrew non-combat class that supports tropes for medicine men, hedge wizards, and other spellcasters that wouldn't be trained to fight, but would be trained to support a community). </p><p></p><p>You are required to be actively pursuing the ability to create magic once you turn 12, and if found to not be doing so before you pass your test, you get exiled. When exiled, you get branded by an Arcane Mark that can be seen by anyone with an official badge of the empire. However, culturally, it is rare to find anyone that would not keep trying until they mastered basic magic.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9027200, member: 2629"] It takes the wind out of my sails a bit when someone guesses one of the secret storylines of that area ... Putting the obvious warlock angle aside: First, under RAW, [I]anyone[/I], in theory, could learn a level of wizardry. If a PC rolled a 3 intelligence they could be a wizard. However, I put that aside and send everyone to school. It takes a non God-touched (a label I apply to people that learn class levels easily - like PCs) 7 degrees to learn to be a first level wizard. Each one can be attempted after a half year of schooling starting at age 12, and requires an intelligence check with a DC of 8 plus the level of the degree (ranging between 9 and 15). You might see a very bright kid get there before turning 16 with luck. Your typical Int 10 person gets there much slower - at ages 19 to 23, typically - but it is entirely possible to still be studying at age 30. Some families that lack intellect tend to make deals (Warlocks) or use tricks (Sorcerers). Some turn to Religion or giving themselves to the Natural Order (Druids). There are also bards, artificers, and hedges (a homebrew non-combat class that supports tropes for medicine men, hedge wizards, and other spellcasters that wouldn't be trained to fight, but would be trained to support a community). You are required to be actively pursuing the ability to create magic once you turn 12, and if found to not be doing so before you pass your test, you get exiled. When exiled, you get branded by an Arcane Mark that can be seen by anyone with an official badge of the empire. However, culturally, it is rare to find anyone that would not keep trying until they mastered basic magic. [/QUOTE]
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