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Decent Warlock build
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<blockquote data-quote="mellored" data-source="post: 7147451" data-attributes="member: 6801209"><p>Firewall, fireball, armor of agathys.</p><p></p><p>That changes the dynamic a bit, since you don't necessarily want to shove people away from the barbarian as much as you would a wizard.</p><p></p><p>Assuming a 60% fireball rate, and a 70% (+2 rod) hit rate.</p><p></p><p>Fireball does 10d6, and half on a save = 28 damage to each target.</p><p>Scorching ray does 12d6, nothing on miss = 29.4 damage, total.</p><p>Eldrich blast does 3d10+12, nothng on a miss = 19.95 damage.</p><p>+ hex does 3d10+3d6+12, nothing on a miss = 27.3</p><p></p><p></p><p>Against a single target, SR is just barely better hex. </p><p>Against multiple targets, fireball.</p><p>So SR is only good for low HP spread out targets, which EB should cover reasonably well.</p><p></p><p></p><p>I would skip fear though since you have 2 melee and no immunity.</p></blockquote><p></p>
[QUOTE="mellored, post: 7147451, member: 6801209"] Firewall, fireball, armor of agathys. That changes the dynamic a bit, since you don't necessarily want to shove people away from the barbarian as much as you would a wizard. Assuming a 60% fireball rate, and a 70% (+2 rod) hit rate. Fireball does 10d6, and half on a save = 28 damage to each target. Scorching ray does 12d6, nothing on miss = 29.4 damage, total. Eldrich blast does 3d10+12, nothng on a miss = 19.95 damage. + hex does 3d10+3d6+12, nothing on a miss = 27.3 Against a single target, SR is just barely better hex. Against multiple targets, fireball. So SR is only good for low HP spread out targets, which EB should cover reasonably well. I would skip fear though since you have 2 melee and no immunity. [/QUOTE]
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