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<blockquote data-quote="Chaosmancer" data-source="post: 7147515" data-attributes="member: 6801228"><p>I totally missed that I was high enough level to grab wall of fire. That might be worth switching something out for</p><p></p><p>Armor of Agathys though, I'm not certain. I love it, but Dark One's Blessing is 16 temp hp, and doesn't stack, plus Armor of Agathys only reacts to melee attacks. If my entire goal is to avoid being in melee then Armor will most likely get burnt up by ranged hits or alternatively never come into play. In addition, lasting only an hour means I will generally have to cast it pretty early on </p><p></p><p> </p><p></p><p></p><p></p><p></p><p></p><p>However, if I'm willing to burn two slots (which since I will generally hex and hold hex throughout the day will almost always be the case) then I will likely have Hex+SR</p><p></p><p>The 3 hits on Eldritch blast added 7.35 on your math, if I hit with all 6 beams that doubles to 14.7</p><p></p><p>If I'm correct on how this math works that makes Scorching Ray plus Hex a 44.1 compared to Eldritch Blasts 27.3</p><p></p><p>That makes SR significantly better on that single target strike.</p><p></p><p>I think part of the issue again comes down to the number of spells, if my DM allows me to drop Banishment for Evard's Tentacles then I'll have a few very good AOE options, and I may even drop Hunger of Hadar then for Wall of Fire.</p><p></p><p>That would look something like:</p><p></p><p></p><p><strong>AoE/Control </strong></p><p></p><p>Evard's </p><p>Wall of Fire</p><p>Hypnotic Pattern</p><p></p><p></p><p><strong>Single Target:</strong></p><p></p><p>Blight</p><p>Eyebite? (Single target per turn, maybe focus a target?)</p><p>Poison Spray</p><p></p><p></p><p><strong>Switch hitters</strong> (Able to hit multiple or single opponents)</p><p></p><p>Scorching Ray</p><p>Eldritch Blast</p><p></p><p></p><p><strong>Single Control / Flavor</strong></p><p></p><p>Dream</p><p>Crown of Madness</p><p>Major Image</p><p></p><p></p><p><strong>Emergency:</strong></p><p></p><p>Shocking Grasp</p><p>Misty Step</p><p></p><p></p><p><strong>Misc</strong>.</p><p></p><p>Hex </p><p>Comprehend Language</p><p></p><p></p><p></p><p>I think Fireball gets outclassed by those AOE's combined with Repelling blast, and Blight can be very good, but my other single target attacks are better if I'm facing a high save or a low AC.</p><p></p><p>I guess it comes down to, do I expect to have Hex up and active the majority of the time, which I think the DM will allow, but I will need to confirm with him. If I do, then Scorching Ray seems to be a net win, I just need to watch out for the fact that my other AOEs all require concentration, but they should be good enough to warrant that loss of hex if we end up against a large enough group of foes.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7147515, member: 6801228"] I totally missed that I was high enough level to grab wall of fire. That might be worth switching something out for Armor of Agathys though, I'm not certain. I love it, but Dark One's Blessing is 16 temp hp, and doesn't stack, plus Armor of Agathys only reacts to melee attacks. If my entire goal is to avoid being in melee then Armor will most likely get burnt up by ranged hits or alternatively never come into play. In addition, lasting only an hour means I will generally have to cast it pretty early on However, if I'm willing to burn two slots (which since I will generally hex and hold hex throughout the day will almost always be the case) then I will likely have Hex+SR The 3 hits on Eldritch blast added 7.35 on your math, if I hit with all 6 beams that doubles to 14.7 If I'm correct on how this math works that makes Scorching Ray plus Hex a 44.1 compared to Eldritch Blasts 27.3 That makes SR significantly better on that single target strike. I think part of the issue again comes down to the number of spells, if my DM allows me to drop Banishment for Evard's Tentacles then I'll have a few very good AOE options, and I may even drop Hunger of Hadar then for Wall of Fire. That would look something like: [B]AoE/Control [/B] Evard's Wall of Fire Hypnotic Pattern [B]Single Target:[/B] Blight Eyebite? (Single target per turn, maybe focus a target?) Poison Spray [B]Switch hitters[/B] (Able to hit multiple or single opponents) Scorching Ray Eldritch Blast [B]Single Control / Flavor[/B] Dream Crown of Madness Major Image [B]Emergency:[/B] Shocking Grasp Misty Step [B]Misc[/B]. Hex Comprehend Language I think Fireball gets outclassed by those AOE's combined with Repelling blast, and Blight can be very good, but my other single target attacks are better if I'm facing a high save or a low AC. I guess it comes down to, do I expect to have Hex up and active the majority of the time, which I think the DM will allow, but I will need to confirm with him. If I do, then Scorching Ray seems to be a net win, I just need to watch out for the fact that my other AOEs all require concentration, but they should be good enough to warrant that loss of hex if we end up against a large enough group of foes. [/QUOTE]
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