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*Dungeons & Dragons
Decoupling [healing + resource recovery] from 'resting'
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<blockquote data-quote="Jester David" data-source="post: 6791563" data-attributes="member: 37579"><p>I like my simulationist perspective and don't like the gamist connection to encounters.</p><p>But aside from that personal problem, there are some catches.</p><p></p><p>First, you need to define what an encounter is. No, really. </p><p>Does an encounter they talk their way out of count? Does that encounter where they ambush a bad guy then roll well on initiative and wipe the floor with no spent resources? </p><p>What about traps? Climbing a mountain causing exhaustion? A sudden storm. There's lots of ways to burn through resources outside of a fight.</p><p></p><p>A set number of encounters also doesn't accommodate bad luck. Sometimes you roll poo and the DM's dice are on fire, and you churn through resources. </p><p>This is especially true in situations where you might need to stop and prepare a greater restoration spell after an intellect devourer or a medusa or a banshee. With an encounter based rest system, you have to keep going even after you know you shouldn't (or can't).</p></blockquote><p></p>
[QUOTE="Jester David, post: 6791563, member: 37579"] I like my simulationist perspective and don't like the gamist connection to encounters. But aside from that personal problem, there are some catches. First, you need to define what an encounter is. No, really. Does an encounter they talk their way out of count? Does that encounter where they ambush a bad guy then roll well on initiative and wipe the floor with no spent resources? What about traps? Climbing a mountain causing exhaustion? A sudden storm. There's lots of ways to burn through resources outside of a fight. A set number of encounters also doesn't accommodate bad luck. Sometimes you roll poo and the DM's dice are on fire, and you churn through resources. This is especially true in situations where you might need to stop and prepare a greater restoration spell after an intellect devourer or a medusa or a banshee. With an encounter based rest system, you have to keep going even after you know you shouldn't (or can't). [/QUOTE]
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Decoupling [healing + resource recovery] from 'resting'
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