Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Deep horizon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gfunk" data-source="post: 128021" data-attributes="member: 1813"><p>Spoilers ahead!</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>..</p><p>.</p><p>.</p><p></p><p>Our DM is currently running us through Deep Horizon so let me offer a few comments as a player:</p><p></p><p>1) IMO, Skip Williams did a poor job with this one. There is (it seems) little to stop players from teleporting all around and try to kill the "leaders" of this adventure.</p><p></p><p>2) Our party teleported outside the Salamander lair and went in. Our idea was to parlay with the head Salamanders to see why there was a sudden drop in relations with the Bat-people (the name escapes me at the moment). We ended up getting ambushed by the NPCs who tried to kill Bandar. The encounter was too much for us, we made some significant kills but in the end, only two party members (of 5) escaped alive.</p><p></p><p>3) The bottom line, it seems, is to make sure that your players run this adventure in a strictly linear fashion. Make up whatever lame excuse or mechanistic reasons you want. This way, they can build up some levels before facing the more powerful foes. Otherwise, they'll wind up being TPKed.</p></blockquote><p></p>
[QUOTE="gfunk, post: 128021, member: 1813"] Spoilers ahead! . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . Our DM is currently running us through Deep Horizon so let me offer a few comments as a player: 1) IMO, Skip Williams did a poor job with this one. There is (it seems) little to stop players from teleporting all around and try to kill the "leaders" of this adventure. 2) Our party teleported outside the Salamander lair and went in. Our idea was to parlay with the head Salamanders to see why there was a sudden drop in relations with the Bat-people (the name escapes me at the moment). We ended up getting ambushed by the NPCs who tried to kill Bandar. The encounter was too much for us, we made some significant kills but in the end, only two party members (of 5) escaped alive. 3) The bottom line, it seems, is to make sure that your players run this adventure in a strictly linear fashion. Make up whatever lame excuse or mechanistic reasons you want. This way, they can build up some levels before facing the more powerful foes. Otherwise, they'll wind up being TPKed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Deep horizon
Top