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<blockquote data-quote="Tonguez" data-source="post: 451255" data-attributes="member: 1125"><p><strong>Malachi Legba, Half-orc, Ranger 1/Cleric 2 NG</strong></p><p></p><p>Str 16/3 Con 10 Dex 13/1 Int 14/2 Wis 17/3 Cha 10</p><p></p><p>HP 23 (9+7+6) Init+5*feat AC 15 (Dex 1+Armour 4)</p><p>Bab+1 M+4 R+2</p><p>Fort+4 Refx+1 Will+5</p><p></p><p>SQ, Feats: Darkvision 60, Orc blood,Improved Initiative (feat), Scribe Scroll (feat)</p><p>Track, Favored enemy: Human, Ambidexterity, Two-Weapon Fighting (Ranger bonus)</p><p>Turn Undead 4/day, Turn fire 4/day (domain), Spontaneous Casting: Heal, </p><p></p><p>Deity: Calypso - Seafaring, Water</p><p></p><p>Skills 44 </p><p>Animal Empathy 3, Wilderness Lore 5/2+3(Wis), Heal 6/3+3</p><p>Spot 9/6+3, Intuit Direction 8/ 5+3</p><p>Climb 5/2+3, Use Rope 3/2+1, Swim 5/2+3(Str), , </p><p>Knowledge (arcana) 4/2+2(Int), Knowledge (religion) 4/2+2(Int), Knowledge (nature) 4/2+2, </p><p>Hide 1,Listen 3 (Wis), Move Silently 1 (Dex), Ride 1 (Dex), Search 2, </p><p>Scry 4/2+2, Spellcraft 4/2+2 </p><p>Profession: Pilot +3, Profession: Sailor 7/4+3 , and Profession: Navigator 9/6+3</p><p></p><p>Concentration 1/+0 (Con), Diplomacy +0(Cha), Handle Animal +0, Craft 2 (Fetish)</p><p>(FavEnemy Bluff+1, Listen 4 3+1, Sense Motive+1, Spot 9+1, Wilderness Lore5+1)</p><p></p><p><strong>Languages</strong>: Common, Orc, Goblin and Aquan</p><p></p><p><strong>Posessions</strong></p><p><em>Worn</em>+1 Studded Leather armour, Pistol 1d10 x3 50 ft, Holy symbol (wood & shell), Quaal's feather token (swan boat), peasant outfit, Spyglass, Hand ax1d6 X3, 4 Scrolls of cure light wounds (fetishes attached to a cord around his neck)</p><p></p><p><em>Backpack</em> - Bedroll, Blankets, 5 Sunrods, 50 bullets, </p><p>small mirror, waterskin 3, Potion cats grace, Potion of Bulls Strength, </p><p></p><p><em>Carried</em>Halfspear 1d6 X3, Fishing net, chain (10 ft), grappling hook </p><p></p><p><strong>Spells</strong></p><p>0 4 Create Water, Guidance, Cure Minor Wounds, Mending, </p><p>1 2+1, Bane, Bless Water, Summon Monster I , Obscuring Mist*, </p><p>*Water Domain **Seafaring Domain</p><p></p><p><strong>Description</strong></p><p>H 6'3" W 780 Skin brown Hair black</p><p>A large and imposing creature, with piercing eyes, and prominent tusks, Malachi appears a serious and humourless man. His cheeks are marked with ritual scarfication, and his right arm is promient for the intricate tattooing extending from his finger tips to shoulder. The tattoo are a mix of geometric patterns and recognisable symbols - fish, boats, people.</p><p></p><p>He also wears a number of tribal fetishes, and has taken to wearing small spell-scrolls in the same manner.</p><p></p><p>He speaks slowly and purposefully, his social skills are few and he is most comfortable when left alone to contemplate the stars.</p><p></p><p><strong>His story</strong></p><p>The Witch Mogwi lived alone in the mangroves, she was both feared and respected by all those of the island and few had come into this world without her potions and words to help the mother.</p><p>She was so onery that even the sharks and crocodiles kept away, and it was said she knew more secrets than anyone was suppose to know. She was also a cannibal.</p><p>I suppose that only an Orc would ever think to rut with someone like her but one day she took an orc into her hut and from that union came a child that she called Malachi Endurance Legba.</p><p>So she raised her child and indulge him like any mother would, she taught him about the mangroves and about how to find food and good drinking water, and especially how to deal with sharks and crocodiles and stinging jellyfish which was probably the worst of the three. And that child grewup and listened and learned and loved his Mama. And what he learned and loved most of all was when they would go out on their little boat at night and learn about the waves and the stars, and the patterns they made in the sky and how every year at about the same time the same stars would appear over the horizon at dusk and settle again at dawn.</p><p>Now eventually all boys grow up into young men and start thinking about girls and the same thing went for Malachi, and so he started heading out on his own to watch the villagers as they went about their lives and one in particular a girl named Kerara caught his eye. He approached her one day wanting to talk but when she saw him she screamed in fear and loathing at this monster from the swamp and her brothers came after him and chased him and beat him and set him in the sea. </p><p>He thought he would drown, and so in his time of need he called out in prayer and Calypso heard him and called him to her, and he was found by a passing ship where he was taken and tended by its Navigator a priest of Calypso and ever being loyal and honour bound to his word, Malachi submitted himself to Calypso and so learnt to be a Priest-Navigator, his apprenticeship is over and now he must prove himself an able Protector of Ships.</p><p></p><p>NB Edit - Spells dropped Light and replaced with Cure Minor Wounds...</p></blockquote><p></p>
[QUOTE="Tonguez, post: 451255, member: 1125"] [b]Malachi Legba, Half-orc, Ranger 1/Cleric 2 NG[/b] Str 16/3 Con 10 Dex 13/1 Int 14/2 Wis 17/3 Cha 10 HP 23 (9+7+6) Init+5*feat AC 15 (Dex 1+Armour 4) Bab+1 M+4 R+2 Fort+4 Refx+1 Will+5 SQ, Feats: Darkvision 60, Orc blood,Improved Initiative (feat), Scribe Scroll (feat) Track, Favored enemy: Human, Ambidexterity, Two-Weapon Fighting (Ranger bonus) Turn Undead 4/day, Turn fire 4/day (domain), Spontaneous Casting: Heal, Deity: Calypso - Seafaring, Water Skills 44 Animal Empathy 3, Wilderness Lore 5/2+3(Wis), Heal 6/3+3 Spot 9/6+3, Intuit Direction 8/ 5+3 Climb 5/2+3, Use Rope 3/2+1, Swim 5/2+3(Str), , Knowledge (arcana) 4/2+2(Int), Knowledge (religion) 4/2+2(Int), Knowledge (nature) 4/2+2, Hide 1,Listen 3 (Wis), Move Silently 1 (Dex), Ride 1 (Dex), Search 2, Scry 4/2+2, Spellcraft 4/2+2 Profession: Pilot +3, Profession: Sailor 7/4+3 , and Profession: Navigator 9/6+3 Concentration 1/+0 (Con), Diplomacy +0(Cha), Handle Animal +0, Craft 2 (Fetish) (FavEnemy Bluff+1, Listen 4 3+1, Sense Motive+1, Spot 9+1, Wilderness Lore5+1) [b]Languages[/b]: Common, Orc, Goblin and Aquan [b]Posessions[/b] [i]Worn[/i]+1 Studded Leather armour, Pistol 1d10 x3 50 ft, Holy symbol (wood & shell), Quaal's feather token (swan boat), peasant outfit, Spyglass, Hand ax1d6 X3, 4 Scrolls of cure light wounds (fetishes attached to a cord around his neck) [i]Backpack[/i] - Bedroll, Blankets, 5 Sunrods, 50 bullets, small mirror, waterskin 3, Potion cats grace, Potion of Bulls Strength, [i]Carried[/i]Halfspear 1d6 X3, Fishing net, chain (10 ft), grappling hook [b]Spells[/b] 0 4 Create Water, Guidance, Cure Minor Wounds, Mending, 1 2+1, Bane, Bless Water, Summon Monster I , Obscuring Mist*, *Water Domain **Seafaring Domain [b]Description[/b] H 6'3" W 780 Skin brown Hair black A large and imposing creature, with piercing eyes, and prominent tusks, Malachi appears a serious and humourless man. His cheeks are marked with ritual scarfication, and his right arm is promient for the intricate tattooing extending from his finger tips to shoulder. The tattoo are a mix of geometric patterns and recognisable symbols - fish, boats, people. He also wears a number of tribal fetishes, and has taken to wearing small spell-scrolls in the same manner. He speaks slowly and purposefully, his social skills are few and he is most comfortable when left alone to contemplate the stars. [b]His story[/b] The Witch Mogwi lived alone in the mangroves, she was both feared and respected by all those of the island and few had come into this world without her potions and words to help the mother. She was so onery that even the sharks and crocodiles kept away, and it was said she knew more secrets than anyone was suppose to know. She was also a cannibal. I suppose that only an Orc would ever think to rut with someone like her but one day she took an orc into her hut and from that union came a child that she called Malachi Endurance Legba. So she raised her child and indulge him like any mother would, she taught him about the mangroves and about how to find food and good drinking water, and especially how to deal with sharks and crocodiles and stinging jellyfish which was probably the worst of the three. And that child grewup and listened and learned and loved his Mama. And what he learned and loved most of all was when they would go out on their little boat at night and learn about the waves and the stars, and the patterns they made in the sky and how every year at about the same time the same stars would appear over the horizon at dusk and settle again at dawn. Now eventually all boys grow up into young men and start thinking about girls and the same thing went for Malachi, and so he started heading out on his own to watch the villagers as they went about their lives and one in particular a girl named Kerara caught his eye. He approached her one day wanting to talk but when she saw him she screamed in fear and loathing at this monster from the swamp and her brothers came after him and chased him and beat him and set him in the sea. He thought he would drown, and so in his time of need he called out in prayer and Calypso heard him and called him to her, and he was found by a passing ship where he was taken and tended by its Navigator a priest of Calypso and ever being loyal and honour bound to his word, Malachi submitted himself to Calypso and so learnt to be a Priest-Navigator, his apprenticeship is over and now he must prove himself an able Protector of Ships. NB Edit - Spells dropped Light and replaced with Cure Minor Wounds... [/QUOTE]
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