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<blockquote data-quote="Kae'Yoss" data-source="post: 3186426" data-attributes="member: 4134"><p>Note that Tolkien started writing his middle earth stuff during WWI, most of LotR was written during WWII, and has been published long enough for your parents and maybe even grandparents to read as kids. It was already old in the 70s. </p><p></p><p>And that's just the most popular fantasy story around. Others are much older. And yet, the last movies to hit the flicks are only a couple of years old, and were a huge success.</p><p></p><p>I wouldn't call it 70's, or 50's. I call it timeless.</p><p></p><p></p><p></p><p>And lose many regular customers? </p><p></p><p>While you can easily add the "flashy" parts to vanilla fantasy, you can't just take a flashy fantasy and take the flashy parts away to make it vanilla again. </p><p></p><p>And that makes the flashy kit useless for D&D's default rules. As I said: One of D&D's defining traits and main strengths lie in its customisability. You can play flashy games. You can play "true", traditional fantasy. You can play horror, steampunk, and weird stuff like fantasy/sci-fi mix-ups. Take away the general core setting and you cripple DM.</p><p></p><p>It's like a true master of disuise: It can look however you want it, but in order to do it, its real face must be as average as possible.</p><p></p><p></p><p></p><p>And is that not reason enough? It may be nostalgia, but for many, it was the first setting for D&D. It will always be the first setting, the one setting others have measure up to. And even if they are far better, you need that one benchmark.</p><p></p><p></p><p></p><p>Okay, that would work, although it would again be another list of deities that doesn't contain everything. I think the 3e D&D-Pantheon is an interesting mix, and as good as any for standards.</p><p></p><p></p><p></p><p>Thor who? I'd say a lot wouldn't be able to place that one. He isn't on any of the Pokemon cards, after all <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>A mythical Earth pantheon might not be too good an idea, anyway, since it might suggest that D&D is supposed to play on Earth. I don't know how the anti-D&D front is doing right now, but I'd like to play it safe by not supplying them nuklear warheads free of charge to test whether they still have missiles.</p><p></p><p></p><p></p><p>That would limit the choices to "fully support the setting, including putting out books that would poach on our other settings' grounds" or "not have any sample material in the books", none of which I'd like to see.</p><p></p><p></p><p></p><p>Because the Realms should not be the standard setting. Though the setting itself is pretty much vanilla fantasy, it has too many specifics that would have to be put into the core books. </p><p></p><p>Besides, it would peter off those who don't like the Realms. Wizards would lose customers over this.</p><p></p><p></p><p></p><p>I have to disagree there. Currently, they can use the GH stuff as examples for everything, and freely add stuff they like and that suits their current needs for D&D supplement X (like the war pantheon in Complete Warrior). People can use those as building blocks - use what they want, discard the rest - for their homebrews. But the settings all have their own stuff - none is unduly favoured by having its stuff in the core rules.</p><p></p><p>If they made FR the core setting, they couldn't just invent a war pantheon if they felt like it in CW4e, or "Urbanus City God" in 4e's Races of Destiny lookalike.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3186426, member: 4134"] Note that Tolkien started writing his middle earth stuff during WWI, most of LotR was written during WWII, and has been published long enough for your parents and maybe even grandparents to read as kids. It was already old in the 70s. And that's just the most popular fantasy story around. Others are much older. And yet, the last movies to hit the flicks are only a couple of years old, and were a huge success. I wouldn't call it 70's, or 50's. I call it timeless. And lose many regular customers? While you can easily add the "flashy" parts to vanilla fantasy, you can't just take a flashy fantasy and take the flashy parts away to make it vanilla again. And that makes the flashy kit useless for D&D's default rules. As I said: One of D&D's defining traits and main strengths lie in its customisability. You can play flashy games. You can play "true", traditional fantasy. You can play horror, steampunk, and weird stuff like fantasy/sci-fi mix-ups. Take away the general core setting and you cripple DM. It's like a true master of disuise: It can look however you want it, but in order to do it, its real face must be as average as possible. And is that not reason enough? It may be nostalgia, but for many, it was the first setting for D&D. It will always be the first setting, the one setting others have measure up to. And even if they are far better, you need that one benchmark. Okay, that would work, although it would again be another list of deities that doesn't contain everything. I think the 3e D&D-Pantheon is an interesting mix, and as good as any for standards. Thor who? I'd say a lot wouldn't be able to place that one. He isn't on any of the Pokemon cards, after all ;) A mythical Earth pantheon might not be too good an idea, anyway, since it might suggest that D&D is supposed to play on Earth. I don't know how the anti-D&D front is doing right now, but I'd like to play it safe by not supplying them nuklear warheads free of charge to test whether they still have missiles. That would limit the choices to "fully support the setting, including putting out books that would poach on our other settings' grounds" or "not have any sample material in the books", none of which I'd like to see. Because the Realms should not be the standard setting. Though the setting itself is pretty much vanilla fantasy, it has too many specifics that would have to be put into the core books. Besides, it would peter off those who don't like the Realms. Wizards would lose customers over this. I have to disagree there. Currently, they can use the GH stuff as examples for everything, and freely add stuff they like and that suits their current needs for D&D supplement X (like the war pantheon in Complete Warrior). People can use those as building blocks - use what they want, discard the rest - for their homebrews. But the settings all have their own stuff - none is unduly favoured by having its stuff in the core rules. If they made FR the core setting, they couldn't just invent a war pantheon if they felt like it in CW4e, or "Urbanus City God" in 4e's Races of Destiny lookalike. [/QUOTE]
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