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Story Hour
Defenders of Daybreak, The Early Years.
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<blockquote data-quote="Piratecat" data-source="post: 74513" data-attributes="member: 2"><p>Some insight on the last few postings. Wow, we breezed through major plot points with only a few mentions! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The party at the Thurrians was Arcade's initiation into social climbing. He learned that the Duke had a beautiful daughter who was a paladin of Eris, Goddess of mercy and healing. The party was great fun, especially when you consider the effect that taking a dwarven battlerager to a party will give you.</p><p></p><p>I killed off Tagkris when I knew that his player wouldn't be back. Maddoc also got killed, but in a more grisly fashion still to come.</p><p></p><p>On the road, the group was attacked by a maddened fire elemental. When it was defeated along with some bandits, they found a dead man with a most unusual staff It was exquisitely carved and had the face of an old man. Arcade claimed it as his own.</p><p></p><p>In truth, the staff was psionic, although temporarily lost within itself and thus not communicating. Blessed (?) with a tremendous ego, it considered itself the Master of Space and Time; it had many psychoportive powers. At the time Bandeeto and the others knew almost nothing about psionics. Bandeeto knows the rules well enough that it's hard for me to give him a "stock" item that retains a sense of mystery, so I created a psionic staff. It was years before he actually figured it out!</p><p></p><p>More on the doppelganger problem later. It was one of my favorite adventures, and worth some detail.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 74513, member: 2"] Some insight on the last few postings. Wow, we breezed through major plot points with only a few mentions! :) The party at the Thurrians was Arcade's initiation into social climbing. He learned that the Duke had a beautiful daughter who was a paladin of Eris, Goddess of mercy and healing. The party was great fun, especially when you consider the effect that taking a dwarven battlerager to a party will give you. I killed off Tagkris when I knew that his player wouldn't be back. Maddoc also got killed, but in a more grisly fashion still to come. On the road, the group was attacked by a maddened fire elemental. When it was defeated along with some bandits, they found a dead man with a most unusual staff It was exquisitely carved and had the face of an old man. Arcade claimed it as his own. In truth, the staff was psionic, although temporarily lost within itself and thus not communicating. Blessed (?) with a tremendous ego, it considered itself the Master of Space and Time; it had many psychoportive powers. At the time Bandeeto and the others knew almost nothing about psionics. Bandeeto knows the rules well enough that it's hard for me to give him a "stock" item that retains a sense of mystery, so I created a psionic staff. It was years before he actually figured it out! More on the doppelganger problem later. It was one of my favorite adventures, and worth some detail. [/QUOTE]
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