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Defenders of Daybreak, The Early Years.
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<blockquote data-quote="Sialia" data-source="post: 77928" data-attributes="member: 1025"><p><strong>Alix</strong></p><p></p><p>The thing about Alix was, he was one of the two most original rogues I have ever seen played. Tomtom being the other.</p><p></p><p>No, they were the only two original rogues I had ever seen played.</p><p></p><p>They gave new meaning to the form, and I adored them for it.</p><p></p><p>I have always been a player of rogues myself, even though in this case I was running the cleric, Cadrienne. So I really appreciated what they were pulling off.</p><p></p><p>They destroyed the concept of the rogue as petty cutpurse for me forever. No more risking sticking my hands into people's pockets. No more trying to lift stuff from shopkeepers.</p><p>No more wearing dull colored clothes and lurking in shadows. Fuhgeddabout it.</p><p></p><p></p><p>Alix wore cloth of gold suits with ruby buttons. Tomtom dressed in as many clashing colors and patterns as he could find. They hid in ways so unexpected that what they were wearing never mattered. How could you lose sight of someone wearing <em>that</em>? Must not be here at all. </p><p></p><p>They bribed lavishly. They suckered rubes. They made land deals. They bought low and sold high. They imported items without paying tarriffs. They bargained fiercely and acquired goods in ways legal but more theft-like than outright stealing would have been. When they backstabbed, they backstabbed whole economies.</p><p></p><p>It was a thing of beauty.</p><p></p><p>Tomtom is much more workmanlike, detail oriented, even fastidious, about knowing the rules to his own advantage. </p><p></p><p>Alix was a stretcher of boundaries. </p><p></p><p>A mind that works like Alix's, well, it was bound to run afoul of the actual rules at some point. </p><p></p><p>And I can't help but think it was because he got bored without the strong lawfuls in the party to flout. Arcade, Cadrienne, and then Dylrath and Claris, all worked hard to balance Alix, to give him something to push against all the time.</p><p></p><p>After the players of those characters all moved away at once, for a long while there were only the lawful NPCs to challenge, and that either got dull quickly, or at least it meant that the player was always trying to pull something off on Piratecat, which was bound to get out of control eventually.</p><p></p><p>It's a pity, really, that he never got to work with most of the current Defenders. He would so have enjoyed driving them nuts.</p><p></p><p>And I think they'd have had some surprises for him, too.</p></blockquote><p></p>
[QUOTE="Sialia, post: 77928, member: 1025"] [b]Alix[/b] The thing about Alix was, he was one of the two most original rogues I have ever seen played. Tomtom being the other. No, they were the only two original rogues I had ever seen played. They gave new meaning to the form, and I adored them for it. I have always been a player of rogues myself, even though in this case I was running the cleric, Cadrienne. So I really appreciated what they were pulling off. They destroyed the concept of the rogue as petty cutpurse for me forever. No more risking sticking my hands into people's pockets. No more trying to lift stuff from shopkeepers. No more wearing dull colored clothes and lurking in shadows. Fuhgeddabout it. Alix wore cloth of gold suits with ruby buttons. Tomtom dressed in as many clashing colors and patterns as he could find. They hid in ways so unexpected that what they were wearing never mattered. How could you lose sight of someone wearing [I]that[/I]? Must not be here at all. They bribed lavishly. They suckered rubes. They made land deals. They bought low and sold high. They imported items without paying tarriffs. They bargained fiercely and acquired goods in ways legal but more theft-like than outright stealing would have been. When they backstabbed, they backstabbed whole economies. It was a thing of beauty. Tomtom is much more workmanlike, detail oriented, even fastidious, about knowing the rules to his own advantage. Alix was a stretcher of boundaries. A mind that works like Alix's, well, it was bound to run afoul of the actual rules at some point. And I can't help but think it was because he got bored without the strong lawfuls in the party to flout. Arcade, Cadrienne, and then Dylrath and Claris, all worked hard to balance Alix, to give him something to push against all the time. After the players of those characters all moved away at once, for a long while there were only the lawful NPCs to challenge, and that either got dull quickly, or at least it meant that the player was always trying to pull something off on Piratecat, which was bound to get out of control eventually. It's a pity, really, that he never got to work with most of the current Defenders. He would so have enjoyed driving them nuts. And I think they'd have had some surprises for him, too. [/QUOTE]
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