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Defining your party of adventure rs
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<blockquote data-quote="Agback" data-source="post: 593911" data-attributes="member: 5328"><p>G'day</p><p></p><p>At the moment I am playing in a RuneQuest campaign, and my character, a Sunthane of Elmal, is standing in for the king of our tribe (who has just become a Windlord, and is off for a year of ceremonial adventuring). The PCs in this campaign are all Runemasters now (except for the Arkati-illuminate adept sorceror). But we have played these characters from their initiation, so the description 'Runemasters of the Tribe' would not have been accurate through the whole campaign. I guess that the apt description would be that we have always been the champions of our tribe whether it wanted us or not.</p><p></p><p>In general, I would say that the PCs in my campaigns are champions (variously) of truth, liberty, or general security, either as the agents of the community or as private citizens making up for the defects of government (eg. by subverting it).</p><p></p><p>Regards,</p><p></p><p></p><p>Agback</p></blockquote><p></p>
[QUOTE="Agback, post: 593911, member: 5328"] G'day At the moment I am playing in a RuneQuest campaign, and my character, a Sunthane of Elmal, is standing in for the king of our tribe (who has just become a Windlord, and is off for a year of ceremonial adventuring). The PCs in this campaign are all Runemasters now (except for the Arkati-illuminate adept sorceror). But we have played these characters from their initiation, so the description 'Runemasters of the Tribe' would not have been accurate through the whole campaign. I guess that the apt description would be that we have always been the champions of our tribe whether it wanted us or not. In general, I would say that the PCs in my campaigns are champions (variously) of truth, liberty, or general security, either as the agents of the community or as private citizens making up for the defects of government (eg. by subverting it). Regards, Agback [/QUOTE]
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