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Definition of Metagaming
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<blockquote data-quote="Reynard" data-source="post: 3034001" data-attributes="member: 467"><p>Where you draw the line is only half the question. the other half is whether you feel metagaming is bad.</p><p></p><p>Metagaming is any activity related to playing the game that occurs out-of-character. Choosing skills or feats when you level is metagaming. Moving your mini on the battlegrid to avoid an AoO is metagaming. Taking notes on NPC names or adventure goals is metagaming.</p><p></p><p>I don't think too many people apply the 'metagaming' label to these activities, though, because most people give metagaming a negative connotation.</p><p></p><p>The fact is that metagaming in and of itself is not bad. it is part of playing the game. Metagaming is only problematic when a) the player(s) and the DM have differing views on what constitutes and acceptable level of metagaming, and/or b) there's nothing but metagaming going on. The first is a function of poor communication (the killer of most campaigns and groups) and the second is a function of expectations and playstyle.</p><p></p><p>When I GM, I tend to draw the line and say "You're not there!" or "Let him do it!" when one player starts to overbear another. Everyone should get spotlight time, and sometimes spotlight hogs -- whether in role-playing situations, tactical situations or otherwise -- need smacked down, and timid players need to be encouraged to make their own decisions. But reminding other players of what has happened before, or making occassional diplomatic or tactical suggestions is helpful and improves the game IMO.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3034001, member: 467"] Where you draw the line is only half the question. the other half is whether you feel metagaming is bad. Metagaming is any activity related to playing the game that occurs out-of-character. Choosing skills or feats when you level is metagaming. Moving your mini on the battlegrid to avoid an AoO is metagaming. Taking notes on NPC names or adventure goals is metagaming. I don't think too many people apply the 'metagaming' label to these activities, though, because most people give metagaming a negative connotation. The fact is that metagaming in and of itself is not bad. it is part of playing the game. Metagaming is only problematic when a) the player(s) and the DM have differing views on what constitutes and acceptable level of metagaming, and/or b) there's nothing but metagaming going on. The first is a function of poor communication (the killer of most campaigns and groups) and the second is a function of expectations and playstyle. When I GM, I tend to draw the line and say "You're not there!" or "Let him do it!" when one player starts to overbear another. Everyone should get spotlight time, and sometimes spotlight hogs -- whether in role-playing situations, tactical situations or otherwise -- need smacked down, and timid players need to be encouraged to make their own decisions. But reminding other players of what has happened before, or making occassional diplomatic or tactical suggestions is helpful and improves the game IMO. [/QUOTE]
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