Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Definition of Metagaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 3037147" data-attributes="member: 20805"><p>Interesting.. </p><p></p><p> Given my set of players have a hard time remembering things like how 'Stunning Fist' works, I have no problem with teh group working as a team to remember details about my campaign world.</p><p></p><p> I also have no problem with players kibitzing regarding tactical manuevering OOC for pretty much the same reason. The more experienced the players become, the less they listen to the kibitzing and rely on thier own. Eventually the kibitzing drops off as each player becomes knowledgable with the intricate interactions between thier characters and the rules.</p><p>Also eventually players can make moves and expect another player to respond in the tactically effecient manner.</p><p></p><p> The parallel with Axis and Allies in, IMO, a very good one. A new player takes a fair bit of coaching... sometimes from thier enemies.. to get the hang of how the battles impact the war. As they gain experience they become less reliant on the coaching but still occasionally need to be reminded of how certain rules, fx battleship prep, works. Finally they become knowledgable enough with the rules and the feel of the game to work in concert with thier allies despite the lack of table talk.</p><p> {It happens I have an A&A game this weekend and will have some new players present <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> }</p><p></p><p>Is it cheating? IMHO you can only cheat if you can win... and to me this game is about having fun, not winning. But that gets into the whole cheat/fudge/etc.. thread that has been hashed over plenty of times already.</p><p></p><p>To me, meta-gaming is an issue each gaming group needs to determine where the line is drawn for themselves.. and occassionally even seperate lines based on what game is being played. While I would enjoy a group that kept tactical conversation IC, I find that some OOC makes up for the fact that I do not spend my days working with and training with the other players 24/7. After all, its the character being played, not me as a character.</p><p></p><p>YMMV</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3037147, member: 20805"] Interesting.. Given my set of players have a hard time remembering things like how 'Stunning Fist' works, I have no problem with teh group working as a team to remember details about my campaign world. I also have no problem with players kibitzing regarding tactical manuevering OOC for pretty much the same reason. The more experienced the players become, the less they listen to the kibitzing and rely on thier own. Eventually the kibitzing drops off as each player becomes knowledgable with the intricate interactions between thier characters and the rules. Also eventually players can make moves and expect another player to respond in the tactically effecient manner. The parallel with Axis and Allies in, IMO, a very good one. A new player takes a fair bit of coaching... sometimes from thier enemies.. to get the hang of how the battles impact the war. As they gain experience they become less reliant on the coaching but still occasionally need to be reminded of how certain rules, fx battleship prep, works. Finally they become knowledgable enough with the rules and the feel of the game to work in concert with thier allies despite the lack of table talk. {It happens I have an A&A game this weekend and will have some new players present :) } Is it cheating? IMHO you can only cheat if you can win... and to me this game is about having fun, not winning. But that gets into the whole cheat/fudge/etc.. thread that has been hashed over plenty of times already. To me, meta-gaming is an issue each gaming group needs to determine where the line is drawn for themselves.. and occassionally even seperate lines based on what game is being played. While I would enjoy a group that kept tactical conversation IC, I find that some OOC makes up for the fact that I do not spend my days working with and training with the other players 24/7. After all, its the character being played, not me as a character. YMMV [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Definition of Metagaming
Top