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Deities in D&D: Gods as Tulpas versus Gods as Progenitors
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<blockquote data-quote="Henadic Theologian" data-source="post: 8850675" data-attributes="member: 7030526"><p>Kruphix and Klothyrs were still born from Mortal worship, they are still the oldest of the Gods still in existance, although Kruphix admits he doesn't know if he's the first version of himself. It's the Titans who did not come from Worship, but rather mortal races fear. No one knows the origins of mortal races on Theros, could be a Planeswalker perhaps.</p><p></p><p> As for FR, FR does all of the above.</p><p></p><p> The cleanest way to structure it is FR's Gods, starting with Selune and Shar, start off as generative Gods (I don't use Primordial for a reason).</p><p></p><p> Then the Primordials show up which are a different kind of God, ones tied to the Inner Planes, instead of the Outer Planes. Primordial Gods like Kossuth still don't depend on Worshippers, but grant divine magic.</p><p></p><p> Later on the Mulan's Gods come, but because their is a magical barrier, they send Avatars who ended up cut off from their main divinities and who make a series of lesser, mortal avatars using certain worshippers with their own minds. They then destroy the Imaskari Empire and found nations.</p><p></p><p> Adding to this Gods can grant Godhood to various mortals.</p><p></p><p> Then AO gets fed up and punishes the Gods by temporarily making them demimortals.</p><p></p><p> After the Time of Troubles to make the Gods more responsible AO makes them Dependant on mortal worship for part of their power and for their sustainance. There maybe have been elements of this before this, because when Pantheons merged, Gods with shared portfolios had to compete for worshippers to see who ends up dead or reduced to Demigod status (rule didn't apply to Demigods).</p><p></p><p> Then 4e happens, a bunch of Gods either die or merge, others get demoted to Exarch. Other are simply MIA.</p><p></p><p> 5e brings back a host of Gods, both dead and those who left, plus new ones, who seem to have somekind of grace period to build up either fellowers, as long as they have 1 worshipper right away. </p><p></p><p> Later on in, AO (WotC) said F*** it, and now allows any God not exclusive to none FR settings to be worshipped in FR. Greek Gods, Celtic Gods, couple of Dragonlance Gods thanks to Spelljammer adding them to the Pantheons of a couple monster religions, Goliath Gods, etc...</p><p></p><p> None are really Tulpas, but more likely they feed on worship, along with the strength of their portfolios influence on the world.</p><p></p><p> Oh and Ptah can be worshipped in realmspace, just not on Toril.</p><p></p><p> PS not even sure where even fit Al Qadim's Gods, who are simular to Eberron's in distance and seem to have an afterlife beyond the Great Wheel or something. Not sure where to begin with the Gods of Kara Tur between the Celestial Burucracy and the Lords of Creation, none of which seems to depend upon worshippers as far as I can tell, but who seem more governed by the Jade Emperor then AO. And then there's Maztica's Gods. Beast cults. Primal Spirits. I'm probably missing something.</p></blockquote><p></p>
[QUOTE="Henadic Theologian, post: 8850675, member: 7030526"] Kruphix and Klothyrs were still born from Mortal worship, they are still the oldest of the Gods still in existance, although Kruphix admits he doesn't know if he's the first version of himself. It's the Titans who did not come from Worship, but rather mortal races fear. No one knows the origins of mortal races on Theros, could be a Planeswalker perhaps. As for FR, FR does all of the above. The cleanest way to structure it is FR's Gods, starting with Selune and Shar, start off as generative Gods (I don't use Primordial for a reason). Then the Primordials show up which are a different kind of God, ones tied to the Inner Planes, instead of the Outer Planes. Primordial Gods like Kossuth still don't depend on Worshippers, but grant divine magic. Later on the Mulan's Gods come, but because their is a magical barrier, they send Avatars who ended up cut off from their main divinities and who make a series of lesser, mortal avatars using certain worshippers with their own minds. They then destroy the Imaskari Empire and found nations. Adding to this Gods can grant Godhood to various mortals. Then AO gets fed up and punishes the Gods by temporarily making them demimortals. After the Time of Troubles to make the Gods more responsible AO makes them Dependant on mortal worship for part of their power and for their sustainance. There maybe have been elements of this before this, because when Pantheons merged, Gods with shared portfolios had to compete for worshippers to see who ends up dead or reduced to Demigod status (rule didn't apply to Demigods). Then 4e happens, a bunch of Gods either die or merge, others get demoted to Exarch. Other are simply MIA. 5e brings back a host of Gods, both dead and those who left, plus new ones, who seem to have somekind of grace period to build up either fellowers, as long as they have 1 worshipper right away. Later on in, AO (WotC) said F*** it, and now allows any God not exclusive to none FR settings to be worshipped in FR. Greek Gods, Celtic Gods, couple of Dragonlance Gods thanks to Spelljammer adding them to the Pantheons of a couple monster religions, Goliath Gods, etc... None are really Tulpas, but more likely they feed on worship, along with the strength of their portfolios influence on the world. Oh and Ptah can be worshipped in realmspace, just not on Toril. PS not even sure where even fit Al Qadim's Gods, who are simular to Eberron's in distance and seem to have an afterlife beyond the Great Wheel or something. Not sure where to begin with the Gods of Kara Tur between the Celestial Burucracy and the Lords of Creation, none of which seems to depend upon worshippers as far as I can tell, but who seem more governed by the Jade Emperor then AO. And then there's Maztica's Gods. Beast cults. Primal Spirits. I'm probably missing something. [/QUOTE]
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