Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Demiplane walls
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gwarok" data-source="post: 7578142" data-attributes="member: 12249"><p>I actually think Demiplane is one of the neatest spells there is. My take on the spell is that the plane created is permanent, it is merely the door to it exists for only an hour at a time when the spell is cast. It's like your very own trans dimensional safe deposit box, and only you have the key. One of my players found an artifact that he had to hide until he could figure out what to do with it. Knowing there were some bad people looking really hard for it, he put Sequester on the item, then stashed it in a demiplane. Thinking about it I figured that's as good as it could be protected and without specific knowledge of how to access the demiplane it would take a wish level effect to locate it. </p><p></p><p>Then I got to thinking what if you stacked demiplanes. Make one. Then make another inside that, and kept nesting them. If I ruled that further castings within such a plane could be modified to simply expand the existing plane, you'd be making your own little world 27,000 cubic feet at a time. Given enough time you can carve out a nice little private world for yourself. Portals to the elemental planes could be used to bring in what would be needed to make it look like a proper world. Additional protections using castings of Private Sanctums, Forbiddance, and others can give you a great deal of protection and privacy. Cool spell. I love high level casters.</p></blockquote><p></p>
[QUOTE="Gwarok, post: 7578142, member: 12249"] I actually think Demiplane is one of the neatest spells there is. My take on the spell is that the plane created is permanent, it is merely the door to it exists for only an hour at a time when the spell is cast. It's like your very own trans dimensional safe deposit box, and only you have the key. One of my players found an artifact that he had to hide until he could figure out what to do with it. Knowing there were some bad people looking really hard for it, he put Sequester on the item, then stashed it in a demiplane. Thinking about it I figured that's as good as it could be protected and without specific knowledge of how to access the demiplane it would take a wish level effect to locate it. Then I got to thinking what if you stacked demiplanes. Make one. Then make another inside that, and kept nesting them. If I ruled that further castings within such a plane could be modified to simply expand the existing plane, you'd be making your own little world 27,000 cubic feet at a time. Given enough time you can carve out a nice little private world for yourself. Portals to the elemental planes could be used to bring in what would be needed to make it look like a proper world. Additional protections using castings of Private Sanctums, Forbiddance, and others can give you a great deal of protection and privacy. Cool spell. I love high level casters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Demiplane walls
Top