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Community
General Tabletop Discussion
*Dungeons & Dragons
Denying Players Rolls for Attacks, Damage, Saves, Etc
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8756005" data-attributes="member: 7023887"><p>Yes to both questions. I regularly do that at my tables, and it works fine. </p><p></p><p>Whenever you feel a roll isn't necessary. If the player asks to shoot the moon with their pistol, they automatically fail without needing to make a roll. If the level 20 Fighter is attacking a goblin with single-digit hit points, you might as well just say they automatically kill them if they hit. </p><p></p><p>It depends on the stat block and how much damage the PC does. If they're just a normal humanoid, then they're probably going to die instantly. If they're a commoner, I wouldn't even ask the Assassin to roll for damage (and maybe not roll to hit) because they're absolutely going to kill them immediately. However, if they're an Archmage or something else that has enough HP to survive the maximum damage the PC can do, I still have them roll and explain it as the NPC having some way to protect against the action the PC is attempting. If the tables are turned, I do the same thing, just reversed. </p><p></p><p>The PC is effectively trying to jump away from an exploding grenade. That happens all the time in action movies, so I'd run it RAW. </p><p></p><p>The PC would be restrained, so I'd have them make the attack, but at advantage. Same if the opposite were to happen.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8756005, member: 7023887"] Yes to both questions. I regularly do that at my tables, and it works fine. Whenever you feel a roll isn't necessary. If the player asks to shoot the moon with their pistol, they automatically fail without needing to make a roll. If the level 20 Fighter is attacking a goblin with single-digit hit points, you might as well just say they automatically kill them if they hit. It depends on the stat block and how much damage the PC does. If they're just a normal humanoid, then they're probably going to die instantly. If they're a commoner, I wouldn't even ask the Assassin to roll for damage (and maybe not roll to hit) because they're absolutely going to kill them immediately. However, if they're an Archmage or something else that has enough HP to survive the maximum damage the PC can do, I still have them roll and explain it as the NPC having some way to protect against the action the PC is attempting. If the tables are turned, I do the same thing, just reversed. The PC is effectively trying to jump away from an exploding grenade. That happens all the time in action movies, so I'd run it RAW. The PC would be restrained, so I'd have them make the attack, but at advantage. Same if the opposite were to happen. [/QUOTE]
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Denying Players Rolls for Attacks, Damage, Saves, Etc
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