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General Tabletop Discussion
*Dungeons & Dragons
Denying Players Rolls for Attacks, Damage, Saves, Etc
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<blockquote data-quote="Maxperson" data-source="post: 8756091" data-attributes="member: 23751"><p>If someone is tied up and helpless and a player announces that his PC is going to kill that person, there's no roll to hit or damage. The bound person just dies.</p><p></p><p>The PC rolls per the assassination rules. The reason is that the sleeping person could hear what is happening and wake just prior to the attack and not be completely helpless, just royally screwed. The bound guy above has no such way out.</p><p></p><p>Luck and divine grace are part of hit points. Maybe he just got lucky and didn't get burned as badly. I'd still give him a save. I don't give helpless people saves, though. That bound guy in the chair takes full fire damage. And yes, I know that technically he could get lucky or divine grace, but I view being helpless as basically giving up your hit points.</p><p></p><p>For that I'd have him roll to hit with advantage, and if he hit it would be a crit. If he missed it would be a hit. The guy can wiggle a lot on those chains, so a clean kill or crit is not guaranteed, but still pretty easy.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8756091, member: 23751"] If someone is tied up and helpless and a player announces that his PC is going to kill that person, there's no roll to hit or damage. The bound person just dies. The PC rolls per the assassination rules. The reason is that the sleeping person could hear what is happening and wake just prior to the attack and not be completely helpless, just royally screwed. The bound guy above has no such way out. Luck and divine grace are part of hit points. Maybe he just got lucky and didn't get burned as badly. I'd still give him a save. I don't give helpless people saves, though. That bound guy in the chair takes full fire damage. And yes, I know that technically he could get lucky or divine grace, but I view being helpless as basically giving up your hit points. For that I'd have him roll to hit with advantage, and if he hit it would be a crit. If he missed it would be a hit. The guy can wiggle a lot on those chains, so a clean kill or crit is not guaranteed, but still pretty easy. [/QUOTE]
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