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<blockquote data-quote="Aaron L" data-source="post: 2651605" data-attributes="member: 926"><p>Well since I asked I'll describe my setting. I may have gotten a bity carried away, but I had fun, and I finally wrote down a cohesive history of everything. I dont get to run this anymore, so I just spend time refining the story and tinkering with it. Here it is if anyone is interested. </p><p></p><p></p><p>My world of Alterra has an ancient history, spanning back to its planetary formation. As the primordial planetary body coooled, it attracted the attention of an entity known as Abomination, drawn to the ball of molten rock and gases from the Outer Dark, the void outside of creation. As its presence infused the planet, it attracted the attention of demons and devils who warred across its still forming surface, both factions trying to pull the still forming body into thier respective planes of existence. Over billions of years the fiends battled, attracting the attentions of the 7 Archangels, each an advanced solar commanding a legion of angels, who attempted to end the wars so that the races of man would be able to emerge. The wars intensified as the angels joined the battle, and continued as the planet cooled and natural material plane life developed, however it developed under the fires of a war of Outsiders. As terrestrial life developed, the angels needed guardians to watch over it, and agents to aid them in thier wars against the fiends, and so they called the Elves from afar, beings half celestial and half fey, a combination of nature and holiness. The elves took thier place as the watchers over the newly rising life of the world, and battled the devils and demons with the might of thier magic. </p><p></p><p></p><p>Well, that is the creation myth/history. DIfferent parts are altered or understood diferently by different religions. The wars died down as the angels banished the fiends from the world, and then themselves withdrew. The elves stayed, finding the world good, and founded empires and dominions of thier own. Men had arisen and formed civilizations under teh eyes of the elves, who gaurded the new race from the twisted spawn of Abomination, who had given birth to a malevolent mirror race for each specias that had developed naturally. Also, the elemental spirits of the world itself had given rise to its own guardians, the Dwarves to stand as warriors against the corruption of Abomination, and the Gnomes to wield magic against it. But as man rose across the globe, some fell into darkness and worship of Abomination, and some fell under the sway of agents of the fiends who still tried to influence the world. And as the firt great empires of man rose around teh world, each in turn, over millenia, fell under the sway of dark forces, and all ultimately turned to depravity and evil, until the wolrld was a cesspool of darkness. The first age of man ended with fire and the Scourge, when the elves who were set to guard men against evil saw than man himself had become evil, and set out to throw down the corrupt empires that had risen. A third of mankind was destroyed in the madness of the elves anger. Every civilization that had risen fell, and humanity was reduced to barbarism once more. </p><p></p><p></p><p>After the elves grew calm once more, they were appalled at what they had done. They vowed never again to destroy humanity, and withdrew from thier empires, and settled the island of Faerie, to watch over men as silent guardians and contemplate the madness that had taken them. Over slow millenia, man rose again, encountering for the first time the dwarves and the gnomes, and befriending them, and raising great kingdoms in tandem. Then the attacks came. From beyond the stars came beasts in metal skins, riding in the bellys of undead whales that sailed between the stars. Wielding magic never seen before, weapons of devetating power, the kingdoms of the world were levelled. After hundreds of years, the elves once again emerged from seclusion and contemplation, and drove back the invaders. The dwarves and gnomes came down from thier mountain homes to fight against the remaining armies of the invaders, and men, who had been enslaved, rose up in resistance against thier masters. The 2nd age of man ended with the 6 hundred year War of the Stars. </p><p></p><p> </p><p>As the 3rd age began, man slowly rose up his kingdoms once again, 3 distinct civilizations arose. On the megacontinent of Medaea, the barbarian tribes of the north battled thier smaller cousins to the south, and caused the smaller men to unite into a nation to fight them off. The Medaean barbarins, the Goth, had fallen under the dominion of the Ascension Warlords, survivors of a decimated plane of reality, a previous Creation that had shattered under the pressure of wars between its races, who had grown so powerful that they rivalled the power of Gods. Each race had been winnowed down to a sole survivor, who assumed the entire knowledge of its race, and all of them had the power of demigods. There were hundreds of Warlords, and the Goth worshipped them as thier gods, each tribe dedicated to a different one. The smaller tribes to the south had been under the sway of the Great God Medaea, a blue skinned humanoid who was cruel and tyrannical, and the most powerful of the Warlords. They had thrown off his yoke under the leadership of a philosopher of great wisdom, and, in thier contemplations of Truth, had learned to harness the inner energies of the mind. They inited and drove off the northern Goth, and founded the Republic of Medaea, and soon the great god himself was forgotten and relegated to a myth. With the loss of the souls of his people to use as currency to pay his outsider mercenaries, Medaea himself was overthrown and imprisoned by the other Warlords for 3 thousand years. </p><p></p><p>On the eastern continent, the Pillar of VHRN, arose the Verandi. From the Cold Waste at the top of the world, the Verandi had cried out to the Archangels that they worshiped for path away from the misery of thier cold home, and the Archangels answered, each forming a land bridge to the warm lands to the south. 7 bridges formed leading from the Waste to the deserts of the Pillar, and the Verandi formed 7 tribes and followed them into thier new home, giving thanks to the Archangels, and to VHRN whom they served. Across the entire continent they spread, the heat of the desert being nearly as oppressive as the cold of the Waste, but the Verandi did not complain, for they had asked for deliverance and been given it. </p><p></p><p>And on the Isle of Antire, a sub continent to the west adjacent to Faerie, arose the Eletec Houses, who secretly dominated the kingdoms that arose under the scrutiny of the Elves. The Eletec Houses were 12 families of men that the elves chose to entrust with the most powerful secrets of magic, and teach humanity in wisdom and knowledge. But not all of the Houses followed thier assigned duty, and after a time all of them turned to thier own devices, secreting thier learning away for thier own use, and choosing instead to manipulate thier fellow man in secret, controlling the arising kingdoms from behind the eyes of the throne. But, while they did not spread the knowledge they held, neither did they abuse it heinously, and they did not turn to evil, and so the elves once again withdrew to Faerie. The Goth, driven out of Medaea, settled in the mountains in the north of Antire, alongside the dwarves and gnomes. </p><p></p><p></p><p>Eventually, the nations of man encountered each other, and ideas were exchanged. After a time, the Verandi began to believe that the other nations were hopelessly degenerate. Sammael, one of the seven Archangels, had Fallen from grace in arrogance. Sammael, who had been the greatest of the angels, had been battling Abomination since his arrival to Alterra, and during the eons of battle his rage had grown, and his spirit had grown dark by the taint of Abomination, and he grew to despise man whom he had been set to champion. In a mighty battle he overcame Abomination, carving his soul from his body, and chaining them in seperate places, for to remove Abomination from Alterra would destroy both. And he confronted the other 6 Archangels, demanding they bow before him in deference to his prowess, and he was cast out of heaven by VHRN, banished to Hell with the devils. Without the distraction of his duties, Sammael began to influence the Verandi, usurping the 6 other tribes and corrupting them with his arrogance. The Verandi were told a corruption of the truth, that they were to be the chosen warriors of VHRN. The Verandi were indeed chosen, but Sammael told them that they were chosen to rule. The Verandi exploded across the world, thier warlike Clerics overwhelming the psionic guardians of the otherwise pacifistic Medaen Republic. The sorcerors of the Celestial Empire of Zhen Tao fell as well. The Republic and the Empire were united under the Verandi, who ruled with arrogance and the cruelty of Sammael. The Empire spread across the world, every race and culture falling under thier dominion, until at last they reached Antire. The arcane magic of the Eletec Houses clashed with the divine magic of the Verandi Clerics, and the clerics were stalled. The dwarves emerged tofight once more, but the fanatical warriors of the Verandi matched the elemental fury of the dwarven axes. Eventually the Verandi conquered the southern half of the Isle, and a stalemate was reached, neither side able to press the other back. A cold peace eventually came over the land, both sides unable to fight any longer, All the while the elves watched, fearful of repeating the mistake of the Scourge and holding thier anger in check, but unwilling to abandon thier pupils of Antire. </p><p></p><p></p><p>After a millenia of watching unable to thwart Sammael, the othe 6 Archangels at last acted. Thiey contacted the clerics of thier tribes, punishing them for allowing the corruption of Sammael, and the Empire began to crumble without the divine magic of the clerics. The tribes withdrew back to thier desert home in the Pillar, and the corrupt remains of the tribe of Sammael, the Kadra Sam, remained to rule the falling Empire alone. The Verandi governers withdrew from Antire, and new orders began to arise. The remains of the psychic orders of the Medaean Republic began to rise in defiance and resistance. The Zhen Tao nobility began to reorganize, and the world began to rebuild itself. </p><p></p><p></p><p>300 years later, at the beginning of the 4th age, new kingdoms have arisen in the aftermath of the Verandi. Under teh Verandi, learning had been suppressed, and now knowledge once again is beginning to flourish. A spirit of adventure has taken hold in many, and travellers cover the world. But, Sammael still lurks in Hell, seeking to undermine the other Archangels. The remains of the Empire still cover most of Medaea. The Ascension Warlords still battle across the planes, and Medaeas prison grows weak. And forever Abomination lies, his body chained to the dark side of the moon, his sould bound beneath the sea, and his corruption spreading throughout the world.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 2651605, member: 926"] Well since I asked I'll describe my setting. I may have gotten a bity carried away, but I had fun, and I finally wrote down a cohesive history of everything. I dont get to run this anymore, so I just spend time refining the story and tinkering with it. Here it is if anyone is interested. My world of Alterra has an ancient history, spanning back to its planetary formation. As the primordial planetary body coooled, it attracted the attention of an entity known as Abomination, drawn to the ball of molten rock and gases from the Outer Dark, the void outside of creation. As its presence infused the planet, it attracted the attention of demons and devils who warred across its still forming surface, both factions trying to pull the still forming body into thier respective planes of existence. Over billions of years the fiends battled, attracting the attentions of the 7 Archangels, each an advanced solar commanding a legion of angels, who attempted to end the wars so that the races of man would be able to emerge. The wars intensified as the angels joined the battle, and continued as the planet cooled and natural material plane life developed, however it developed under the fires of a war of Outsiders. As terrestrial life developed, the angels needed guardians to watch over it, and agents to aid them in thier wars against the fiends, and so they called the Elves from afar, beings half celestial and half fey, a combination of nature and holiness. The elves took thier place as the watchers over the newly rising life of the world, and battled the devils and demons with the might of thier magic. Well, that is the creation myth/history. DIfferent parts are altered or understood diferently by different religions. The wars died down as the angels banished the fiends from the world, and then themselves withdrew. The elves stayed, finding the world good, and founded empires and dominions of thier own. Men had arisen and formed civilizations under teh eyes of the elves, who gaurded the new race from the twisted spawn of Abomination, who had given birth to a malevolent mirror race for each specias that had developed naturally. Also, the elemental spirits of the world itself had given rise to its own guardians, the Dwarves to stand as warriors against the corruption of Abomination, and the Gnomes to wield magic against it. But as man rose across the globe, some fell into darkness and worship of Abomination, and some fell under the sway of agents of the fiends who still tried to influence the world. And as the firt great empires of man rose around teh world, each in turn, over millenia, fell under the sway of dark forces, and all ultimately turned to depravity and evil, until the wolrld was a cesspool of darkness. The first age of man ended with fire and the Scourge, when the elves who were set to guard men against evil saw than man himself had become evil, and set out to throw down the corrupt empires that had risen. A third of mankind was destroyed in the madness of the elves anger. Every civilization that had risen fell, and humanity was reduced to barbarism once more. After the elves grew calm once more, they were appalled at what they had done. They vowed never again to destroy humanity, and withdrew from thier empires, and settled the island of Faerie, to watch over men as silent guardians and contemplate the madness that had taken them. Over slow millenia, man rose again, encountering for the first time the dwarves and the gnomes, and befriending them, and raising great kingdoms in tandem. Then the attacks came. From beyond the stars came beasts in metal skins, riding in the bellys of undead whales that sailed between the stars. Wielding magic never seen before, weapons of devetating power, the kingdoms of the world were levelled. After hundreds of years, the elves once again emerged from seclusion and contemplation, and drove back the invaders. The dwarves and gnomes came down from thier mountain homes to fight against the remaining armies of the invaders, and men, who had been enslaved, rose up in resistance against thier masters. The 2nd age of man ended with the 6 hundred year War of the Stars. As the 3rd age began, man slowly rose up his kingdoms once again, 3 distinct civilizations arose. On the megacontinent of Medaea, the barbarian tribes of the north battled thier smaller cousins to the south, and caused the smaller men to unite into a nation to fight them off. The Medaean barbarins, the Goth, had fallen under the dominion of the Ascension Warlords, survivors of a decimated plane of reality, a previous Creation that had shattered under the pressure of wars between its races, who had grown so powerful that they rivalled the power of Gods. Each race had been winnowed down to a sole survivor, who assumed the entire knowledge of its race, and all of them had the power of demigods. There were hundreds of Warlords, and the Goth worshipped them as thier gods, each tribe dedicated to a different one. The smaller tribes to the south had been under the sway of the Great God Medaea, a blue skinned humanoid who was cruel and tyrannical, and the most powerful of the Warlords. They had thrown off his yoke under the leadership of a philosopher of great wisdom, and, in thier contemplations of Truth, had learned to harness the inner energies of the mind. They inited and drove off the northern Goth, and founded the Republic of Medaea, and soon the great god himself was forgotten and relegated to a myth. With the loss of the souls of his people to use as currency to pay his outsider mercenaries, Medaea himself was overthrown and imprisoned by the other Warlords for 3 thousand years. On the eastern continent, the Pillar of VHRN, arose the Verandi. From the Cold Waste at the top of the world, the Verandi had cried out to the Archangels that they worshiped for path away from the misery of thier cold home, and the Archangels answered, each forming a land bridge to the warm lands to the south. 7 bridges formed leading from the Waste to the deserts of the Pillar, and the Verandi formed 7 tribes and followed them into thier new home, giving thanks to the Archangels, and to VHRN whom they served. Across the entire continent they spread, the heat of the desert being nearly as oppressive as the cold of the Waste, but the Verandi did not complain, for they had asked for deliverance and been given it. And on the Isle of Antire, a sub continent to the west adjacent to Faerie, arose the Eletec Houses, who secretly dominated the kingdoms that arose under the scrutiny of the Elves. The Eletec Houses were 12 families of men that the elves chose to entrust with the most powerful secrets of magic, and teach humanity in wisdom and knowledge. But not all of the Houses followed thier assigned duty, and after a time all of them turned to thier own devices, secreting thier learning away for thier own use, and choosing instead to manipulate thier fellow man in secret, controlling the arising kingdoms from behind the eyes of the throne. But, while they did not spread the knowledge they held, neither did they abuse it heinously, and they did not turn to evil, and so the elves once again withdrew to Faerie. The Goth, driven out of Medaea, settled in the mountains in the north of Antire, alongside the dwarves and gnomes. Eventually, the nations of man encountered each other, and ideas were exchanged. After a time, the Verandi began to believe that the other nations were hopelessly degenerate. Sammael, one of the seven Archangels, had Fallen from grace in arrogance. Sammael, who had been the greatest of the angels, had been battling Abomination since his arrival to Alterra, and during the eons of battle his rage had grown, and his spirit had grown dark by the taint of Abomination, and he grew to despise man whom he had been set to champion. In a mighty battle he overcame Abomination, carving his soul from his body, and chaining them in seperate places, for to remove Abomination from Alterra would destroy both. And he confronted the other 6 Archangels, demanding they bow before him in deference to his prowess, and he was cast out of heaven by VHRN, banished to Hell with the devils. Without the distraction of his duties, Sammael began to influence the Verandi, usurping the 6 other tribes and corrupting them with his arrogance. The Verandi were told a corruption of the truth, that they were to be the chosen warriors of VHRN. The Verandi were indeed chosen, but Sammael told them that they were chosen to rule. The Verandi exploded across the world, thier warlike Clerics overwhelming the psionic guardians of the otherwise pacifistic Medaen Republic. The sorcerors of the Celestial Empire of Zhen Tao fell as well. The Republic and the Empire were united under the Verandi, who ruled with arrogance and the cruelty of Sammael. The Empire spread across the world, every race and culture falling under thier dominion, until at last they reached Antire. The arcane magic of the Eletec Houses clashed with the divine magic of the Verandi Clerics, and the clerics were stalled. The dwarves emerged tofight once more, but the fanatical warriors of the Verandi matched the elemental fury of the dwarven axes. Eventually the Verandi conquered the southern half of the Isle, and a stalemate was reached, neither side able to press the other back. A cold peace eventually came over the land, both sides unable to fight any longer, All the while the elves watched, fearful of repeating the mistake of the Scourge and holding thier anger in check, but unwilling to abandon thier pupils of Antire. After a millenia of watching unable to thwart Sammael, the othe 6 Archangels at last acted. Thiey contacted the clerics of thier tribes, punishing them for allowing the corruption of Sammael, and the Empire began to crumble without the divine magic of the clerics. The tribes withdrew back to thier desert home in the Pillar, and the corrupt remains of the tribe of Sammael, the Kadra Sam, remained to rule the falling Empire alone. The Verandi governers withdrew from Antire, and new orders began to arise. The remains of the psychic orders of the Medaean Republic began to rise in defiance and resistance. The Zhen Tao nobility began to reorganize, and the world began to rebuild itself. 300 years later, at the beginning of the 4th age, new kingdoms have arisen in the aftermath of the Verandi. Under teh Verandi, learning had been suppressed, and now knowledge once again is beginning to flourish. A spirit of adventure has taken hold in many, and travellers cover the world. But, Sammael still lurks in Hell, seeking to undermine the other Archangels. The remains of the Empire still cover most of Medaea. The Ascension Warlords still battle across the planes, and Medaeas prison grows weak. And forever Abomination lies, his body chained to the dark side of the moon, his sould bound beneath the sea, and his corruption spreading throughout the world. [/QUOTE]
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