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Describe your homebrew in one sentence.
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<blockquote data-quote="Galethorn" data-source="post: 2037017" data-attributes="member: 7888"><p>The world: <em>Outwardly, Yril is a world much like our own, with mountains, oceans, rivers, and forests; unlike Earth, the physical realm of Yril is intimately bound with a parallel realm of magic.</em></p><p>(yeah, really not very specific)</p><p></p><p>The Campaign*: <em>The Four Kingdoms of the west—divided by wars and rivalries new and old—stand on the brink of war while a long-dead evil rises anew.</em></p><p>(yeah, also not very specific, but the intention is to evoke strong images rather than actually describe the setting's critical details)</p><p></p><p>So, here's what might appear on the back of a Yril Campaign Setting book: <em>Yril is a world of rival kingdoms, ancient evils, and subtle magic, where heroes and villains decide the fate of all.</em></p><p></p><p>*the general circumstances in the 'Default Starting Era'</p></blockquote><p></p>
[QUOTE="Galethorn, post: 2037017, member: 7888"] The world: [i]Outwardly, Yril is a world much like our own, with mountains, oceans, rivers, and forests; unlike Earth, the physical realm of Yril is intimately bound with a parallel realm of magic.[/i] (yeah, really not very specific) The Campaign*: [i]The Four Kingdoms of the west—divided by wars and rivalries new and old—stand on the brink of war while a long-dead evil rises anew.[/i] (yeah, also not very specific, but the intention is to evoke strong images rather than actually describe the setting's critical details) So, here's what might appear on the back of a Yril Campaign Setting book: [i]Yril is a world of rival kingdoms, ancient evils, and subtle magic, where heroes and villains decide the fate of all.[/i] *the general circumstances in the 'Default Starting Era' [/QUOTE]
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