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<blockquote data-quote="aramis erak" data-source="post: 9255076" data-attributes="member: 6779310"><p>The two players absent last week sell stuff in town, then head to meet the rest at the site of the adventure.</p><p>[SPOILER="Published Adventure"]Riddermound[/SPOILER]</p><p>[SPOILER="Published Adventure Content"]They get there in time to fight goblins. Spiros the Merchant (Satyr) gets dropped for the first time this session vs them. Wyld the Silver (Wolfkin Fighter) bluffs about reinforcements, and a gobbo looks down... and realizes the party is already inside.</p><p>They flee.</p><p></p><p>The two go down to the party after Spiros wakes... and ties knots in the rope. </p><p>and then... Stretch Rest.</p><p></p><p>The giant spider exits the wall in the entry hall... I let them complete the rest... but it's a random encounter check.</p><p>It's not a long fight. 3 rounds total. K's Sir Guðman (Catfolk Knight) gets webbed...</p><p>Most hurt a bit. Spiros is sitting at 0 again.</p><p>As they rest again (it's a new shift, really, based upon time descriptives)...</p><p>they hear voices overhead... MORE GOBLINS! I give them lamp oil... they molotov the corpse of the spider and the party... The party gets mouthy, finds out there's an orc behind it all... and the gobbos drop more oil, and bags of flammable metals mixed with pepper flakes and peppercorns (cracked)... This immediately gets dubbed a "war crime" - to which one player notes, "It's not a war crime the first time...."</p><p></p><p>Spiros decides to be less fighty, and uses his special - treasure sense, while at a "crossroads". (I allowed the junction of 2 rooms and a crossing hallway to count.) It tells him the nearest treasure... through the door that's locked.</p><p></p><p>They move on, ignoring all the sarcophagi in room 6, finding the locked but operable door,on the far side of a drop pit. (Literally, none of them are even talking about raiding them. Everyone talks about NOT touching them.)</p><p>Spiros did fall in. He's back to zero but upright, with a lasting deep wounds crit.</p><p></p><p>He then proceeds to make suitable use of spot hidden when they go around to room 5.... they all note the many filled niches...</p><p></p><p>Spiros notes the stone slabs on the floor all look ungrouted... Wyld opens one ... a pile of skeletonized remains. Multiple people. He closes it.</p><p></p><p>The Blacksmith Sigrun (halfling) spots a bone moving... they talk out the goblin, Grub.</p><p></p><p>They convince him to help — food is a good motivator — he tells of the lady who kills...</p><p></p><p>They go to the door, they talk to the mummy, the mummy talks back. They don't leave, but they manage, barely, to convince her to help them leave, but spiros has to check if her jeweled axe is the treasure... it's not... But now, she thinks he's broken the pact by going into her room, triggering her programming.... She drops spiros... 2 points shy of instagib, due to having 4 HP left of 24, and taking 26 from a combination of a good roll on my part and a fumble on his evade.</p><p>We stop there, realizing it's 2210hrs.</p><p>[/spoiler]</p><p>I've realized I accidentally switched from Boon/Bane to Pendragon modifiers of +10/+5/+0/-5/-10... No one complained.</p><p></p><p>I'll discuss that next session.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9255076, member: 6779310"] The two players absent last week sell stuff in town, then head to meet the rest at the site of the adventure. [SPOILER="Published Adventure"]Riddermound[/SPOILER] [SPOILER="Published Adventure Content"]They get there in time to fight goblins. Spiros the Merchant (Satyr) gets dropped for the first time this session vs them. Wyld the Silver (Wolfkin Fighter) bluffs about reinforcements, and a gobbo looks down... and realizes the party is already inside. They flee. The two go down to the party after Spiros wakes... and ties knots in the rope. and then... Stretch Rest. The giant spider exits the wall in the entry hall... I let them complete the rest... but it's a random encounter check. It's not a long fight. 3 rounds total. K's Sir Guðman (Catfolk Knight) gets webbed... Most hurt a bit. Spiros is sitting at 0 again. As they rest again (it's a new shift, really, based upon time descriptives)... they hear voices overhead... MORE GOBLINS! I give them lamp oil... they molotov the corpse of the spider and the party... The party gets mouthy, finds out there's an orc behind it all... and the gobbos drop more oil, and bags of flammable metals mixed with pepper flakes and peppercorns (cracked)... This immediately gets dubbed a "war crime" - to which one player notes, "It's not a war crime the first time...." Spiros decides to be less fighty, and uses his special - treasure sense, while at a "crossroads". (I allowed the junction of 2 rooms and a crossing hallway to count.) It tells him the nearest treasure... through the door that's locked. They move on, ignoring all the sarcophagi in room 6, finding the locked but operable door,on the far side of a drop pit. (Literally, none of them are even talking about raiding them. Everyone talks about NOT touching them.) Spiros did fall in. He's back to zero but upright, with a lasting deep wounds crit. He then proceeds to make suitable use of spot hidden when they go around to room 5.... they all note the many filled niches... Spiros notes the stone slabs on the floor all look ungrouted... Wyld opens one ... a pile of skeletonized remains. Multiple people. He closes it. The Blacksmith Sigrun (halfling) spots a bone moving... they talk out the goblin, Grub. They convince him to help — food is a good motivator — he tells of the lady who kills... They go to the door, they talk to the mummy, the mummy talks back. They don't leave, but they manage, barely, to convince her to help them leave, but spiros has to check if her jeweled axe is the treasure... it's not... But now, she thinks he's broken the pact by going into her room, triggering her programming.... She drops spiros... 2 points shy of instagib, due to having 4 HP left of 24, and taking 26 from a combination of a good roll on my part and a fumble on his evade. We stop there, realizing it's 2210hrs. [/spoiler] I've realized I accidentally switched from Boon/Bane to Pendragon modifiers of +10/+5/+0/-5/-10... No one complained. I'll discuss that next session. [/QUOTE]
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