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Design & Dev: Monsters (DRAGONS!)
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<blockquote data-quote="Glyfair" data-source="post: 3719880" data-attributes="member: 53"><p>I want to know exactly how PCs will handle the dragon's output at the appropriate level. We don't see enough here.</p><p></p><p>However, I do agree that they keep trying to upgrade dragons more and more. This reads to me like they really want to go with the Runequest/Glorantha true dragon paradigm and are just too afraid.</p><p></p><p>For those who never played old RQ, the monster manual entry for true dragons states that if they like you they talk to you, if they don't they eat you. They also take up full hexes on the region map. </p><p></p><p>It reads like the designers just want to go "the dragon shows up and kills you all unless you can manage to run away." Still, I'll wait for more information. Maybe PCs can take what they can dish out at the right level.</p></blockquote><p></p>
[QUOTE="Glyfair, post: 3719880, member: 53"] I want to know exactly how PCs will handle the dragon's output at the appropriate level. We don't see enough here. However, I do agree that they keep trying to upgrade dragons more and more. This reads to me like they really want to go with the Runequest/Glorantha true dragon paradigm and are just too afraid. For those who never played old RQ, the monster manual entry for true dragons states that if they like you they talk to you, if they don't they eat you. They also take up full hexes on the region map. It reads like the designers just want to go "the dragon shows up and kills you all unless you can manage to run away." Still, I'll wait for more information. Maybe PCs can take what they can dish out at the right level. [/QUOTE]
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