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General Tabletop Discussion
*TTRPGs General
Design Philosophy: Mark Rosewater
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<blockquote data-quote="Celebrim" data-source="post: 4991822" data-attributes="member: 4937"><p>I've took this up with MaRo himself, but the biggest problem with MaRo's articles is that his foremost priority isn't to make clear the best principals of design philosophy, but rather to justify the profit motivated things that WotC does under the guise of it being 'good game design'.</p><p></p><p>Now, I'm not at all opposed to profit motivated decisions, but if he can't be honest about the fact that a decision was motivated by economic considerations, then I wish he would just avoid mentioning it and talk about something else.</p><p></p><p>Likewise, even when I agree with MaRo, he has a tendency when developing his argument to focus more on, "Why you should love WoTC.", and less on, "Why this really was a good decision.", often at the expense of his argument. </p><p></p><p>And to top it off, his articles are often made under deadline (and obviously so) so that many times they are rather half-baked.</p><p></p><p>So in short, there is a trust gap between me and MaRo. He has said with a straight face so many things that were obviously false, and has argued so disengeniously, that I just have a hard time taking him seriously. He's obviously a smart guy, but I never got nearly the insight into game design from him that I got from reading writings about gaming by Gary Gygax or Richard Garfield so I'm not really into the cult of MaRo the way some people are.</p><p></p><p>The honest answer is (obviously), "Yes, we are, and that's ok, because that's where we think that most of the new purchases of our product will come from." And that's ok, but also obviously it's not something MaRo can say in his role as company representative. So I'd rather he just not address the issue.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4991822, member: 4937"] I've took this up with MaRo himself, but the biggest problem with MaRo's articles is that his foremost priority isn't to make clear the best principals of design philosophy, but rather to justify the profit motivated things that WotC does under the guise of it being 'good game design'. Now, I'm not at all opposed to profit motivated decisions, but if he can't be honest about the fact that a decision was motivated by economic considerations, then I wish he would just avoid mentioning it and talk about something else. Likewise, even when I agree with MaRo, he has a tendency when developing his argument to focus more on, "Why you should love WoTC.", and less on, "Why this really was a good decision.", often at the expense of his argument. And to top it off, his articles are often made under deadline (and obviously so) so that many times they are rather half-baked. So in short, there is a trust gap between me and MaRo. He has said with a straight face so many things that were obviously false, and has argued so disengeniously, that I just have a hard time taking him seriously. He's obviously a smart guy, but I never got nearly the insight into game design from him that I got from reading writings about gaming by Gary Gygax or Richard Garfield so I'm not really into the cult of MaRo the way some people are. The honest answer is (obviously), "Yes, we are, and that's ok, because that's where we think that most of the new purchases of our product will come from." And that's ok, but also obviously it's not something MaRo can say in his role as company representative. So I'd rather he just not address the issue. [/QUOTE]
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