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Designing a 2e Retro-Clone
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<blockquote data-quote="fuindordm" data-source="post: 4730935" data-attributes="member: 5435"><p>Sounds like a great project! I'll be following with interest. I played 2E for years, and have good memories of the system. Here are my thoughts:</p><p></p><p></p><p></p><p>This is a keeper. Exceptional strength is simply a fighter class ability.</p><p></p><p></p><p></p><p>Looks OK. The level limits were so high as to be meaningless anyway. I'm all for giving humans a generic benefit to bring them in line with the other races. If you make it appealing enough, you'll end up with the humanocentric default setting that EGG wanted.</p><p></p><p></p><p></p><p>Here's where a big fix is needed. Fighters and mages lost something pretty significant by multi-classing--the ability to specialize. Clerics and thieves, on the other hand, didn't lose anything. So some multi-class combinations were reasonably balanced, while others weren't.</p><p></p><p>In my mind, each class that can be part of a multi-class combo should have at least one significant power that is available only to single-classed PCs. I think this would go a long way toward fixing the issues with multi-classing. </p><p></p><p>For a generic setting, make clerics 'priests of a pantheon' and specialty priests 'priests of a god'. It shouldn't be too hard to come up with a construction kit that more or less mimics faiths and avatars. For example, if the god has a warrior aspect, the specialty priest gets broader weapon access, multiple attacks as a fighter, and a flavorful spell-like ability every odd level. If the god is more peaceful/magical, given them some "always on" powers and a capstone power at name level instead of the extra attacks.</p><p></p><p>And finally, surely we can come up with a better name than 'specialty priest'!</p><p></p><p></p><p></p><p>I never had a problem with these, as long as the DM didn't prevent us from riding horses or starting fires even if we didn't have the proficiency. Each character should have a reasonable pool of general knowledge.</p><p></p><p>And devoting a second slot to the same proficiency should give a significant bonus.</p></blockquote><p></p>
[QUOTE="fuindordm, post: 4730935, member: 5435"] Sounds like a great project! I'll be following with interest. I played 2E for years, and have good memories of the system. Here are my thoughts: This is a keeper. Exceptional strength is simply a fighter class ability. Looks OK. The level limits were so high as to be meaningless anyway. I'm all for giving humans a generic benefit to bring them in line with the other races. If you make it appealing enough, you'll end up with the humanocentric default setting that EGG wanted. Here's where a big fix is needed. Fighters and mages lost something pretty significant by multi-classing--the ability to specialize. Clerics and thieves, on the other hand, didn't lose anything. So some multi-class combinations were reasonably balanced, while others weren't. In my mind, each class that can be part of a multi-class combo should have at least one significant power that is available only to single-classed PCs. I think this would go a long way toward fixing the issues with multi-classing. For a generic setting, make clerics 'priests of a pantheon' and specialty priests 'priests of a god'. It shouldn't be too hard to come up with a construction kit that more or less mimics faiths and avatars. For example, if the god has a warrior aspect, the specialty priest gets broader weapon access, multiple attacks as a fighter, and a flavorful spell-like ability every odd level. If the god is more peaceful/magical, given them some "always on" powers and a capstone power at name level instead of the extra attacks. And finally, surely we can come up with a better name than 'specialty priest'! I never had a problem with these, as long as the DM didn't prevent us from riding horses or starting fires even if we didn't have the proficiency. Each character should have a reasonable pool of general knowledge. And devoting a second slot to the same proficiency should give a significant bonus. [/QUOTE]
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