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Designing Auryn
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<blockquote data-quote="Lylandra" data-source="post: 7096320" data-attributes="member: 6816692"><p>Hey folks, </p><p></p><p>some of you may or may not have read Tizbiz' Zeitgeist campaign (found over <a href="http://www.enworld.org/forum/showthread.php?541154-Tizbiz-Zeitgeist-Campaign" target="_blank">here</a>) where I am currently playing one of two PC characters in a team of three constables (Replacement for Team 3). </p><p></p><p>So what is this thread about?</p><p></p><p>As I don't want to occupy too much space of Tizbiz' own thread and don't want to risk spoilering myself by posting my character creation/design thoughts and processes into his original thread, I decided to do some sort of spin-off he might link to. What I'm trying to do is to roughly describe how I used the unique Setting of Zeitgeist (using the Player's Guide and some additional info from my DM) to flesh out a character who can feel at home in Risur and Lanjyr and who has both strengths and flaws that are rooted in her backstory. So this is mostly fluff and almost no crunch. </p><p></p><p>Why am I doing this?</p><p></p><p>Because, honestly, I really like the setting. And because I enjoyed working through all the materials to get to the point where I ended up with a character I was really keen on playing. Plus I just... like to share my thoughts as they can maybe serve as an inspiration for others.</p><p></p><p>For all those of you who are playing Zeitgeist as a player and may have ties to the Vekeshi, my posts contain spoilers regarding the identity of Old Stag. So proceed with caution.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7096320, member: 6816692"] Hey folks, some of you may or may not have read Tizbiz' Zeitgeist campaign (found over [URL="http://www.enworld.org/forum/showthread.php?541154-Tizbiz-Zeitgeist-Campaign"]here[/URL]) where I am currently playing one of two PC characters in a team of three constables (Replacement for Team 3). So what is this thread about? As I don't want to occupy too much space of Tizbiz' own thread and don't want to risk spoilering myself by posting my character creation/design thoughts and processes into his original thread, I decided to do some sort of spin-off he might link to. What I'm trying to do is to roughly describe how I used the unique Setting of Zeitgeist (using the Player's Guide and some additional info from my DM) to flesh out a character who can feel at home in Risur and Lanjyr and who has both strengths and flaws that are rooted in her backstory. So this is mostly fluff and almost no crunch. Why am I doing this? Because, honestly, I really like the setting. And because I enjoyed working through all the materials to get to the point where I ended up with a character I was really keen on playing. Plus I just... like to share my thoughts as they can maybe serve as an inspiration for others. For all those of you who are playing Zeitgeist as a player and may have ties to the Vekeshi, my posts contain spoilers regarding the identity of Old Stag. So proceed with caution. [/QUOTE]
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