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General Tabletop Discussion
D&D Older Editions
Desired 4E program?
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<blockquote data-quote="Ferghis" data-source="post: 5908904" data-attributes="member: 40483"><p>I, on the other hand, have not found an initiative tracker that does everything I want. Here's what I'd like: <ul> <li data-xf-list-type="ul">An initiative tracker that players can manage.</li> <li data-xf-list-type="ul">On which players can track the damage they've done to enemies.</li> <li data-xf-list-type="ul">On which players can load up the effects of their powers BEFORE a game (e.g. Astral Seal: enemy has -2 defenses UENT; until then, first ally to hit enemy heals X HP).</li> <li data-xf-list-type="ul">That will automatically roll saves for effects that saves end.</li> <li data-xf-list-type="ul">That will automatically remove effects that have a static duration when they expire.</li> <li data-xf-list-type="ul">That allows applying and removing effects and conditions with a simple UI: ideally, tap and hold a button which expands into a broad menu of premade-effects and conditions, drag the selection over the actor it applies to, release to reveal a list of durations if it is not pre-determined by the effect, click/tap to determine duration.</li> <li data-xf-list-type="ul">Have effect durations listed visually, and allow their duration to be extended.</li> </ul></blockquote><p></p>
[QUOTE="Ferghis, post: 5908904, member: 40483"] I, on the other hand, have not found an initiative tracker that does everything I want. Here's what I'd like:[list][*]An initiative tracker that players can manage. [*]On which players can track the damage they've done to enemies. [*]On which players can load up the effects of their powers BEFORE a game (e.g. Astral Seal: enemy has -2 defenses UENT; until then, first ally to hit enemy heals X HP). [*]That will automatically roll saves for effects that saves end. [*]That will automatically remove effects that have a static duration when they expire. [*]That allows applying and removing effects and conditions with a simple UI: ideally, tap and hold a button which expands into a broad menu of premade-effects and conditions, drag the selection over the actor it applies to, release to reveal a list of durations if it is not pre-determined by the effect, click/tap to determine duration. [*]Have effect durations listed visually, and allow their duration to be extended. [/list] [/QUOTE]
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