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Destiny's Tears: Rogue's Gallery
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<blockquote data-quote="FreeXenon" data-source="post: 2206123" data-attributes="member: 6228"><p><strong>Mhrazhar D'el, Mojiin Avenger 3 (Nemesis Inquisitor)</strong></p><p></p><p>[sblock]<strong>Mhrazhar D'el, Avenger of Arris</strong></p><p>Male Mojiin Avenger 3 (XP: 4475)</p><p>Medium Dragon (Shapeshifter)</p><p><strong>Homeworld:</strong> Arris</p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Humanoid Form:</strong></p><p> Height: 6'8"</p><p> Weight: 300 lbs</p><p><strong>Dragon Form:</strong></p><p> Length: 6'8"</p><p> Weight: 600 lbs</p><p><strong>Eyes:</strong> Steely Green-Grey</p><p><strong>Scales:</strong> a Blue-Lavender with red highlights</p><p><strong>Age:</strong> 85</p><p></p><p><strong>Str</strong> 19 (+4) [15 base +4 Racial]</p><p><strong>Dex</strong> 13 (+1) [13 base]</p><p><strong>Con</strong> 11 (+0) [13 base -2 Racial]</p><p><strong>Int</strong> 13 (+1) [13 base ]</p><p><strong>Wis</strong> 16 (+3) [12 base +4 Racial]</p><p><strong>Cha</strong> 15 (+2) [15 base]</p><p></p><p><u><strong>Life Count</strong></u></p><p><strong>Hit Dice:</strong> 3d10 + 0</p><p><strong>HP:</strong> 30 [30 +0] <span style="font-size: 9px"><a href="http://invisiblecastle.com/find.py?id=78987" target="_blank">Level 1 and 2</a> <a href="http://invisiblecastle.com/find.py?id=115288" target="_blank">Roll Level 3</a></span></p><p><strong>Conscious:</strong> 0 </p><p><strong>Dying:</strong> -1 ( -0 con bonus)</p><p><strong>Dead:</strong> -11 (-con score)</p><p></p><p><u><strong>Armour Class</strong></u></p><p><u>Humanoid</u></p><p><strong>AC:</strong> 16 [10 base, +5 Armor, +1 Dex]</p><p><strong>Touch AC:</strong> 11, Flat-footed AC: 15</p><p><u>Dragon</u></p><p><strong>AC:</strong> 11 [10 base, +1 Dex]</p><p><strong>Touch AC:</strong> 11, Flat-footed AC: 10</p><p></p><p><strong>Init:</strong> +1 [+1 Dex]</p><p></p><p><u><strong>Combat</strong></u></p><p><strong>BAB:</strong> +3</p><p><strong>Melee Attack:</strong> +7 [+3 base, +4 Strength] [+2 Damage vs Corrupted]</p><p><u>Humanoid</u></p><p><strong>Attack</strong> Claw +7 d6+4 x2</p><p><strong>Full Attack:</strong> +7 Claw d6+4 x2, +7 Claw d6+4 x2, +5 Bite d8+2 x2</p><p><strong>Ranged Attack:</strong> +4 [+3 base, +1 Dex, ]</p><p><u>Dragon</u></p><p><strong>Attack</strong> +7 Claw d8+4 x2</p><p><strong>Full Attack:</strong> +7 Claw d8+4 x2, +7 Claw d8+4 x2, +5 Bite 2d6+2 x2, +5 Tailslap d10+2 x2</p><p></p><p></p><p><strong>Speed:</strong> 40 ft</p><p></p><p><u><strong>Saves:</strong></u></p><p><strong>Fortitude</strong> +5 [+3 base, +0 Con, Nemesis' Grace +2]</p><p><strong>Reflex</strong> +6 [+3 base, +1 Dex, Nemesis' Grace +2]</p><p><strong>Will</strong> +6 [+1 base, +3 Wis, Nemesis' Grace +2]</p><p></p><p><u><strong>Feats:</strong></u></p><p>Weapon Proficiency (Simple, Martial, Natural)</p><p>Armour Proficiency (Light, Medium, Heavy)</p><p>Shield Proficiency</p><p></p><p>*Track [1rst level Avenger bonus feat]</p><p>*Endurance [3rd level Avenger bonus feat]</p><p></p><p>Multi-attack [1rst level]</p><p>Nemesis Inquisitor (see below) [3rd level]</p><p></p><p><u><strong>Skills:</strong></u></p><p><strong>Hide</strong> +5 [5 ranks, +1 Dex, -1 ACP]</p><p><strong>MS</strong> +5 [5 ranks, +1 Dex, -1 ACP]</p><p><strong>Spot</strong> +6 (+8) [3 ranks, +3 Wis - +2 Hunt Corrupted]</p><p><strong>Listen</strong> +6 (+8) [3 ranks, +3 Wis - +2 Hunt Corrupted]</p><p><strong>Survival</strong> +9 (+11) [4 ranks, +3 Wis, +2 Synergy from Know (Nat) - +2 Hunt Corrupted]</p><p><strong>Know. (Nature)</strong> +6 [5 ranks, +1 Int]</p><p></p><p><strong>Spell Craft</strong> +1 [.5 Rank +1 Int]</p><p><strong>Languages:</strong> (2)Seelie, (2) Eldish</p><p></p><p><strong>Bluff</strong> +2 (+4) [0 ranks, +2 Cha - +2 Hunt Corrupted]</p><p><strong>Sense Motive</strong> +3 (+5) [0 ranks, +3 Wis - +2 Hunt Corrupted]</p><p><strong>Blalance</strong> +2 [0 ranks, +1 Dex, +2 Racial Bonus, -1 ACP] </p><p><strong>Jump</strong> +7 [0 ranks, +4 Str, +4 40' speed, -1 ACP]</p><p><strong>Swim</strong> +3 [0 ranks, +4 Str, -1 ACP]</p><p><strong>Climb</strong> +3 [0 ranks, +4 Str, -1 ACP]</p><p></p><p><strong>Languages:</strong> Mojiin, High Praetorian, Seelie, Eldish</p><p></p><p><u><strong>Mojiin Racial Abilities</strong></u></p><p>+4 STR -2 CON +4 WIS, +2 to Balance</p><p>Dragon Type with the Shapechanger subtype.</p><p></p><p>Mojiin reproduce through tapping into the Arrian life-force.</p><p>Society: Independent family groups, sometimes oppressed by a cruel Dragonlord</p><p>Appearance:Mojiin are brightly-coloured wingless dragons which have the ability to shift between a bipedal humanoid dragon form and a quadrapedal draconic form.</p><p></p><p></p><p><u>Darkvision (Ex):</u> A Mojiin can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and Mojiin can function just fine with no light at all.</p><p></p><p><u>Low-light Vision (Ex):</u> A Mojiin can see twice as far as normal in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.</p><p></p><p><u>Natural Attacks:</u> In their humanoid form, Mojiin can attack with their two claws (primary) and bite (secondary), dealing 1d6, 1d6, and 1d8 damage, respectively. When in quadrapedal form, they can attack with two claws (primary), bite (secondary), and tail slap (secondary), dealing 1d8, 1d8, 2d6 and 1d10, respectively.</p><p></p><p><u>Alternate Form (Su)</u> The Mojiin may switch between their quadrapedal and humanoid forms as a standard action. The Mojiin's "True Form" is the quadrapedal form.</p><p></p><p><u>Immunities (Ex):</u> Immune to magic sleep effects and paralysis effects.</p><p></p><p><u>Energy Resistance(Ex):</u> Mojiin has Energy Resistance 5 to acid. </p><p></p><p><u>Breath Weapon(Su):</u> (d6 DC: 11 [10 +1+0] )The Mojiin's Breath Weapon is a line Acid. It deals damage equal to 1d6 per two levels, rounded down, minimum of 1d6. The Mojiin can use this ability once per day. DC Save: 10 + 1/2 HD + Con </p><p></p><p><u>Ceremony of the Boundless Winds:</u> A Mojiin of at least 5 HD can enter the Ceremony of the Boundless Winds in place of gaining a new feat. The ceremony requires entering into meditation in an unspoiled mountain grove on Arris (not so easy to find with the Dragonlords despoiling nature). When the meditation is complete, the Mojiin sprouts wings, usable in both humanoid and quadrapedal form. Fly Speed is equal to the base speed in humanoid form, with Average manoeuvrability, and twice the base speed in quadrapedal form, with Poor maneuverability.</p><p></p><p></p><p></p><p><u><strong>Avenger Class Abilities</strong></u></p><p><strong>Weapon and Armor Proficiency:</strong> An avenger is proficient with all simple and martial weapons, and with all armor and shields (except tower shields).</p><p></p><p><strong>Track:</strong> An Avenger gains Track as a bonus feat.</p><p></p><p><strong>Aura of Law (Ex):</strong> The power of a Avenger's aura of Law (see the detect Law spell) is equal to her Avenger level.</p><p></p><p><strong>Detect Corruption (Sp):</strong> At will, an Avenger can use Detect Corruption, as the Detect Evil spell, but it detects the presence of corruption, which includes</p><p>most evil things as well as those with a Taint score (like Dragonlords).</p><p></p><p><strong>Smite Corrupted (Su):</strong> Once per day, a paladin may attempt to smite corrupted with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per Avenger level. If the Avenger accidentally smites a creature that is not corrupted, the smite has no effect, but the ability is still used up for that day. </p><p></p><p>It affects creatures who have been detected by Detect Corruption. Even if the creature is corrupt, this ability does not work unless the Avenger either uses Detect Corruption to confirm this or else is offered firsthand proof of the creature's corruption, such as watching a Dragonlord drain Arris's life energy.</p><p></p><p>At 5th level, and at every five levels thereafter, the avenger may smite corrupted one additional time per day. </p><p></p><p><strong>Hunt Corrupted (Ex):</strong> At 1st level, an avenger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against corrpted creatures. Likewise, he gets a +2 Divine Bonus on weapon damage rolls against such creatures.This applies as normal to creatures immune to critical hits. Also, it applies to anything that would be affected by Smite Corrupted, and the damage (but not the skill bonuses) is multiplied by 1.5 versus evil outsiders, undead, and those with a taint score. </p><p></p><p>At 5th level and every five levels thereafter (10th, 15th, and 20th level), the bonus against corrupted creatures increases by +2.</p><p></p><p><strong>Code of Conduct:</strong> An Avenger must be of Lawful Neutral alignment and becomes a Wrathbringer instead should she ever slide to evil or slay those who do not deserve it. Additionally, an Avenger's code requires that she respect nature in general and the wildlife of Arris in particular, show mercy to the innocent and none to the guilty, destroy corruption wherever she may find it, and always submit to the judgment she deserves.</p><p></p><p><strong>Divine Grace (Su):</strong> At 2nd level, an avenger gains a bonus equal to her Charisma bonus (if any) on all saving throws.</p><p></p><p><strong>Fast Movement (Ex):</strong> An Avenger's land speed is faster than the norm for his race by +10 feet. This benefit applies only when he is not carrying a heavy load. Apply this bonus before modifying the avenger’s speed because of any load carried or armor worn.</p><p></p><p><strong>Judgment Aura:</strong> A 3rd-level Avenger is immune to fear and exudes an aura that unnerves the corrupted, causing them to suffer a -4 morale penalty to saving throws against fear while within 10 feet of the Avenger.</p><p></p><p><strong>Nemesis's Caress:</strong> Nemesis, the vengeful aspect of Arris venerated by the Avengers, is a harsh mistress. Her harsh mental caress causes the Avenger to harden as well, becoming </p><p>immune to Charm and Emotion spells, except those that cause anger.</p><p></p><p><strong>Endurance:</strong> An Avenger gains Endurance as a bonus feat.</p><p></p><p></p><p><u><strong>Equipment:</strong></u></p><p>Mojiin Greenweave Breastplate (+5, +4, -1, 20% [15% Eco], 15lbs, 2450gp).</p><p></p><p><strong>Money:</strong> 550gp</p><p></p><p><u><strong>Appearance:</strong></u></p><p>Mhrazhar's tall and looming form is covered in a dark full bodied, hooded green robe edged with a steely grey that obscures his face and most of his armor. Dark blue-lavender scales with sparse crimson highlights bring out his perceptive steely grey-green eyes. Small ridged horns sweep back from above his eyes over the top and side of his head. Small spikes start from the middle of his his head and work their way down his back to taper at the end of his tail. He scrutinizes everyone he meets with the eyes of a judge and is always looking for deception and corruption. Mhrazhar carries himself with the air of a predator poised and ready to strike. Even when standing still he seems like a serpent coiled and ready.</p><p></p><p><u><strong>Personality:</strong></u></p><p>Retribution is all that matters. Retribution for the crimes that have been committed against Arris and its once gorgeous floura and fauna. Retribution is the only thing that will sate his anger for what the Dragon Lords have done to his world and to his life. Retribution, Justice - it is all the same in the cycle of life. Nature can be cruel and kind at the same time. Tempered in an uncaring malice, yet seething with comtempt in its gentleness. A raging tempest of silence and serenity. I am the wrath, the vengance, and the justice of a dying world and its people. I am its judgement and my judgement is final.</p><p></p><p><u><strong>Background:</strong></u></p><p> I was there on the day that the truth about the Valsian Dragon Lords was revealed to me. One of the few remaining small forests was home to my family and village. At day break the Dragon Lords descended upon our people lead by a Praetorian watcher of somesort. She seemed to direct the 20 odd Dragon Lords over the course of several minutes in their castings draining the very life of every creature and plant was drained out of all that lived in our forest home. Life as I knew it ended then. After all was done the Dragon Lords left and the Praetorian watched the aftermath of the defiling with a smug and righteous satisfaction. I stood there in abject horror at what had befallen and that any creature could find joy or satisfaction at the destruction. My uncle arrived as the Praetorian left and we stood there for several minutes more as the realization that life as we knew ended. My uncle was an Avenger and so he trained me in his foot steps and has treated me like a son from that day. </p><p></p><p>We have worked together to hunt down this female praetorian but last year I lost him as we became closer to her. We trailed her to the Eldiz on the planet Kanath and her minions cut him down, then disappeared leaving me untouched. My search continues and I shall not rest until retribution is had. </p><p></p><p></p><p><strong>Related Posts:</strong></p><p><strong>Mojiin Words </strong></p><p>Taij - Corrupted</p><p>Vhrys - Rainbow</p><p>Lliral - Firefly</p><p>Dryhlst - dragon that has been denied Arris' embraced</p><p>Graazh (Graazhn) - Corrupted business, situation, or dealings that affects the subject directly, plural form (us)</p><p></p><p><strong>Custom Feat - NEMESIS INQUISITOR [Divine, Mojiin]</strong></p><p>[sblock]<strong>NEMESIS INQUISITOR [Divine, Mojiin]</strong></p><p><em>The wind blew through his long cloak and against his scaley back in the cold and misty night.His bipedal draconic form was hunched over and watching intently from a tall rocky outcropping a distance away.The cloudless sky allowed the moon to shine its pale luminescence on everything, allowing the gods above to watch their forested theater and the show that was about to begin. The only sound to be heard was the brief whipping of the wind as it was just trying to let you know that it was still there. There was a quiet tension in the air like everything knew that something was about to happen and was waiting. Like Arris herself was waiting for something and wanted to see it firsthand, and everything was clearing the way so she could watch.</em></p><p><em></em></p><p><em>His watchful eyes never leaving the Valsian for even a moment as she sat tranquily in the middle of the forest clearing seeming to be meditating. The moon light that delicately shone on the Valsian gave her an almost ephermeral quality - a seeming supernatural and divine serenity - sublime and heavenly. Kaelus knew better. All of the children of Arris knew better and none of them had any doubt that her death would be one of the greatest justices to have passed and this drove Kaelus through all of these years of the hunt. He had found her. He had found her trail and was not going to let go. Only death would keep Kaelus from bringing justice to her. Only death! </em></p><p><em></em></p><p> <em>While the Valsian made no overt actions to indicate that she knew the Mojiin was there or had been following her. He had no doubt that she knew. Krvara always knew. In her long life as a Dragon Lord(ess) she has been hunted many times and has slain many Avengers and Preservers that have come to pass Nemesis' judgement. At the moment that they would strike, her vile enchantments would strike them down and every innocent creature nearby. It is said that her wrath is equal to the wrath that Nemesis himself would unleash unpon the corrupted if he was manifest. A primal, raw and unbridaled destructive rage.</em></p><p><em></em></p><p><em>Kaelus wondered why things are different now. In the past Krvara would have cast her magics to destroy him at the very moment she detected him and everything within 40 or 50 feet. During the last week he has followed here she has done nothing towards him. She came here several days ago and has just sat. Once he has come close enough to detect a faint aura of Corruption on her, but that seemed horribly out of place as she is one of the most evil and vile creatures to walk Arris, and yet Arris's judgement is faint. "How could this be? With all of the destruction and death that she has wrought, how could our beloved Arris be so kind to such a wrathful and vile creature?"</em></p><p><em></em></p><p><em>Kaelus has watched Krvara carefully, he notices that all that is left is a lingering aura of corruption. He jumps down from his perch and approaches her sitting and meditating form. His draconic form towers over her sitting form. His barely-there shadow covering her fully in the early morning light as the sun starts to peak onver the horizon. Now much time has passed. He lost count of the hours that he has watched her. Watched her and waited. He stood before her and spoke "I do not know what you are doing Valsian, but I am here to pass Nemesis' Judgement on you, Krvara, for your crimes against Arris. Nemesis has... " </em></p><p><em></em></p><p><em>The Valsian calmly interrupted his speech "Kaelus, you have been following me for quite some time. Do you wonder why you are still alive, when I could easily snuff out your life and very existance with that magics that are at my beck and call? You are an Inquisitor are you not? Justice matters? I have changed my ways. I can only spend the rest of my life trying to atone for all of the horrible things that I have done. Pass your Inquisition on me and you will know the truth." </em></p><p><em></em></p><p><em>Kaelus paused for a moment and closed the few feet that was between them and was standing right next to her. She never moved or tensed a muscle. "I am at your mercy Inquisitor. Pass your judgement." </em></p><p><em>He noticed Krvara's fading aura and with one hand forcefully enbraced the side of her head. </em></p><p><em></em></p><p><em>The moment was flooded with sights of the withered trees and rotting plants, casting of inviolate spells for the sheer pleasure of watching the destruction it caused, and the killing of the innocent. The screams of children and the very trees and plants and the cry of Arris in every single moment. The smells of rotted and magott riddled bodies and rotting plants. In all moments the arrogant and satisfied face of Krvara was present and relishing the carnage. Then came a moment towards the end where her daughter was where she should not be, at the sight of one of her random destructions. A Mojiin Preserver and Avenger pulled the child out moments after the her spells were cast and she got to witness the disfugurement and horrifed scream of her daughter. The Mojiin were able to help her to mostly recover from the Corrupted spells but not fully. Following that Krvara started to change... and then the vision abruptly ended. </em></p><p><em></em></p><p><em>Kaelus looked again and there was no aura. Nothing. Not a trace of corruption on her. How could this be? How could she shed off such judgement of her vile ways? How could Arris turn her eyes from the Valsian's sacrilege? A tear rolled down Kaelus' face and said "For your crimes against Arris I find you guilty.." and then Kaelus' claw slashed the Valsian's throat and her inert form fell to the ground to return to Arris' embrace. A crimson pool formed as moments pass. So starts the vengeful reign of Hatesower Kaelus Firebrand...</em></p><p></p><p><strong>Description</strong></p><p>You are greatly intune with Nemesis' judgment and will. You can detect Corruption more finely than your less sensitive bretheren.</p><p><strong>Prerequisites:</strong> Mojiin, Smite Corrupted, Detect Corrupted</p><p><strong>Benefit:</strong> </p><p><u>Aura Delineation:</u> You are able to more finely analyze auras seen via Detect Corruption. You are able to tell the classification of 'Corruption' as a 4rth round ability for Detect Corruption.</p><p></p><p>Example: You can delineate between, undead, clerics, outsiders, evil, Shadowtainted, Tainted, or other methods that may classify something as Corrupted.</p><p></p><p><u>Touch of the Inquisitor:</u> You may expend one of your Smite Corruption attempts to use Touch of the Inquisitor. If you activate Touch of the Inquisitor and are able to touch a Corrupted entity for one full uninterrupted round you may determine their Corrupted stream. If a Dragon Lord has recently reduced their Taint score to 0 and they only have a lingering aura present every step of their fall to corruption will flash before you and reveal their true motives so that final judgement may be known. (As well as everything that may effect that judgement)</p><p></p><p><strong>Normal:</strong> You may only tell strength of Aura and not delineate method of corruption.</p><p>[/sblock]</p><p><a href="http://www.enworld.org/showpost.php?p=2204968&postcount=19" target="_blank">Avenger</a></p><p><u>Mojiin Info</u></p><p><a href="http://www.enworld.org/showpost.php?p=2206079&postcount=294" target="_blank">Mojiin History</a></p><p><a href="http://www.enworld.org/showpost.php?p=2192749&postcount=118" target="_blank">Racial Description</a></p><p><a href="http://www.enworld.org/showpost.php?p=2195862&postcount=94" target="_blank">Racial Clarification</a></p><p><a href="http://www.enworld.org/showpost.php?p=2197024&postcount=186" target="_blank">Height/Weight</a></p><p><a href="http://www.enworld.org/showpost.php?p=2198631&postcount=206" target="_blank">Age</a></p><p><a href="http://www.enworld.org/showpost.php?p=2209096&postcount=368" target="_blank">Clothing</a></p><p><a href="http://www.enworld.org/showpost.php?p=2209200&postcount=369" target="_blank">Gender and Pronouns</a></p><p><a href="http://www.enworld.org/showpost.php?p=2962786&postcount=29" target="_blank">View on non-Arris native Dragons</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 2206123, member: 6228"] [b]Mhrazhar D'el, Mojiin Avenger 3 (Nemesis Inquisitor)[/b] [sblock][b]Mhrazhar D'el, Avenger of Arris[/b] Male Mojiin Avenger 3 (XP: 4475) Medium Dragon (Shapeshifter) [B]Homeworld:[/B] Arris [b]Alignment:[/b] Lawful Neutral [b]Humanoid Form:[/b] Height: 6'8" Weight: 300 lbs [b]Dragon Form:[/b] Length: 6'8" Weight: 600 lbs [b]Eyes:[/b] Steely Green-Grey [b]Scales:[/b] a Blue-Lavender with red highlights [b]Age:[/b] 85 [b]Str[/b] 19 (+4) [15 base +4 Racial] [b]Dex[/b] 13 (+1) [13 base] [b]Con[/b] 11 (+0) [13 base -2 Racial] [b]Int[/b] 13 (+1) [13 base ] [b]Wis[/b] 16 (+3) [12 base +4 Racial] [b]Cha[/b] 15 (+2) [15 base] [u][b]Life Count[/b][/u] [b]Hit Dice:[/b] 3d10 + 0 [b]HP:[/b] 30 [30 +0] [SIZE=1][url=http://invisiblecastle.com/find.py?id=78987]Level 1 and 2[/url] [url=http://invisiblecastle.com/find.py?id=115288]Roll Level 3[/url][/SIZE] [b]Conscious:[/b] 0 [b]Dying:[/b] -1 ( -0 con bonus) [b]Dead:[/b] -11 (-con score) [u][b]Armour Class[/b][/u] [u]Humanoid[/u] [b]AC:[/b] 16 [10 base, +5 Armor, +1 Dex] [b]Touch AC:[/b] 11, Flat-footed AC: 15 [u]Dragon[/u] [b]AC:[/b] 11 [10 base, +1 Dex] [b]Touch AC:[/b] 11, Flat-footed AC: 10 [b]Init:[/b] +1 [+1 Dex] [u][b]Combat[/b][/u] [b]BAB:[/b] +3 [b]Melee Attack:[/b] +7 [+3 base, +4 Strength] [+2 Damage vs Corrupted] [u]Humanoid[/u] [b]Attack[/b] Claw +7 d6+4 x2 [b]Full Attack:[/b] +7 Claw d6+4 x2, +7 Claw d6+4 x2, +5 Bite d8+2 x2 [b]Ranged Attack:[/b] +4 [+3 base, +1 Dex, ] [u]Dragon[/u] [b]Attack[/b] +7 Claw d8+4 x2 [b]Full Attack:[/b] +7 Claw d8+4 x2, +7 Claw d8+4 x2, +5 Bite 2d6+2 x2, +5 Tailslap d10+2 x2 [b]Speed:[/b] 40 ft [u][b]Saves:[/b][/u] [b]Fortitude[/b] +5 [+3 base, +0 Con, Nemesis' Grace +2] [b]Reflex[/b] +6 [+3 base, +1 Dex, Nemesis' Grace +2] [b]Will[/b] +6 [+1 base, +3 Wis, Nemesis' Grace +2] [u][b]Feats:[/b][/u] Weapon Proficiency (Simple, Martial, Natural) Armour Proficiency (Light, Medium, Heavy) Shield Proficiency *Track [1rst level Avenger bonus feat] *Endurance [3rd level Avenger bonus feat] Multi-attack [1rst level] Nemesis Inquisitor (see below) [3rd level] [u][b]Skills:[/b][/u] [b]Hide[/b] +5 [5 ranks, +1 Dex, -1 ACP] [b]MS[/b] +5 [5 ranks, +1 Dex, -1 ACP] [b]Spot[/b] +6 (+8) [3 ranks, +3 Wis - +2 Hunt Corrupted] [b]Listen[/b] +6 (+8) [3 ranks, +3 Wis - +2 Hunt Corrupted] [b]Survival[/b] +9 (+11) [4 ranks, +3 Wis, +2 Synergy from Know (Nat) - +2 Hunt Corrupted] [b]Know. (Nature)[/b] +6 [5 ranks, +1 Int] [b]Spell Craft[/b] +1 [.5 Rank +1 Int] [B]Languages:[/b] (2)Seelie, (2) Eldish [b]Bluff[/b] +2 (+4) [0 ranks, +2 Cha - +2 Hunt Corrupted] [b]Sense Motive[/b] +3 (+5) [0 ranks, +3 Wis - +2 Hunt Corrupted] [b]Blalance[/b] +2 [0 ranks, +1 Dex, +2 Racial Bonus, -1 ACP] [b]Jump[/b] +7 [0 ranks, +4 Str, +4 40' speed, -1 ACP] [b]Swim[/b] +3 [0 ranks, +4 Str, -1 ACP] [b]Climb[/b] +3 [0 ranks, +4 Str, -1 ACP] [b]Languages:[/b] Mojiin, High Praetorian, Seelie, Eldish [u][b]Mojiin Racial Abilities[/b][/u] +4 STR -2 CON +4 WIS, +2 to Balance Dragon Type with the Shapechanger subtype. Mojiin reproduce through tapping into the Arrian life-force. Society: Independent family groups, sometimes oppressed by a cruel Dragonlord Appearance:Mojiin are brightly-coloured wingless dragons which have the ability to shift between a bipedal humanoid dragon form and a quadrapedal draconic form. [u]Darkvision (Ex):[/u] A Mojiin can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and Mojiin can function just fine with no light at all. [u]Low-light Vision (Ex):[/u] A Mojiin can see twice as far as normal in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. [u]Natural Attacks:[/u] In their humanoid form, Mojiin can attack with their two claws (primary) and bite (secondary), dealing 1d6, 1d6, and 1d8 damage, respectively. When in quadrapedal form, they can attack with two claws (primary), bite (secondary), and tail slap (secondary), dealing 1d8, 1d8, 2d6 and 1d10, respectively. [u]Alternate Form (Su)[/u] The Mojiin may switch between their quadrapedal and humanoid forms as a standard action. The Mojiin's "True Form" is the quadrapedal form. [u]Immunities (Ex):[/u] Immune to magic sleep effects and paralysis effects. [u]Energy Resistance(Ex):[/u] Mojiin has Energy Resistance 5 to acid. [u]Breath Weapon(Su):[/u] (d6 DC: 11 [10 +1+0] )The Mojiin's Breath Weapon is a line Acid. It deals damage equal to 1d6 per two levels, rounded down, minimum of 1d6. The Mojiin can use this ability once per day. DC Save: 10 + 1/2 HD + Con [u]Ceremony of the Boundless Winds:[/u] A Mojiin of at least 5 HD can enter the Ceremony of the Boundless Winds in place of gaining a new feat. The ceremony requires entering into meditation in an unspoiled mountain grove on Arris (not so easy to find with the Dragonlords despoiling nature). When the meditation is complete, the Mojiin sprouts wings, usable in both humanoid and quadrapedal form. Fly Speed is equal to the base speed in humanoid form, with Average manoeuvrability, and twice the base speed in quadrapedal form, with Poor maneuverability. [u][b]Avenger Class Abilities[/b][/u] [b]Weapon and Armor Proficiency:[/b] An avenger is proficient with all simple and martial weapons, and with all armor and shields (except tower shields). [b]Track:[/b] An Avenger gains Track as a bonus feat. [b]Aura of Law (Ex):[/b] The power of a Avenger's aura of Law (see the detect Law spell) is equal to her Avenger level. [b]Detect Corruption (Sp):[/b] At will, an Avenger can use Detect Corruption, as the Detect Evil spell, but it detects the presence of corruption, which includes most evil things as well as those with a Taint score (like Dragonlords). [b]Smite Corrupted (Su):[/b] Once per day, a paladin may attempt to smite corrupted with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per Avenger level. If the Avenger accidentally smites a creature that is not corrupted, the smite has no effect, but the ability is still used up for that day. It affects creatures who have been detected by Detect Corruption. Even if the creature is corrupt, this ability does not work unless the Avenger either uses Detect Corruption to confirm this or else is offered firsthand proof of the creature's corruption, such as watching a Dragonlord drain Arris's life energy. At 5th level, and at every five levels thereafter, the avenger may smite corrupted one additional time per day. [b]Hunt Corrupted (Ex):[/b] At 1st level, an avenger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against corrpted creatures. Likewise, he gets a +2 Divine Bonus on weapon damage rolls against such creatures.This applies as normal to creatures immune to critical hits. Also, it applies to anything that would be affected by Smite Corrupted, and the damage (but not the skill bonuses) is multiplied by 1.5 versus evil outsiders, undead, and those with a taint score. At 5th level and every five levels thereafter (10th, 15th, and 20th level), the bonus against corrupted creatures increases by +2. [b]Code of Conduct:[/b] An Avenger must be of Lawful Neutral alignment and becomes a Wrathbringer instead should she ever slide to evil or slay those who do not deserve it. Additionally, an Avenger's code requires that she respect nature in general and the wildlife of Arris in particular, show mercy to the innocent and none to the guilty, destroy corruption wherever she may find it, and always submit to the judgment she deserves. [b]Divine Grace (Su):[/b] At 2nd level, an avenger gains a bonus equal to her Charisma bonus (if any) on all saving throws. [b]Fast Movement (Ex):[/b] An Avenger's land speed is faster than the norm for his race by +10 feet. This benefit applies only when he is not carrying a heavy load. Apply this bonus before modifying the avenger’s speed because of any load carried or armor worn. [B]Judgment Aura:[/B] A 3rd-level Avenger is immune to fear and exudes an aura that unnerves the corrupted, causing them to suffer a -4 morale penalty to saving throws against fear while within 10 feet of the Avenger. [B]Nemesis's Caress:[/B] Nemesis, the vengeful aspect of Arris venerated by the Avengers, is a harsh mistress. Her harsh mental caress causes the Avenger to harden as well, becoming immune to Charm and Emotion spells, except those that cause anger. [b]Endurance:[/b] An Avenger gains Endurance as a bonus feat. [u][b]Equipment:[/b][/u] Mojiin Greenweave Breastplate (+5, +4, -1, 20% [15% Eco], 15lbs, 2450gp). [b]Money:[/b] 550gp [u][b]Appearance:[/b][/u] Mhrazhar's tall and looming form is covered in a dark full bodied, hooded green robe edged with a steely grey that obscures his face and most of his armor. Dark blue-lavender scales with sparse crimson highlights bring out his perceptive steely grey-green eyes. Small ridged horns sweep back from above his eyes over the top and side of his head. Small spikes start from the middle of his his head and work their way down his back to taper at the end of his tail. He scrutinizes everyone he meets with the eyes of a judge and is always looking for deception and corruption. Mhrazhar carries himself with the air of a predator poised and ready to strike. Even when standing still he seems like a serpent coiled and ready. [u][b]Personality:[/b][/u] Retribution is all that matters. Retribution for the crimes that have been committed against Arris and its once gorgeous floura and fauna. Retribution is the only thing that will sate his anger for what the Dragon Lords have done to his world and to his life. Retribution, Justice - it is all the same in the cycle of life. Nature can be cruel and kind at the same time. Tempered in an uncaring malice, yet seething with comtempt in its gentleness. A raging tempest of silence and serenity. I am the wrath, the vengance, and the justice of a dying world and its people. I am its judgement and my judgement is final. [u][b]Background:[/b][/u] I was there on the day that the truth about the Valsian Dragon Lords was revealed to me. One of the few remaining small forests was home to my family and village. At day break the Dragon Lords descended upon our people lead by a Praetorian watcher of somesort. She seemed to direct the 20 odd Dragon Lords over the course of several minutes in their castings draining the very life of every creature and plant was drained out of all that lived in our forest home. Life as I knew it ended then. After all was done the Dragon Lords left and the Praetorian watched the aftermath of the defiling with a smug and righteous satisfaction. I stood there in abject horror at what had befallen and that any creature could find joy or satisfaction at the destruction. My uncle arrived as the Praetorian left and we stood there for several minutes more as the realization that life as we knew ended. My uncle was an Avenger and so he trained me in his foot steps and has treated me like a son from that day. We have worked together to hunt down this female praetorian but last year I lost him as we became closer to her. We trailed her to the Eldiz on the planet Kanath and her minions cut him down, then disappeared leaving me untouched. My search continues and I shall not rest until retribution is had. [b]Related Posts:[/b] [B]Mojiin Words [/B] Taij - Corrupted Vhrys - Rainbow Lliral - Firefly Dryhlst - dragon that has been denied Arris' embraced Graazh (Graazhn) - Corrupted business, situation, or dealings that affects the subject directly, plural form (us) [B]Custom Feat - NEMESIS INQUISITOR [Divine, Mojiin][/B] [sblock][B]NEMESIS INQUISITOR [Divine, Mojiin][/B] [I]The wind blew through his long cloak and against his scaley back in the cold and misty night.His bipedal draconic form was hunched over and watching intently from a tall rocky outcropping a distance away.The cloudless sky allowed the moon to shine its pale luminescence on everything, allowing the gods above to watch their forested theater and the show that was about to begin. The only sound to be heard was the brief whipping of the wind as it was just trying to let you know that it was still there. There was a quiet tension in the air like everything knew that something was about to happen and was waiting. Like Arris herself was waiting for something and wanted to see it firsthand, and everything was clearing the way so she could watch. His watchful eyes never leaving the Valsian for even a moment as she sat tranquily in the middle of the forest clearing seeming to be meditating. The moon light that delicately shone on the Valsian gave her an almost ephermeral quality - a seeming supernatural and divine serenity - sublime and heavenly. Kaelus knew better. All of the children of Arris knew better and none of them had any doubt that her death would be one of the greatest justices to have passed and this drove Kaelus through all of these years of the hunt. He had found her. He had found her trail and was not going to let go. Only death would keep Kaelus from bringing justice to her. Only death! While the Valsian made no overt actions to indicate that she knew the Mojiin was there or had been following her. He had no doubt that she knew. Krvara always knew. In her long life as a Dragon Lord(ess) she has been hunted many times and has slain many Avengers and Preservers that have come to pass Nemesis' judgement. At the moment that they would strike, her vile enchantments would strike them down and every innocent creature nearby. It is said that her wrath is equal to the wrath that Nemesis himself would unleash unpon the corrupted if he was manifest. A primal, raw and unbridaled destructive rage. Kaelus wondered why things are different now. In the past Krvara would have cast her magics to destroy him at the very moment she detected him and everything within 40 or 50 feet. During the last week he has followed here she has done nothing towards him. She came here several days ago and has just sat. Once he has come close enough to detect a faint aura of Corruption on her, but that seemed horribly out of place as she is one of the most evil and vile creatures to walk Arris, and yet Arris's judgement is faint. "How could this be? With all of the destruction and death that she has wrought, how could our beloved Arris be so kind to such a wrathful and vile creature?" Kaelus has watched Krvara carefully, he notices that all that is left is a lingering aura of corruption. He jumps down from his perch and approaches her sitting and meditating form. His draconic form towers over her sitting form. His barely-there shadow covering her fully in the early morning light as the sun starts to peak onver the horizon. Now much time has passed. He lost count of the hours that he has watched her. Watched her and waited. He stood before her and spoke "I do not know what you are doing Valsian, but I am here to pass Nemesis' Judgement on you, Krvara, for your crimes against Arris. Nemesis has... " The Valsian calmly interrupted his speech "Kaelus, you have been following me for quite some time. Do you wonder why you are still alive, when I could easily snuff out your life and very existance with that magics that are at my beck and call? You are an Inquisitor are you not? Justice matters? I have changed my ways. I can only spend the rest of my life trying to atone for all of the horrible things that I have done. Pass your Inquisition on me and you will know the truth." Kaelus paused for a moment and closed the few feet that was between them and was standing right next to her. She never moved or tensed a muscle. "I am at your mercy Inquisitor. Pass your judgement." He noticed Krvara's fading aura and with one hand forcefully enbraced the side of her head. The moment was flooded with sights of the withered trees and rotting plants, casting of inviolate spells for the sheer pleasure of watching the destruction it caused, and the killing of the innocent. The screams of children and the very trees and plants and the cry of Arris in every single moment. The smells of rotted and magott riddled bodies and rotting plants. In all moments the arrogant and satisfied face of Krvara was present and relishing the carnage. Then came a moment towards the end where her daughter was where she should not be, at the sight of one of her random destructions. A Mojiin Preserver and Avenger pulled the child out moments after the her spells were cast and she got to witness the disfugurement and horrifed scream of her daughter. The Mojiin were able to help her to mostly recover from the Corrupted spells but not fully. Following that Krvara started to change... and then the vision abruptly ended. Kaelus looked again and there was no aura. Nothing. Not a trace of corruption on her. How could this be? How could she shed off such judgement of her vile ways? How could Arris turn her eyes from the Valsian's sacrilege? A tear rolled down Kaelus' face and said "For your crimes against Arris I find you guilty.." and then Kaelus' claw slashed the Valsian's throat and her inert form fell to the ground to return to Arris' embrace. A crimson pool formed as moments pass. So starts the vengeful reign of Hatesower Kaelus Firebrand...[/I] [b]Description[/b] You are greatly intune with Nemesis' judgment and will. You can detect Corruption more finely than your less sensitive bretheren. [b]Prerequisites:[/b] Mojiin, Smite Corrupted, Detect Corrupted [b]Benefit:[/b] [u]Aura Delineation:[/u] You are able to more finely analyze auras seen via Detect Corruption. You are able to tell the classification of 'Corruption' as a 4rth round ability for Detect Corruption. Example: You can delineate between, undead, clerics, outsiders, evil, Shadowtainted, Tainted, or other methods that may classify something as Corrupted. [u]Touch of the Inquisitor:[/u] You may expend one of your Smite Corruption attempts to use Touch of the Inquisitor. If you activate Touch of the Inquisitor and are able to touch a Corrupted entity for one full uninterrupted round you may determine their Corrupted stream. If a Dragon Lord has recently reduced their Taint score to 0 and they only have a lingering aura present every step of their fall to corruption will flash before you and reveal their true motives so that final judgement may be known. (As well as everything that may effect that judgement) [b]Normal:[/b] You may only tell strength of Aura and not delineate method of corruption. [/sblock] [url=http://www.enworld.org/showpost.php?p=2204968&postcount=19]Avenger[/url] [u]Mojiin Info[/u] [url=http://www.enworld.org/showpost.php?p=2206079&postcount=294]Mojiin History[/url] [url=http://www.enworld.org/showpost.php?p=2192749&postcount=118]Racial Description[/url] [url=http://www.enworld.org/showpost.php?p=2195862&postcount=94]Racial Clarification[/url] [url=http://www.enworld.org/showpost.php?p=2197024&postcount=186]Height/Weight[/url] [url=http://www.enworld.org/showpost.php?p=2198631&postcount=206]Age[/url] [url=http://www.enworld.org/showpost.php?p=2209096&postcount=368]Clothing[/url] [url=http://www.enworld.org/showpost.php?p=2209200&postcount=369]Gender and Pronouns[/url] [url=http://www.enworld.org/showpost.php?p=2962786&postcount=29]View on non-Arris native Dragons[/url] [/sblock] [/QUOTE]
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