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Detonating the Coaltongue's powder magazines?
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<blockquote data-quote="Ambrus" data-source="post: 8385802" data-attributes="member: 17691"><p>So, last session playing through the initial adventure, my players got the jump on the engine room engineers early, knocked them both out and snatched Sokana's elemental gem before she fled. The engine room is all but secure. Now there's only Sokana and Ilton at large in the lower decks and they need to come up with a backup plan, quick.</p><p></p><p>Ilton's already pilfered the fire wards in the powder magazine. The adventure states: "Even if all the wards are removed, the design of the magazine prevents an explosion in one room from setting off </p><p>a chain reaction in other rooms. The only way to detonate all the casks and cause a catastrophic explosion to destroy the ship is to damage them all simultaneously." Looking at the ships' maps, the "design" seems to be metal bulkheads separating the rooms and their contents. It seems that, with the magazine's hatches open, Sokana could simply stand far back on the grating and simultaneously target casks in each room with the three rays of her <em>scorching ray</em> spell. Alternatively, she could use the rust monster whip she carries to create holes (each of its five attacks can destroy up to 1 cubic foot of metal) in the metal bulkheads separating the magazine's rooms so that a blast in one area could spill over into adjoining rooms for an explosive chain reaction.</p><p></p><p>My question is, assuming Sokana is ready to attempt a suicidal strike, is there some reason either of these approaches couldn't detonate the entire ship's magazine and, if successful, what might be the result of the explosion?</p></blockquote><p></p>
[QUOTE="Ambrus, post: 8385802, member: 17691"] So, last session playing through the initial adventure, my players got the jump on the engine room engineers early, knocked them both out and snatched Sokana's elemental gem before she fled. The engine room is all but secure. Now there's only Sokana and Ilton at large in the lower decks and they need to come up with a backup plan, quick. Ilton's already pilfered the fire wards in the powder magazine. The adventure states: "Even if all the wards are removed, the design of the magazine prevents an explosion in one room from setting off a chain reaction in other rooms. The only way to detonate all the casks and cause a catastrophic explosion to destroy the ship is to damage them all simultaneously." Looking at the ships' maps, the "design" seems to be metal bulkheads separating the rooms and their contents. It seems that, with the magazine's hatches open, Sokana could simply stand far back on the grating and simultaneously target casks in each room with the three rays of her [I]scorching ray[/I] spell. Alternatively, she could use the rust monster whip she carries to create holes (each of its five attacks can destroy up to 1 cubic foot of metal) in the metal bulkheads separating the magazine's rooms so that a blast in one area could spill over into adjoining rooms for an explosive chain reaction. My question is, assuming Sokana is ready to attempt a suicidal strike, is there some reason either of these approaches couldn't detonate the entire ship's magazine and, if successful, what might be the result of the explosion? [/QUOTE]
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Detonating the Coaltongue's powder magazines?
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