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Dexterity too good?
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<blockquote data-quote="Neonchameleon" data-source="post: 9043143" data-attributes="member: 87792"><p>When I run encumbrance I run "anti-hammerspace" where it's bulk (and with it location) that's tracked not exact numbers.</p><p></p><p>The one thing I do to downplay Dex is add some non-Dex dependent light and medium armours to the game (heavy robes at AC 11 but trippy, reinforced leather at AC 13 light but no Dex, a Coat of Plates as cheap medium AC 15 (with disadvantage on stealth), Lamellar at AC 15 on Stealth with no disadvantage and a Brigandine over a chain hauberk at AC 16 with disadvantage.</p><p></p><p>The Dex 14 characters will always have higher AC than these offer and it doesn't nerf rangers, rogues, or monks - but it makes Dex 8 viable for people not in heavy armour. I don't mind the high Dex classes/builds; I do mind the preponderance of Dex 14-16 among everyone else.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9043143, member: 87792"] When I run encumbrance I run "anti-hammerspace" where it's bulk (and with it location) that's tracked not exact numbers. The one thing I do to downplay Dex is add some non-Dex dependent light and medium armours to the game (heavy robes at AC 11 but trippy, reinforced leather at AC 13 light but no Dex, a Coat of Plates as cheap medium AC 15 (with disadvantage on stealth), Lamellar at AC 15 on Stealth with no disadvantage and a Brigandine over a chain hauberk at AC 16 with disadvantage. The Dex 14 characters will always have higher AC than these offer and it doesn't nerf rangers, rogues, or monks - but it makes Dex 8 viable for people not in heavy armour. I don't mind the high Dex classes/builds; I do mind the preponderance of Dex 14-16 among everyone else. [/QUOTE]
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Dexterity too good?
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