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di Senzio's Tournement: Arena - Backstage [El Jefe judging]
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<blockquote data-quote="Velmont" data-source="post: 3437399" data-attributes="member: 13739"><p>-=-=-= Day 6 =-=-=-</p><p></p><p>Quozen is the first to arrive at the Arena. As he arrives, he sees the people who want to enter the Arena. Many people are waiting. It seems a bit less populated then the last days, but the mysteries behind the Maze seems to have less raise the interest than the duels. Before going into the backstage, he climb up the stairs and see the arena's field covered with a deep fog. He can see nothing, except at some moment, the top of a wall. He turns around and make his way throught teh crowd that is entering the tribune and turn to the corridor that lead to the backstage. As the last time, he pass in front of small room where the contestant of the craft contest are putting the final touch to there creation. Beautifull outfit decorated with silver and golden threads, ceremonial sword, jeweled dagger, small statuettes. The judges of that contest will have hard time to give a winner between all these items that could all be found in the hands of a guildmaster. He enter the backstage and see the contestant are starting to gather.</p><p></p><p>Semabin, Deos and Octavio all arrive a moment later, all coming together, talking about the contest of the day before, and the combats that await them the day after. They see Reynold that is talking to Warren. He seems to fix the last things for the contest of the day. Everyone wait a moment as other contestants continue to arrive. At one moment, Reynold walk up to his pedestal and asks for silence.</p><p></p><p><span style="color: Lime">"Welcome to di Senzio's Tournement. I see some new faces, and other that I have seen trying there skills and luck in other contest. I'm happy to see how popular this tournement have been up to now. We have seen many of the classical contest you can see in other cities. But today, the contest of the Maze have been designed by Rinaldo di Senzio himself. He have thought of a way to challenge the wits of everyone and it is what you'll need the most."</span></p><p></p><p>Reynold makes a sign to Warren who bring him a scroll. </p><p></p><p><span style="color: Lime">"On the other side of these door await you a simple maze. Nothing where you lose yourself for days wandering in it. The maze is composed of five rooms. You'll have to cross these five rooms in order. As you enter a room, you,ll might find many exit. You'll have to make a choice of which one you'll take. If there is only one, you can try to take it to the next room. If there is none... just find one, there is always at least one. Some clues might be in the room to help you make you choice and reach the next room more quickly. The goal, it is to be the faster to cross the five rooms.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">You can carry what item you want, use any magic you want. For the items, you can pick the one you want behind me. The only limitation is you need to pass throught one of the exit. You cannot pass over the walls to reach the next room as no rooms have roof. Judge and publics want to see you.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">You will enter once at a time. The others will have to wait here so they cannot know what is happening.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Any questions?"</span></p><p></p><p>After his speach, you see all there is most common items behind him, laying on a table.</p><p></p><p>[SBLOCK=OOC]You can bring any common non-magical, non-alchemical and non-masterwork items, weapons and armors as you please. They are all available.</p><p></p><p>How we will work: even if everyone go one at a time, we will do it all at once. All text will need to be SBLOCKED as soon as you enter the maze. I'll trust the player at not reading the others SBLOCK. You'll have to declare what you'll do on a round basis (you might want to declare more than a round at a time if you want) and it will be that way we will calculate the time.</p><p></p><p>If you think you are stuck and can't find anything, you can ask for a clue. That is your character who is thinking and looking at his surroudning. Doing so, you'll lose 1d4+4-(Int or Wis modifier) rounds. The stat that modify depend on the nature of the clue.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 3437399, member: 13739"] -=-=-= Day 6 =-=-=- Quozen is the first to arrive at the Arena. As he arrives, he sees the people who want to enter the Arena. Many people are waiting. It seems a bit less populated then the last days, but the mysteries behind the Maze seems to have less raise the interest than the duels. Before going into the backstage, he climb up the stairs and see the arena's field covered with a deep fog. He can see nothing, except at some moment, the top of a wall. He turns around and make his way throught teh crowd that is entering the tribune and turn to the corridor that lead to the backstage. As the last time, he pass in front of small room where the contestant of the craft contest are putting the final touch to there creation. Beautifull outfit decorated with silver and golden threads, ceremonial sword, jeweled dagger, small statuettes. The judges of that contest will have hard time to give a winner between all these items that could all be found in the hands of a guildmaster. He enter the backstage and see the contestant are starting to gather. Semabin, Deos and Octavio all arrive a moment later, all coming together, talking about the contest of the day before, and the combats that await them the day after. They see Reynold that is talking to Warren. He seems to fix the last things for the contest of the day. Everyone wait a moment as other contestants continue to arrive. At one moment, Reynold walk up to his pedestal and asks for silence. [COLOR=Lime]"Welcome to di Senzio's Tournement. I see some new faces, and other that I have seen trying there skills and luck in other contest. I'm happy to see how popular this tournement have been up to now. We have seen many of the classical contest you can see in other cities. But today, the contest of the Maze have been designed by Rinaldo di Senzio himself. He have thought of a way to challenge the wits of everyone and it is what you'll need the most."[/COLOR] Reynold makes a sign to Warren who bring him a scroll. [COLOR=Lime]"On the other side of these door await you a simple maze. Nothing where you lose yourself for days wandering in it. The maze is composed of five rooms. You'll have to cross these five rooms in order. As you enter a room, you,ll might find many exit. You'll have to make a choice of which one you'll take. If there is only one, you can try to take it to the next room. If there is none... just find one, there is always at least one. Some clues might be in the room to help you make you choice and reach the next room more quickly. The goal, it is to be the faster to cross the five rooms. You can carry what item you want, use any magic you want. For the items, you can pick the one you want behind me. The only limitation is you need to pass throught one of the exit. You cannot pass over the walls to reach the next room as no rooms have roof. Judge and publics want to see you. You will enter once at a time. The others will have to wait here so they cannot know what is happening. Any questions?"[/COLOR] After his speach, you see all there is most common items behind him, laying on a table. [SBLOCK=OOC]You can bring any common non-magical, non-alchemical and non-masterwork items, weapons and armors as you please. They are all available. How we will work: even if everyone go one at a time, we will do it all at once. All text will need to be SBLOCKED as soon as you enter the maze. I'll trust the player at not reading the others SBLOCK. You'll have to declare what you'll do on a round basis (you might want to declare more than a round at a time if you want) and it will be that way we will calculate the time. If you think you are stuck and can't find anything, you can ask for a clue. That is your character who is thinking and looking at his surroudning. Doing so, you'll lose 1d4+4-(Int or Wis modifier) rounds. The stat that modify depend on the nature of the clue.[/SBLOCK] [/QUOTE]
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di Senzio's Tournement: Arena - Backstage [El Jefe judging]
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