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DiasExMachina 4ED Update
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<blockquote data-quote="Dias Ex Machina" data-source="post: 4464712" data-attributes="member: 58907"><p><em>"Do you accept electrum?"</em></p><p><em>"We accept silver, copper, gold, and huge bags of sh#$, but no sir, not electrum."</em></p><p></p><p>Blatant clichés aside, I am here to talk money, specifically the point of currency. Now, we're not going to remove the gold piece or the copper or the famous platinum. A stamped piece of currency worth its weight in the mineral it is made from is actually a realistic approach. So in that regard, things don't change. We do have names for various coins just for giggles and fluff.</p><p><strong> Copper/Brass/Bronze Coins (=1 CP)</strong></p><p>Abidan / Limshau / Gimfen Penny</p><p>Baruch Malkut Copper</p><p>Kannos Kuedo </p><p>Narros Copper Tooth</p><p>Orchis Casten</p><p>Torquill Pence</p><p></p><p> <strong>Silver Coins (=1SP)</strong></p><p>Abidan Dagot</p><p>Kannos Kroenan</p><p>Baruch Malkut Silver</p><p>Gimfen Pebble</p><p>Limshau Carmot</p><p>Orchis Noman</p><p>Narros Silver Finger</p><p>Torquill Tence</p><p></p><p> <strong>Gold Coins (=1GP)</strong></p><p>Abidan Sovereign</p><p>Kannos Kannon </p><p>Baruch Malkut Dollar</p><p>Gimfen Gold Stone</p><p>Limshau Chryso</p><p>Narros Golden Foot</p><p>Torquill Pound</p><p></p><p>We did have an issue with techan currency and we added rules dealing with that. </p><p></p><p>It would be great to think that one could pass into the walls of a city of industry with a bag of gold and buy a laser gun. Alas, it is not that simple. Not only do bastions not accept gold, but they also do not accept tender from other bastions. Because of bastions' desperate need for resources, currency is printed on the cheapest of materials. They all commonly feature a half-plastic/half paper medium impossible to copy with more than 300 counterfeit measures including holographic imagery and computer encoding. Each has special imprinting from its home Bastion. For the sake of clarity, these moneys are given the term Universal Credits, for they represent the legal tender of all bastion currency.</p><p></p><p> <strong>Various Bastion Currencies: </strong> Angel Dollar, Mann Credit, Sierra Madre Bar, Selkirk Pound, York Dollar.</p><p></p><p>Although you cannot trade one bastion currency for another bastion currency, they are all considered equal in value in regards to echan currency. You may not convert UC to echan currency but you can convert echan currency to UC. This is because echan currency is worth the value of its mineral and since they are usable materials, bastions are always in the need for them. </p><p></p><p><strong>The Unfortunate Side Effect of Treasure:</strong> Alas, unlike echans, techan characters will seldom (if ever) find their technology in the lair of a dragon or any other creature for that matter. This means techans must return to a bastion to re-arm and upgrade their technology. Nothing they find in field will applicable to them. If they gain a level in a dungeon, they won’t conveniently find a higher level weapon after they slay the next big monster. In long, protracted adventures, this may create problems. Vehicles are a wise base of operations as they may hold many times over the ammunition capacity a single techan character. This may solve the unfortunate issue of ammunition but not about the eventually need to upgrade technology and the lack of being able to apply found treasure immediately in the field. Alas, the echan wilderness is not called a wasteland by the techans for nothing. The DM has options to offset this. In the end, very little is more satisfying than returning to a bastion with your holds overflowing with gold. </p><p></p><p><strong>Note:</strong> One final word. Just a shout out to Scott Rouse for his efforts with the GSL. Amazingly enough, we at DiasEx found the confines of the GSL a catalyst for a more original setting and hope he understands there are many of the silent masses thanking him for his work on the revision--an appeasement Wizards was under no obligation to offer.</p></blockquote><p></p>
[QUOTE="Dias Ex Machina, post: 4464712, member: 58907"] [I]"Do you accept electrum?" "We accept silver, copper, gold, and huge bags of sh#$, but no sir, not electrum."[/I] Blatant clichés aside, I am here to talk money, specifically the point of currency. Now, we're not going to remove the gold piece or the copper or the famous platinum. A stamped piece of currency worth its weight in the mineral it is made from is actually a realistic approach. So in that regard, things don't change. We do have names for various coins just for giggles and fluff. [B] Copper/Brass/Bronze Coins (=1 CP)[/B] Abidan / Limshau / Gimfen Penny Baruch Malkut Copper Kannos Kuedo Narros Copper Tooth Orchis Casten Torquill Pence [B]Silver Coins (=1SP)[/B] Abidan Dagot Kannos Kroenan Baruch Malkut Silver Gimfen Pebble Limshau Carmot Orchis Noman Narros Silver Finger Torquill Tence [B]Gold Coins (=1GP)[/B] Abidan Sovereign Kannos Kannon Baruch Malkut Dollar Gimfen Gold Stone Limshau Chryso Narros Golden Foot Torquill Pound We did have an issue with techan currency and we added rules dealing with that. It would be great to think that one could pass into the walls of a city of industry with a bag of gold and buy a laser gun. Alas, it is not that simple. Not only do bastions not accept gold, but they also do not accept tender from other bastions. Because of bastions' desperate need for resources, currency is printed on the cheapest of materials. They all commonly feature a half-plastic/half paper medium impossible to copy with more than 300 counterfeit measures including holographic imagery and computer encoding. Each has special imprinting from its home Bastion. For the sake of clarity, these moneys are given the term Universal Credits, for they represent the legal tender of all bastion currency. [B]Various Bastion Currencies: [/B] Angel Dollar, Mann Credit, Sierra Madre Bar, Selkirk Pound, York Dollar. Although you cannot trade one bastion currency for another bastion currency, they are all considered equal in value in regards to echan currency. You may not convert UC to echan currency but you can convert echan currency to UC. This is because echan currency is worth the value of its mineral and since they are usable materials, bastions are always in the need for them. [B]The Unfortunate Side Effect of Treasure:[/B] Alas, unlike echans, techan characters will seldom (if ever) find their technology in the lair of a dragon or any other creature for that matter. This means techans must return to a bastion to re-arm and upgrade their technology. Nothing they find in field will applicable to them. If they gain a level in a dungeon, they won’t conveniently find a higher level weapon after they slay the next big monster. In long, protracted adventures, this may create problems. Vehicles are a wise base of operations as they may hold many times over the ammunition capacity a single techan character. This may solve the unfortunate issue of ammunition but not about the eventually need to upgrade technology and the lack of being able to apply found treasure immediately in the field. Alas, the echan wilderness is not called a wasteland by the techans for nothing. The DM has options to offset this. In the end, very little is more satisfying than returning to a bastion with your holds overflowing with gold. [B]Note:[/B] One final word. Just a shout out to Scott Rouse for his efforts with the GSL. Amazingly enough, we at DiasEx found the confines of the GSL a catalyst for a more original setting and hope he understands there are many of the silent masses thanking him for his work on the revision--an appeasement Wizards was under no obligation to offer. [/QUOTE]
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