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Did I discover the Left Wing and Right Wing of D&D gaming styles?
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<blockquote data-quote="maddman75" data-source="post: 1984559" data-attributes="member: 2673"><p>Well, I guess I would be a traditionalist. What makes it more fun?</p><p></p><p>I guess fun for me is at least partially dependant on the verisimilitude of the setting and background. If the players have a clear idea about their character's culture and background they can more easily slip into those roles.</p><p></p><p>I also find that a campaign is made as distinct by what you take out as what you put in. One campaign for instance had the PCs as part of a civilized fuedal society. They practiced monotheism and were very intolerant. I banned barbarians and druids from play, as they were inappropriate. The characters did eventually meet the barbarian tribes and their druidic leaders, and even managed to befriend them. The barbarians and druids were most definately *foreign*. Their way of looking at the world was utterly different. If there were druids or barbarians in the party this would have been lost.</p><p></p><p>Some may argue that players should be able to play whatever they want. I agree, to an extent. I don't just declare what a given game will be and what kind of characters are appropriate. I have ideas for a campagin and talk to my players about it, see if they are interested in it. Its a collaborative effort, and everyone gets to put their two coppers in.</p></blockquote><p></p>
[QUOTE="maddman75, post: 1984559, member: 2673"] Well, I guess I would be a traditionalist. What makes it more fun? I guess fun for me is at least partially dependant on the verisimilitude of the setting and background. If the players have a clear idea about their character's culture and background they can more easily slip into those roles. I also find that a campaign is made as distinct by what you take out as what you put in. One campaign for instance had the PCs as part of a civilized fuedal society. They practiced monotheism and were very intolerant. I banned barbarians and druids from play, as they were inappropriate. The characters did eventually meet the barbarian tribes and their druidic leaders, and even managed to befriend them. The barbarians and druids were most definately *foreign*. Their way of looking at the world was utterly different. If there were druids or barbarians in the party this would have been lost. Some may argue that players should be able to play whatever they want. I agree, to an extent. I don't just declare what a given game will be and what kind of characters are appropriate. I have ideas for a campagin and talk to my players about it, see if they are interested in it. Its a collaborative effort, and everyone gets to put their two coppers in. [/QUOTE]
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Did I discover the Left Wing and Right Wing of D&D gaming styles?
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