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General Tabletop Discussion
*TTRPGs General
Did magic-users use weapons more often in older editions?
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<blockquote data-quote="Chainsaw" data-source="post: 5306161" data-attributes="member: 70196"><p>In 12 sessions of OD&D (S&W), I think our resident magic-user might have actually entered the front rank of combat to take a melee swing only a few times, if that (I can't recall any). He's so weak and has such crappy armor that it's a ludacrisp proposition given his attack ability. He has probably thrown a flaming oil whenever possible, but even that is not terribly effective given his attack strength. He usually tries to avoid getting hit without positioning himself out of spellcasting range/position. </p><p> </p><p>Having said that, his sleep and phantasmal force spells have saved our asses at least once a session. He knows he's valuable and doesn't really fret over not rolling a d20 every round. If the player had wanted that, he'd have played a fighting-man, I think.</p><p> </p><p>Edit: I should also add that we get XP for recovering gold, not just for killing - so if we're trying to figure out a trap or solve a puzzle, where there's likely treasure as a reward, the magic-user participates as much as anyone else and isn't at any disadvantage.</p></blockquote><p></p>
[QUOTE="Chainsaw, post: 5306161, member: 70196"] In 12 sessions of OD&D (S&W), I think our resident magic-user might have actually entered the front rank of combat to take a melee swing only a few times, if that (I can't recall any). He's so weak and has such crappy armor that it's a ludacrisp proposition given his attack ability. He has probably thrown a flaming oil whenever possible, but even that is not terribly effective given his attack strength. He usually tries to avoid getting hit without positioning himself out of spellcasting range/position. Having said that, his sleep and phantasmal force spells have saved our asses at least once a session. He knows he's valuable and doesn't really fret over not rolling a d20 every round. If the player had wanted that, he'd have played a fighting-man, I think. Edit: I should also add that we get XP for recovering gold, not just for killing - so if we're trying to figure out a trap or solve a puzzle, where there's likely treasure as a reward, the magic-user participates as much as anyone else and isn't at any disadvantage. [/QUOTE]
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Did magic-users use weapons more often in older editions?
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