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<blockquote data-quote="Bront" data-source="post: 2445087" data-attributes="member: 19696"><p>[CODE][B]Name:[/B] Vasha Springborne</p><p>[B]Class:[/B] Ecomancer</p><p>[B]Race:[/B] Nymph: Naiad</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] NG</p><p>[B]Deity:[/B] </p><p></p><p>[B]Str:[/B] 5 -3 (9) [B]Level:[/B] 4 [B]XP:[/B] 8000/1000</p><p>[B]Dex:[/B] 15 +2 (13) [B]BAB:[/B] +2 [B]HP:[/B] 20/20 (4d6+4)</p><p>[B]Con:[/B] 13 +1 (13) [B]Grapple:[/B] -1 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 20 +5 (17) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 18 +4 (16) [B]Init:[/B] +2 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 18 +4 (14) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +0 +2 +0 +0 +0 15</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 13</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 1 +1 +1 +2</p><p>[B]Ref:[/B] 1 +2 +1 +3</p><p>[B]Will:[/B] 4 +4 +1 +6</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Quarterstaff -1 1d6-3 20x2</p><p>Dagger (10') -1(+4) 1d4-3 19-20x2</p><p>Ranged Spell Attack +4 - 20X2</p><p>Touch Spell Attack -1 - 20x2</p><p></p><p>[B]Languages:[/B] Vaerysh, Seelie, Valsian, Mojiin, Eldish</p><p></p><p>[B]Abilities:[/B] </p><p>Nature Sense</p><p>Woodland Stride</p><p>Nature's Bounty</p><p>Resist Nature's Lure</p><p>Atunement to the Jhyram Arris</p><p>-With Vasha's atunement to he Jhyram Arris, she has gained at least one unique ability, if not more.</p><p>--Water she creates is natural spring water, good for symbiosis, as well as quite fresh and plesant tasting.</p><p>--Potentialy other powers.</p><p></p><p>Spellcasting:</p><p>Spell Points: 30</p><p>Prepaired: 9/8/5</p><p></p><p>Known</p><p>Divine: All Druid</p><p>Arcane:</p><p>0: All</p><p></p><p>1st:</p><p>Reduce Person</p><p>Magic Missile</p><p>Shield</p><p>Comprehend Languages</p><p>Hypnotism</p><p>Charm Person</p><p>Ray of Enfeeblement</p><p>Feather Fall</p><p>Color Spray</p><p>Floating Disk</p><p>Silent Image</p><p>Vasha's Mystic Massage</p><p></p><p>2nd:</p><p>Scorching Ray</p><p>Web</p><p>Glitterdust</p><p>Hideous Laughter</p><p>Minor Image</p><p></p><p>[B]Feats:[/B]</p><p>1 Augment Summoning</p><p>E1 Spell Focus: Conjuration</p><p>3 Extend Spell</p><p>4 +1 Int</p><p></p><p>[B]Skill Points:[/B] 57 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Concentration 6 +1 +7</p><p>Diplomacy 6 +4 +10</p><p>Handle Animal 5 +4 +9</p><p>Heal 6 +4 +10</p><p>Kn: Arcane 5 +5 +9</p><p>Kn: Geography 5 +5 +9</p><p>Kn: History 1 +5 +6</p><p>Kn: Nature 5 +5 +4 +13</p><p>Kn: Nobility 1 +5 +6</p><p>Kn: The Spheres 1 +5 +6</p><p>Listen 2 +4 +6</p><p>Spellcraft 6 +5 +2 +13(15)</p><p>Spot 2 +4 +6</p><p>Survival 6 +4 +2 +12</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Quarterstaff 0 2</p><p>Dagger 2 1</p><p>Shimmersilk Dress 1000 2</p><p>[URL=http://www.d20srd.org/srd/magicItems/wondrousItems.htm#bagofTricks]Tan Bag of Tricks[/URL] 4725 </p><p>Cloak of Resistance +1 750 1</p><p>Ring of Protection +1 2000</p><p></p><p>Handy Haversack 1500 2</p><p>-5 Food Stuffs 5 2.5</p><p>-5 Waterskins (Spring) 5 20</p><p>-50' Silk Rope 10 5</p><p>-Sunrod 2 1</p><p>-Flint & Steel 1 </p><p>-Wand of Cure Light 750</p><p>[B]Total Weight:[/B]8lb </p><p>[B]Money:[/B] 500 Eldish Credits, 500 Rowaini Gold Crowns, 500 Lyradar Gold Coins</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 16 33 50 50 250</p><p></p><p>[B]Age:[/B] 24 (Looks barely 18)</p><p>[B]Height:[/B] 5'1"</p><p>[B]Weight:[/B] 92lb</p><p>[B]Eyes:[/B] Vibrant Blue</p><p>[B]Hair:[/B] Golden Blonde</p><p>[B]Skin:[/B] Light Beige[/CODE]</p><p>Spell Points: 20</p><p>Spell Poinst Used:</p><p>Prepaired: 9/8/5</p><p>Level DC Arc/Div</p><p></p><p>0: DC 14/15</p><p>Detect Magic</p><p>Cure Minor Wounds</p><p>Create Water</p><p>Prestigitation</p><p>Mending</p><p>Ray of Frost</p><p>Light</p><p>Mage Hand</p><p>Resistance</p><p></p><p>1st: DC 15/16</p><p>Calm Animals</p><p>Cure Light Wounds</p><p>Speak with Animals</p><p>Charm Person</p><p>Magic Missile</p><p>Ray of Enfeblement</p><p>Silent Image</p><p>Vasha's Mystic Massage</p><p></p><p>2nd: DC 16/17</p><p>Barkskin</p><p>Summon Natures Ally II</p><p>Hidious Laughter</p><p>Minor Image</p><p>Scorching Ray</p><p></p><p>[imager]http://www.enworld.org/attachment.php?attachmentid=23606&stc=1[/imager]<strong>Appearance:</strong> Vasha looks like a voluptuous young girl, barely 18, with long flowing blonde hair and eyes of a vibrant blue. Her pale skill glistens as water droplets glisten off it. Her vibrant blue shimmer-silk hugs her curvatious body tightly and matches her eyes. She carries a walking staff and dagger, as well as a haversack.</p><p></p><p><strong>Background:</strong> Desperate for help in battling the Dragonlords on Arris, the Valsian Ecomancer Marrik ai’Khala sought help in Amaranthia. Knowing little of nymphs other than their bond with nature, he told those who would listen his plight, how the few oasis’s were being destroyed by the power-hungry Dragonlords. One Naiad, Ashana Springs, took pity on the poor man, and eventually agreed to return to Arris with him. For some time, the two of them defended what oasis they could, and in the process fell in love. Less than two years after Ashana gave birth to a half-nymph daughter, who they named Vasha yn’Springs to honor her nymph heritage.</p><p></p><p>Vasha was taught they ways of the Ecomancer by her father. She learned how to tap nature for mana at a young age, but she learned how to do it while not robbing it. As she got older, her father found a large puppy, and he and Vasha cared for him and raised him. Vasha named him Puddles because it loved to play in water. Vasha and her mother were close as well, with her mother telling her tales of the beauty of Amaranthia, hoping some day to share it with her daughter.</p><p></p><p>The family had managed to setup a home at one of the desert oasis’s, and as Vasha grew older, the family dealt with the Dragonlords less. Marrik thought they had been growing weary of attacking, and grew lax in his preparations as time went on. That proved costly, as a Dragonlord assassin took him down while he was away from their home. Ashana knew something was immediately wrong. She grabbed her daughter and puddles and fled. They were not even a mile away when a blast of arcane fire came down upon their home, decimating it.</p><p></p><p>Ashana took Vasha and brought her back to Amaranthia. Vasha eventually grew envious of her mother’s connection to nature as a Nymph, and asked to become a full nymph. She became a full nymph shortly afterwards, and has made her mother proud. She changed her name to Vasha Sprignborne, and only recently has she become old enough to be considered an adult. Vasha hopes to move beyond Amaranthia and perhaps some day find out why her father was killed. Vasha’s last link to her father is her dog Puddles, who has grown quite large over time.</p><p></p><p><strong>Puddles</strong></p><p>Large Dog (Riding)</p><p>Medium Animal</p><p><strong>Hit Dice:</strong> 4d8+8 (26 hp)</p><p><strong>Initiative:</strong> +3</p><p><strong>Speed:</strong> 40 ft. (8 squares)</p><p><strong>Armor Class:</strong> 19 (+3 Dex, +6 natural), touch 13, flat-footed 16</p><p><strong>Base Attack/Grapple:</strong> +3/+6</p><p><strong>Attack:</strong> Bite +7 melee (1d6+4)</p><p><strong>Full Attack:</strong> Bite +7 melee (1d6+4)</p><p><strong>Special Attack:</strong> Trip</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +6, Ref +7, Will +2</p><p><strong>Abilities:</strong> Str 16, Dex 16, Con 15, Int 2, Wis 12, Cha 6</p><p><strong>Skills:</strong> Jump +9, Listen +6, Spot +6, Swim +4, Survival +3*</p><p><strong>Feats:</strong> Alertness, Track, Weapon Focus (Bite)</p><p><strong>Combat</strong></p><p><strong>Trip (Ex):</strong> A dog that hits with a bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dog. </p><p><strong>Skills:</strong> Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent</p><p></p><p>[sblock=Researched Spells]<span style="font-size: 12px"><strong>Vasha's Mystic Massage</strong></span></p><p><em>Transmutation</em></p><p><strong>Level:</strong> Brd 1, Sor/Wiz 1</p><p><strong>Components:</strong> V, S </p><p><strong>Casting Time:</strong> 1 standard action </p><p><strong>Range:</strong> Close (25 ft. + 5 ft./2 levels) </p><p><strong>Target:</strong> Up to One creature per hand. </p><p><strong>Duration:</strong> Concentration </p><p><strong>Saving Throw:</strong> Will (Special)</p><p><strong>Spell Resistance:</strong> No </p><p>Several invisable hands, similar to Mage Hands, appear. These hands are articulate and well skilled in the art of massage and relaxation. 1 hand + 1 additional hand at every even level, max 6, can be summoned and controlled at the same time. They can be used to stroke and massage, which could cause a creature to be Dazzled if the hands choose to stroke in the right places if the target fail a Will save.[/sblock]</p><p></p><p>[sblock=Notes]</p><p>Vhazlii Griiash</p><p></p><p><a href="http://www.enworld.org/showpost.php?p=2575617&postcount=259" target="_blank">Gralas said</a> ""It is a legendary artefact...one of three...it is said that the Jharym Arris will return Arris's oceans, lakes, and rivers to her, the Crazan Arris will regrow the trees and foliage, and the Grylaz Arris will regenerate her gentle animals..."</p><p></p><p>Bertram Atredies</p><p>Lynestra</p><p>From The Lyradar Sphere</p><p></p><p></p><p>*Vasha inspects the different dresses:</p><p></p><p>The first dress is a vibrant azure, matching Vasha's eyes, long and elegant, made of a very soft silky material that brings a cool pleasure to Vasha's fingers as she strokes it.</p><p></p><p>The second dress is red and tight-fitting, with a deep, daring cleavage and strategically-exposed flesh in a variety of places.</p><p></p><p>The third is pure light and white, simple, but pretty.</p><p></p><p>The fourth is shimmery like a bejeweled ruby, sparkling and glittering with a warm light </p><p></p><p>"That last one you looked at is made of intricately-crafted Energyjewel chosen for your linked jewel type. It will protect you if you embrace it with the loving energy of Arris."</p><p></p><p>The last one is semi-transparent and tantalising, though it covers all the naughty bits well enough. The material is very light and ephemeral, feeling like it is almost not there at all.</p><p></p><p>"That one is made of Shadowstuff, so it's only partially real. As long as you know that, you'll be able to move unrestricted as if it was only 40 percent there." </p><p>[/sblock]</p><p>[sblock=Advancement]L4-> Ecomancer. <a href="http://invisiblecastle.com/find.py?id=397085" target="_blank">Vasha's L4 HP (1d6=3)</a></p><p>+1 Atribute = Int, SP 4+5=9</p><p>KN: The Spheres +1, KN: Nobility +1, Spot +1, Listen +1, Diplomacy +1, KN: History +1, Heal +1, Survival +1, Spellcraft +1</p><p>Learned: Hideous Laughter, Minor Image[/sblock]</p></blockquote><p></p>
[QUOTE="Bront, post: 2445087, member: 19696"] [CODE][B]Name:[/B] Vasha Springborne [B]Class:[/B] Ecomancer [B]Race:[/B] Nymph: Naiad [B]Size:[/B] Medium [B]Gender:[/B] Female [B]Alignment:[/B] NG [B]Deity:[/B] [B]Str:[/B] 5 -3 (9) [B]Level:[/B] 4 [B]XP:[/B] 8000/1000 [B]Dex:[/B] 15 +2 (13) [B]BAB:[/B] +2 [B]HP:[/B] 20/20 (4d6+4) [B]Con:[/B] 13 +1 (13) [B]Grapple:[/B] -1 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 20 +5 (17) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX [B]Wis:[/B] 18 +4 (16) [B]Init:[/B] +2 [B]Spell Save:[/B] +X [B]Cha:[/B] 18 +4 (14) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +0 +2 +0 +0 +0 15 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 13 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 1 +1 +1 +2 [B]Ref:[/B] 1 +2 +1 +3 [B]Will:[/B] 4 +4 +1 +6 [B]Weapon Attack Damage Critical[/B] Quarterstaff -1 1d6-3 20x2 Dagger (10') -1(+4) 1d4-3 19-20x2 Ranged Spell Attack +4 - 20X2 Touch Spell Attack -1 - 20x2 [B]Languages:[/B] Vaerysh, Seelie, Valsian, Mojiin, Eldish [B]Abilities:[/B] Nature Sense Woodland Stride Nature's Bounty Resist Nature's Lure Atunement to the Jhyram Arris -With Vasha's atunement to he Jhyram Arris, she has gained at least one unique ability, if not more. --Water she creates is natural spring water, good for symbiosis, as well as quite fresh and plesant tasting. --Potentialy other powers. Spellcasting: Spell Points: 30 Prepaired: 9/8/5 Known Divine: All Druid Arcane: 0: All 1st: Reduce Person Magic Missile Shield Comprehend Languages Hypnotism Charm Person Ray of Enfeeblement Feather Fall Color Spray Floating Disk Silent Image Vasha's Mystic Massage 2nd: Scorching Ray Web Glitterdust Hideous Laughter Minor Image [B]Feats:[/B] 1 Augment Summoning E1 Spell Focus: Conjuration 3 Extend Spell 4 +1 Int [B]Skill Points:[/B] 57 [B]Max Ranks:[/B] 7/3.5 [B]Skills Ranks Mod Misc Total[/B] Concentration 6 +1 +7 Diplomacy 6 +4 +10 Handle Animal 5 +4 +9 Heal 6 +4 +10 Kn: Arcane 5 +5 +9 Kn: Geography 5 +5 +9 Kn: History 1 +5 +6 Kn: Nature 5 +5 +4 +13 Kn: Nobility 1 +5 +6 Kn: The Spheres 1 +5 +6 Listen 2 +4 +6 Spellcraft 6 +5 +2 +13(15) Spot 2 +4 +6 Survival 6 +4 +2 +12 [B]Equipment: Cost Weight[/B] Quarterstaff 0 2 Dagger 2 1 Shimmersilk Dress 1000 2 [URL=http://www.d20srd.org/srd/magicItems/wondrousItems.htm#bagofTricks]Tan Bag of Tricks[/URL] 4725 Cloak of Resistance +1 750 1 Ring of Protection +1 2000 Handy Haversack 1500 2 -5 Food Stuffs 5 2.5 -5 Waterskins (Spring) 5 20 -50' Silk Rope 10 5 -Sunrod 2 1 -Flint & Steel 1 -Wand of Cure Light 750 [B]Total Weight:[/B]8lb [B]Money:[/B] 500 Eldish Credits, 500 Rowaini Gold Crowns, 500 Lyradar Gold Coins [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 16 33 50 50 250 [B]Age:[/B] 24 (Looks barely 18) [B]Height:[/B] 5'1" [B]Weight:[/B] 92lb [B]Eyes:[/B] Vibrant Blue [B]Hair:[/B] Golden Blonde [B]Skin:[/B] Light Beige[/CODE] Spell Points: 20 Spell Poinst Used: Prepaired: 9/8/5 Level DC Arc/Div 0: DC 14/15 Detect Magic Cure Minor Wounds Create Water Prestigitation Mending Ray of Frost Light Mage Hand Resistance 1st: DC 15/16 Calm Animals Cure Light Wounds Speak with Animals Charm Person Magic Missile Ray of Enfeblement Silent Image Vasha's Mystic Massage 2nd: DC 16/17 Barkskin Summon Natures Ally II Hidious Laughter Minor Image Scorching Ray [imager]http://www.enworld.org/attachment.php?attachmentid=23606&stc=1[/imager][B]Appearance:[/B] Vasha looks like a voluptuous young girl, barely 18, with long flowing blonde hair and eyes of a vibrant blue. Her pale skill glistens as water droplets glisten off it. Her vibrant blue shimmer-silk hugs her curvatious body tightly and matches her eyes. She carries a walking staff and dagger, as well as a haversack. [B]Background:[/B] Desperate for help in battling the Dragonlords on Arris, the Valsian Ecomancer Marrik ai’Khala sought help in Amaranthia. Knowing little of nymphs other than their bond with nature, he told those who would listen his plight, how the few oasis’s were being destroyed by the power-hungry Dragonlords. One Naiad, Ashana Springs, took pity on the poor man, and eventually agreed to return to Arris with him. For some time, the two of them defended what oasis they could, and in the process fell in love. Less than two years after Ashana gave birth to a half-nymph daughter, who they named Vasha yn’Springs to honor her nymph heritage. Vasha was taught they ways of the Ecomancer by her father. She learned how to tap nature for mana at a young age, but she learned how to do it while not robbing it. As she got older, her father found a large puppy, and he and Vasha cared for him and raised him. Vasha named him Puddles because it loved to play in water. Vasha and her mother were close as well, with her mother telling her tales of the beauty of Amaranthia, hoping some day to share it with her daughter. The family had managed to setup a home at one of the desert oasis’s, and as Vasha grew older, the family dealt with the Dragonlords less. Marrik thought they had been growing weary of attacking, and grew lax in his preparations as time went on. That proved costly, as a Dragonlord assassin took him down while he was away from their home. Ashana knew something was immediately wrong. She grabbed her daughter and puddles and fled. They were not even a mile away when a blast of arcane fire came down upon their home, decimating it. Ashana took Vasha and brought her back to Amaranthia. Vasha eventually grew envious of her mother’s connection to nature as a Nymph, and asked to become a full nymph. She became a full nymph shortly afterwards, and has made her mother proud. She changed her name to Vasha Sprignborne, and only recently has she become old enough to be considered an adult. Vasha hopes to move beyond Amaranthia and perhaps some day find out why her father was killed. Vasha’s last link to her father is her dog Puddles, who has grown quite large over time. [B]Puddles[/B] Large Dog (Riding) Medium Animal [B]Hit Dice:[/B] 4d8+8 (26 hp) [B]Initiative:[/B] +3 [B]Speed:[/B] 40 ft. (8 squares) [B]Armor Class:[/B] 19 (+3 Dex, +6 natural), touch 13, flat-footed 16 [B]Base Attack/Grapple:[/B] +3/+6 [B]Attack:[/B] Bite +7 melee (1d6+4) [B]Full Attack:[/B] Bite +7 melee (1d6+4) [B]Special Attack:[/B] Trip [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +6, Ref +7, Will +2 [B]Abilities:[/B] Str 16, Dex 16, Con 15, Int 2, Wis 12, Cha 6 [B]Skills:[/B] Jump +9, Listen +6, Spot +6, Swim +4, Survival +3* [B]Feats:[/B] Alertness, Track, Weapon Focus (Bite) [B]Combat[/B] [B]Trip (Ex):[/B] A dog that hits with a bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dog. [B]Skills:[/B] Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent [sblock=Researched Spells][SIZE=3][B]Vasha's Mystic Massage[/B][/SIZE] [I]Transmutation[/I] [B]Level:[/B] Brd 1, Sor/Wiz 1 [B]Components:[/B] V, S [B]Casting Time:[/B] 1 standard action [B]Range:[/B] Close (25 ft. + 5 ft./2 levels) [B]Target:[/B] Up to One creature per hand. [B]Duration:[/B] Concentration [B]Saving Throw:[/B] Will (Special) [B]Spell Resistance:[/B] No Several invisable hands, similar to Mage Hands, appear. These hands are articulate and well skilled in the art of massage and relaxation. 1 hand + 1 additional hand at every even level, max 6, can be summoned and controlled at the same time. They can be used to stroke and massage, which could cause a creature to be Dazzled if the hands choose to stroke in the right places if the target fail a Will save.[/sblock] [sblock=Notes] Vhazlii Griiash [url=http://www.enworld.org/showpost.php?p=2575617&postcount=259]Gralas said[/url] ""It is a legendary artefact...one of three...it is said that the Jharym Arris will return Arris's oceans, lakes, and rivers to her, the Crazan Arris will regrow the trees and foliage, and the Grylaz Arris will regenerate her gentle animals..." Bertram Atredies Lynestra From The Lyradar Sphere *Vasha inspects the different dresses: The first dress is a vibrant azure, matching Vasha's eyes, long and elegant, made of a very soft silky material that brings a cool pleasure to Vasha's fingers as she strokes it. The second dress is red and tight-fitting, with a deep, daring cleavage and strategically-exposed flesh in a variety of places. The third is pure light and white, simple, but pretty. The fourth is shimmery like a bejeweled ruby, sparkling and glittering with a warm light "That last one you looked at is made of intricately-crafted Energyjewel chosen for your linked jewel type. It will protect you if you embrace it with the loving energy of Arris." The last one is semi-transparent and tantalising, though it covers all the naughty bits well enough. The material is very light and ephemeral, feeling like it is almost not there at all. "That one is made of Shadowstuff, so it's only partially real. As long as you know that, you'll be able to move unrestricted as if it was only 40 percent there." [/sblock] [sblock=Advancement]L4-> Ecomancer. [url=http://invisiblecastle.com/find.py?id=397085]Vasha's L4 HP (1d6=3)[/url] +1 Atribute = Int, SP 4+5=9 KN: The Spheres +1, KN: Nobility +1, Spot +1, Listen +1, Diplomacy +1, KN: History +1, Heal +1, Survival +1, Spellcraft +1 Learned: Hideous Laughter, Minor Image[/sblock] [/QUOTE]
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