Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Diplomatic Immunity Rogue's Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Brother Shatterstone" data-source="post: 2587315" data-attributes="member: 13442"><p><strong>Kallithyia: Palmaid/Female (Amazon)</strong></p><p></p><p><strong>Character Name:</strong> Lyssa</p><p><strong>Real Name:</strong> Kallithyia “Kalli” </p><p><strong>Character Race:</strong> Palmaid</p><p><strong>Home World:</strong> Amaranthia</p><p><strong>Character Classes:</strong> Amazon 1/Gladatior 2</p><p><strong>Alignment:</strong> Chaotic Good</p><p></p><p><strong>Gender:</strong> Female</p><p><strong>Age:</strong> 22</p><p><strong>Height:</strong> 6’1”</p><p><strong>Weight:</strong> 146</p><p><strong>Eyes:</strong> Emerald Green</p><p><strong>Hair:</strong> Leaf Green</p><p><strong>Skin:</strong> Milky White</p><p></p><p><strong>Experience Points (Current):</strong> 4,500</p><p><strong>Experience Points (Needed):</strong> 6,000</p><p><strong>Character Level:</strong> 3</p><p></p><p><strong>Known Languages:</strong> Conasan, Narlse, Seelie, Vaelysh</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Strength:</strong> 14 +2 (Base 14)</p><p><strong>Dexterity:</strong> 19 +4 (Base 17, Racial +2)</p><p><strong>Constitution:</strong> 15 +2 (Base 15)</p><p><strong>Intelligence:</strong> 14 +2 (16, Racial -2)</p><p><strong>Wisdom:</strong> 14 +2 (Base 12, Racial +2)</p><p><strong>Charisma:</strong> 20 +5 (Base 16, Racial +4)</p><p></p><p><strong>Bold:</strong> After magical enchantment</p><p>-------------------------------------------------------</p><p></p><p><strong>Hit Dice:</strong> 1d8, 2d12 +6</p><p><strong>Hit Points:</strong> 32</p><p><strong>Armor Class:</strong> 20[ BASE (10) + ARMOR (4) + DEX (4) + MONK (2) + DEFLECTION (X)]</p><p><strong>Flatfooted Armor Class:</strong> 16</p><p><strong>Touch Attack Armor Class:</strong> 16</p><p><strong>Damage Resistance:</strong> nil</p><p><strong>Spell Resistance:</strong> nil</p><p></p><p>-----------------------------</p><p></p><p><strong>Armor Worn:</strong> Rowaini Quicksilver Chain Shirt Equivalent (3,100 GP)</p><p><strong>AC Bonus:</strong> 4</p><p><strong>AC Penalty:</strong> 0</p><p><strong>Maximum DEX bonus:</strong> 5</p><p><strong>Armor Type:</strong> Light</p><p><strong>Weight:</strong> 12.5 lbs.</p><p></p><p><strong>Armor Weight:</strong> 12.5 lbs.</p><p>-------------------------------------------------------</p><p></p><p><strong>Save vs. Fortitude:</strong> 7 [BASE (5) + CON MOD (2)]</p><p><strong>Save vs. Reflex:</strong> 9 [BASE (5) + DEX MOD (4)]</p><p><strong>Save vs. Will:</strong> 4 [BASE (2) + WIS MOD (2)]</p><p></p><p><strong>Special Save Notes:</strong> </p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Initiative Modifier:</strong> +6 [Quick Reconnoiter +2]</p><p><strong>Base Attack Bonus:</strong> +3</p><p></p><p><strong>Melee Attack Bonus:</strong> +5</p><p><strong>Ranged Attack Bonus:</strong> +7</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Weapons:</strong></p><p><strong>Unarmed Strike</strong> Attacks: +5 Flurry: +3/+3 / 1d6+2 / x2 / Bludgeoning / 0 lbs. (0 GP)</p><p></p><p><strong>Greatsword, Masterwork</strong> Attacks: +6 Flurry: +4/+4 / 2d6+2 / 19-20 / Slashing / 8 lbs. (350 GP)</p><p></p><p><strong>Great Axe, Masterwork</strong> Attacks: +6 / 1d12+2 / x3 / Slashing / 12 lbs (320 GP)</p><p></p><p><strong>Alaxium Armor Spikes</strong> Attacks: +6 Flurry: +4/+4 / 1d6+2 / 19-20 / Piercing / 10 lbs. (3050 GP)</p><p></p><p><strong>Composite Longbow (Mighty +1), Masterwork</strong> Attacks: +8 / 1d8+1 / x3 / Piercing / 110 ft / 9 lbs. Arrows: 40 (502 GP)</p><p></p><p><strong>Throwing Axe, Masterwork</strong> Attacks: +6 Thrown: +8 / 1d6+2 / x2 / Piercing / 10 ft / 4 lbs Quantity: 2 (608 GP)</p><p></p><p><strong>Grapple</strong> Attacks: +5 Check: +6 Escape: (+6*) Damage: 1d6+1+Armor Spikes </p><p></p><p><strong>Weapon weight:</strong> 43 lbs.</p><p>-------------------------------------------------------</p><p></p><p><strong>Feats</strong></p><p>Combat Expertise (1st Feat: 1st Level)</p><p>Improved Trip (Bonus Feat: Amazon)</p><p>Track (Bonus Feat: Amazon)</p><p><s>Power Attack (Free: Amazon) </s></p><p><s>Improved Trip or Improved Feint (Bonus Feat: Amazon 2nd and 4th) </s></p><p>Quick Reconnoiter (2nd Feat: 3rd Level)</p><p>Unarmed Strike (Free Feat: Gladiator)</p><p>Improved Grapple (Bonus Feat: Gladiator)</p><p></p><p><strong>Skills:</strong></p><p>Balance +6 [0 Ranks, Dex + 4, Synergy Tumble +2]</p><p>Bluff +12 [5 Ranks, Cha + 5, Racial +2]</p><p>Diplomacy +12 [1 Ranks, Cha + 5, Racial +2, Synergy Bluff +2, Synergy Sense Motive +2]</p><p>Escape Artist +5 [1 Ranks, Dex +4]</p><p>Hide +7 [3 Ranks, Dex + 4]</p><p>Intimidation +7 [0 Ranks, Cha + 5, Synergy Bluff +2]</p><p>Jump +4 [0 Ranks, Str + 2, Synergy Tumble +2]</p><p>Listen +7 [5 Ranks, Wis + 2]</p><p>Move Silently +7 [3 Ranks, Dex + 4]</p><p>Search +3 [1 Ranks, Int + 2]</p><p>Sense Motive +7 [5 Ranks, Wis + 2]</p><p>Speech Languages: 2 Ranks</p><p>Spot +7 [5 Ranks, Wis + 2]</p><p>Survival +7 [5 Ranks, Wis + 2]</p><p>Tumble +10 [6 Ranks, Dex + 4]</p><p></p><p>Unspent: 2</p><p></p><p>[CC] Cross Class Skill</p><p>-------------------------------------------------------</p><p></p><p><strong>Special Abilities</strong></p><p>+2 Racial Bonus to Bluff and Diplomacy (Palmaid)</p><p>Low Light Vision (Palmaid)</p><p>Dazzling Beauty: DC: 16 (Palmaid)</p><p>Symbiosis: Palm Trees and Coconut Milk (Palmaid)</p><p>Immune “Person” Spells (Palmaid)</p><p>Bonus Feat (Amazon)</p><p>Track (Amazon)</p><p>Fast Movement +10 ft (Amazon)</p><p>1st Favored Enemy: Narlse and Praetorian Males (Amazon)</p><p>AC Bonus (Gladiator)</p><p>Bonus Feat: Improved Grapple (Gladiator)</p><p>Flurry of Blows (Gladiator)</p><p>Unarmed Strike (1d6) (Gladiator)</p><p>Signature Move 1/day (Gladiator)</p><p>Fast Movement +10 ft (Gladiator)</p><p>Evasion (Gladiator)</p><p>Uncanny Dodge (Gladiator)</p><p>Battle’s Euphoria 1/day (Gladiator)</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Equipment & Gear:</strong> </p><p>Backpack </p><p>Peasants Outfit</p><p></p><p><strong>Equipment Weight:</strong> 2.0 lbs.</p><p></p><p>------------------------------------------------------- </p><p></p><p><strong>Magical Item Slots</strong> </p><p>Head: </p><p>Eyes: </p><p>Neck: </p><p>Torso: </p><p>Robe/Armor: </p><p>Waist: </p><p>Clock/cape/mantle: </p><p>Arms: </p><p>Hands:</p><p>Ring Left Hand: </p><p>Ring Right Hand:</p><p>Feet: </p><p></p><p><strong>EQUIPMENT WEIGHT:</strong> 2.0 lbs.</p><p><strong>ARMOR WEIGHT:</strong> 12.5 lbs.</p><p><strong>WEAPON WEIGHT:</strong> 43 lbs.</p><p><strong>TOTAL WEIGHT:</strong> 57.5 lbs.</p><p></p><p><strong>Carrying Capacity</strong> 14 STR <strong>Light:</strong> up to 58 lb. <strong>Medium:</strong> 59-133 lb. <strong>Heavy:</strong> 134-200 lb.</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Money:</strong> </p><p>PP: 0</p><p>GP: 90</p><p>SP: 0</p><p>CP: 0</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Base Speed:</strong> 50 feet</p><p></p><p><strong>Appearance</strong> </p><p></p><p>At over six feet tall Kallithyia would almost always be seen as an imposing figure but with lean hard muscle built for both strength and endurance she is even more so. Her choice of armor, a combination of chain over her body for flexibility, vambraces (metal guards for the lower arm), greaves (metal guards for the lower legs)</p><p> </p><p><strong>Personality</strong> </p><p></p><p>A natural leader Kallithyia was always cool under pressure, beloved by her warriors, and her sisters always enjoyed her company and attention but this would all change. Forced to fight for her life, to kill her fellow sisters or perish by their blade or axe, and to pleasure countless men has turned her into something else… Ill tempered, snippy, and aggressive in her demands Kallithyia has lost most of what made her so beloved. </p><p></p><p>Kallithyia does recognize this and strives to become the nymph of old she use to be but she is smart enough to realize that it will not be a simply or quick process and that its best for those around her to give her a wide birth.</p><p></p><p><strong>Background:</strong> </p><p></p><p>Like any Conacian Kallithyia was born, not to mention raised, to be a warrior and like all Conacians she trained with a sense of grave importance and consider her training and status as a warrior to be the greatest of honors. Her training started when she was a youngling, younger than most but not overly so as the Conacians started there training as soon as the child could wield the bow and swing their ax, and her pride was tangible the day she brought down her first solo kill. She was bah blah age.</p><p></p><p>As her training continued Kallithyia developed into a cunning warrior but it was her abilities to convey her love for her fellow sisters, her ability to get them to listen to her, that made her a natural leader and it was this that interested the tribal leaders. Quietly watched from a distance, Kallithyia, better known as Kalli to her warrior sisters, grew into her role as a leader and when the time was right she was approached with a unique and unheard of offer.</p><p></p><p>Representative of Vaelyne approached Kallithyia’s tribe looking for help in their open rebellion against Seelyne. This by itself wasn’t unheard of as the Vaelysh had approached a number of times before but these ventures had always failed for the Conacians viewed neither the Vaelysh nor the Seelysh as friends. The Vaelyne wished to be recognized by the other planets and nations as being independent from Seelyne, but so far, their desires hadn’t been met.</p><p></p><p>Armed with a new plan, one that consisted of sending a new ambassador to Kanath that would not just represent Vaelyne but would also all the tribes of Conacians in the hope that adding more people for the ambassador to represent would make the other sphere see the folly in only reckoning only the one kingdom of Seelyne.</p><p></p><p>Never one for politics, or for wanting to have to deal with offlanders, the tribe had no interest in the Vaelyne Plan but the Vaelysh already knew this would be the case and brought an offer that they couldn’t refused. Trade goods, weapons and magic, that would allow for Kallithyia’s tribe to garner more power than their neighbors had and it would only cost them a few of their warriors. It was a very good trade indeed.</p><p></p><p>The Vaelyne Plan requested one nymph to be the assistant ambassador, a minor title with no real power but she was to advise the ambassador of any Conacian interest that might come up, and then a squad of warriors to be the assistant ambassador’s own honor guard. This was an ancient offlanders belief, one that if not done could effect the creditability of the ambassador as these warriors were not meant for the war field and to protect the ambassador but also to show the importance of the women they protected.</p><p></p><p>After the Vaelysh implore the importance of having the right candidate for the assistant ambassador, it needed to be a nymph that could be calm even when mad, cool and collected, and able to get along with people that they despised the tribal council decided that all the warriors interested would be brought before the Vaelysh so they could chose themselves.</p><p></p><p>Though it would be a long process involved process, the Vaelysh representative would only narrowed the choices down to a handful as the real choice would be in the hands of Khariklo, the Vaelyne ambassador herself, Kallithyia would be among those chosen as the potential assistant ambassador and she would quickly garner not just Khariklo favor but her friendship too. </p><p></p><p>Kallithyia studied hard, learning the art of words far more than she ever thought she would need in her life, not just out of her own honor but out of her dear friendship with Khariklo and though she would never admit her progress as she was a warrior and peace was to be earned from winning the war and not over flowery words but she would freely admit that Khariklo was a true friend. Soon with their honor guards in tow, both of the ambassadors had their own guards, the two ambassadors set off for Kanath but they wouldn’t arrive… </p><p></p><p>In the deeps of space their Spelljamming vessel would encounter and be ambushed by a number of smaller Nardaln vessels. The fight raged only a short time before the ambassador called for her guards to cast down their weapons. As a woman of words, peace, and hope she was unable to accept the bloodshed before her and her honor guard was trained to always obey her. Though they consider themselves pirates they where in all honesty slavers and there plans for their new attractive slaves were immoral and immorally simple; the slavers, mostly Narlsemen, took them to Scandaj were they would be sold to the highest bidder which only caused the ambassador’s words to fall upon deaf ears and soon, the ambassador’s hope would only allowed her to smile as they forced themselves upon her... </p><p></p><p>Kallithyia and the rest of the Conacian honor guard could only follow the Ambassador’s orders for only so long and they fought their slavers at every turn and as a whole they fought them remarkable well. The Nardaln slavers were not fools though as they separated the sisters into there own cells where they overwhelmed them individually with numbers and forced the nymphs not being raped to watch, and listen, to there sisters…</p><p></p><p>Kallithyia knew this new life for many months but she wouldn’t break, she even managed to slip free and maim attackers many times, nor after her heroic example would her honor guard and soon it was the Nardaln slavers who were having second thoughts. Unable to use the Conacians as pleasure slaves all of them were sold bond and shipped to Gyaros as with their amazing beauty and skills with arms they could entertain in other ways... They would become gladiators.</p><p></p><p>The Conacians excelled at being gladiators but it was made easy for them as their newfound hatred, not to mention their reprieve from doing so, for pleasuring men fueled their desire for warfare while the Praetorian started them off with simple fights, like fighting in a group, where Kallithyia lead the way once again, against large predatory animals or small predatory animals that where also pack hunters but soon the fights changed. Individual fights, fights against humanoid creatures of limited intelligence, both individual and group fights, but again the fights would change as the Conacians would become the executioners for those convicted of crimes but still confessed their innocents. </p><p></p><p>Even though the deadliness of the fights increased few of the nymphs where seriously harmed. This wasn’t just a tribute to their intensive training it was also by design as almost like a well oiled machine that knew what it needed before it could even be suggested the Praetorian were softening their convictions and reforging them so that their bloodlust would overpower their sense of reason as there need for the nymphs were becoming boring and something needed to be done to spice it up, the nymphs would fight each other.</p><p></p><p>Though they where less hesitant to fight each other, small fights, like those between big cats struggling to maintain and conquer territory, had become common place in there to cramped cells, the nymphs still hesitated until it became obvious that they would become objects of pleasure once again if they did not fight each other… This was a very uncommon practice for the Praetorian, which might have just been a bluff, but it had the desired effect… The nymphs fought each other to the death.</p><p></p><p>Though favored by the mob and gamblers, she wasn’t just one of the most skilled she was, by far, the most captivating to look upon, it was a grueling series of task and battles for Kallithyia to emerged victorious. Though her actions, or the actions of those she had killed, Kallithyia was responsible for the death of all her battle sisters… No one else was left to grieve for her sisters, the guilt of their collective actions were hers alone, and as she stood over the dead and broken bodies of her battle sisters she opening wept, her spirit was broken, but it didn’t matter as no one who cared was watching, or so she thought…</p></blockquote><p></p>
[QUOTE="Brother Shatterstone, post: 2587315, member: 13442"] [b]Kallithyia: Palmaid/Female (Amazon)[/b] [b]Character Name:[/b] Lyssa [b]Real Name:[/b] Kallithyia “Kalli” [b]Character Race:[/b] Palmaid [b]Home World:[/b] Amaranthia [b]Character Classes:[/b] Amazon 1/Gladatior 2 [b]Alignment:[/b] Chaotic Good [b]Gender:[/b] Female [b]Age:[/b] 22 [b]Height:[/b] 6’1” [b]Weight:[/b] 146 [b]Eyes:[/b] Emerald Green [b]Hair:[/b] Leaf Green [b]Skin:[/b] Milky White [b]Experience Points (Current):[/b] 4,500 [b]Experience Points (Needed):[/b] 6,000 [b]Character Level:[/b] 3 [b]Known Languages:[/b] Conasan, Narlse, Seelie, Vaelysh ------------------------------------------------------- [b]Strength:[/b] 14 +2 (Base 14) [b]Dexterity:[/b] 19 +4 (Base 17, Racial +2) [b]Constitution:[/b] 15 +2 (Base 15) [b]Intelligence:[/b] 14 +2 (16, Racial -2) [b]Wisdom:[/b] 14 +2 (Base 12, Racial +2) [b]Charisma:[/b] 20 +5 (Base 16, Racial +4) [b]Bold:[/b] After magical enchantment ------------------------------------------------------- [b]Hit Dice:[/b] 1d8, 2d12 +6 [b]Hit Points:[/b] 32 [b]Armor Class:[/b] 20[ BASE (10) + ARMOR (4) + DEX (4) + MONK (2) + DEFLECTION (X)] [b]Flatfooted Armor Class:[/b] 16 [b]Touch Attack Armor Class:[/b] 16 [b]Damage Resistance:[/b] nil [b]Spell Resistance:[/b] nil ----------------------------- [b]Armor Worn:[/b] Rowaini Quicksilver Chain Shirt Equivalent (3,100 GP) [b]AC Bonus:[/b] 4 [b]AC Penalty:[/b] 0 [b]Maximum DEX bonus:[/b] 5 [b]Armor Type:[/b] Light [b]Weight:[/b] 12.5 lbs. [b]Armor Weight:[/b] 12.5 lbs. ------------------------------------------------------- [b]Save vs. Fortitude:[/b] 7 [BASE (5) + CON MOD (2)] [b]Save vs. Reflex:[/b] 9 [BASE (5) + DEX MOD (4)] [b]Save vs. Will:[/b] 4 [BASE (2) + WIS MOD (2)] [b]Special Save Notes:[/b] ------------------------------------------------------- [b]Initiative Modifier:[/b] +6 [Quick Reconnoiter +2] [b]Base Attack Bonus:[/b] +3 [b]Melee Attack Bonus:[/b] +5 [b]Ranged Attack Bonus:[/b] +7 ------------------------------------------------------- [b]Weapons:[/b] [b]Unarmed Strike[/b] Attacks: +5 Flurry: +3/+3 / 1d6+2 / x2 / Bludgeoning / 0 lbs. (0 GP) [b]Greatsword, Masterwork[/b] Attacks: +6 Flurry: +4/+4 / 2d6+2 / 19-20 / Slashing / 8 lbs. (350 GP) [b]Great Axe, Masterwork[/b] Attacks: +6 / 1d12+2 / x3 / Slashing / 12 lbs (320 GP) [b]Alaxium Armor Spikes[/b] Attacks: +6 Flurry: +4/+4 / 1d6+2 / 19-20 / Piercing / 10 lbs. (3050 GP) [b]Composite Longbow (Mighty +1), Masterwork[/b] Attacks: +8 / 1d8+1 / x3 / Piercing / 110 ft / 9 lbs. Arrows: 40 (502 GP) [b]Throwing Axe, Masterwork[/b] Attacks: +6 Thrown: +8 / 1d6+2 / x2 / Piercing / 10 ft / 4 lbs Quantity: 2 (608 GP) [b]Grapple[/b] Attacks: +5 Check: +6 Escape: (+6*) Damage: 1d6+1+Armor Spikes [b]Weapon weight:[/b] 43 lbs. ------------------------------------------------------- [b]Feats[/b] Combat Expertise (1st Feat: 1st Level) Improved Trip (Bonus Feat: Amazon) Track (Bonus Feat: Amazon) [s]Power Attack (Free: Amazon) Improved Trip or Improved Feint (Bonus Feat: Amazon 2nd and 4th) [/s] Quick Reconnoiter (2nd Feat: 3rd Level) Unarmed Strike (Free Feat: Gladiator) Improved Grapple (Bonus Feat: Gladiator) [b]Skills:[/b] Balance +6 [0 Ranks, Dex + 4, Synergy Tumble +2] Bluff +12 [5 Ranks, Cha + 5, Racial +2] Diplomacy +12 [1 Ranks, Cha + 5, Racial +2, Synergy Bluff +2, Synergy Sense Motive +2] Escape Artist +5 [1 Ranks, Dex +4] Hide +7 [3 Ranks, Dex + 4] Intimidation +7 [0 Ranks, Cha + 5, Synergy Bluff +2] Jump +4 [0 Ranks, Str + 2, Synergy Tumble +2] Listen +7 [5 Ranks, Wis + 2] Move Silently +7 [3 Ranks, Dex + 4] Search +3 [1 Ranks, Int + 2] Sense Motive +7 [5 Ranks, Wis + 2] Speech Languages: 2 Ranks Spot +7 [5 Ranks, Wis + 2] Survival +7 [5 Ranks, Wis + 2] Tumble +10 [6 Ranks, Dex + 4] Unspent: 2 [CC] Cross Class Skill ------------------------------------------------------- [b]Special Abilities[/b] +2 Racial Bonus to Bluff and Diplomacy (Palmaid) Low Light Vision (Palmaid) Dazzling Beauty: DC: 16 (Palmaid) Symbiosis: Palm Trees and Coconut Milk (Palmaid) Immune “Person” Spells (Palmaid) Bonus Feat (Amazon) Track (Amazon) Fast Movement +10 ft (Amazon) 1st Favored Enemy: Narlse and Praetorian Males (Amazon) AC Bonus (Gladiator) Bonus Feat: Improved Grapple (Gladiator) Flurry of Blows (Gladiator) Unarmed Strike (1d6) (Gladiator) Signature Move 1/day (Gladiator) Fast Movement +10 ft (Gladiator) Evasion (Gladiator) Uncanny Dodge (Gladiator) Battle’s Euphoria 1/day (Gladiator) ------------------------------------------------------- [b]Equipment & Gear:[/b] Backpack Peasants Outfit [b]Equipment Weight:[/b] 2.0 lbs. ------------------------------------------------------- [b]Magical Item Slots[/b] Head: Eyes: Neck: Torso: Robe/Armor: Waist: Clock/cape/mantle: Arms: Hands: Ring Left Hand: Ring Right Hand: Feet: [b]EQUIPMENT WEIGHT:[/b] 2.0 lbs. [b]ARMOR WEIGHT:[/b] 12.5 lbs. [b]WEAPON WEIGHT:[/b] 43 lbs. [b]TOTAL WEIGHT:[/b] 57.5 lbs. [b]Carrying Capacity[/b] 14 STR [b]Light:[/b] up to 58 lb. [b]Medium:[/b] 59-133 lb. [b]Heavy:[/b] 134-200 lb. ------------------------------------------------------- [b]Money:[/b] PP: 0 GP: 90 SP: 0 CP: 0 ------------------------------------------------------- [b]Base Speed:[/b] 50 feet [b]Appearance[/b] At over six feet tall Kallithyia would almost always be seen as an imposing figure but with lean hard muscle built for both strength and endurance she is even more so. Her choice of armor, a combination of chain over her body for flexibility, vambraces (metal guards for the lower arm), greaves (metal guards for the lower legs) [b]Personality[/b] A natural leader Kallithyia was always cool under pressure, beloved by her warriors, and her sisters always enjoyed her company and attention but this would all change. Forced to fight for her life, to kill her fellow sisters or perish by their blade or axe, and to pleasure countless men has turned her into something else… Ill tempered, snippy, and aggressive in her demands Kallithyia has lost most of what made her so beloved. Kallithyia does recognize this and strives to become the nymph of old she use to be but she is smart enough to realize that it will not be a simply or quick process and that its best for those around her to give her a wide birth. [b]Background:[/b] Like any Conacian Kallithyia was born, not to mention raised, to be a warrior and like all Conacians she trained with a sense of grave importance and consider her training and status as a warrior to be the greatest of honors. Her training started when she was a youngling, younger than most but not overly so as the Conacians started there training as soon as the child could wield the bow and swing their ax, and her pride was tangible the day she brought down her first solo kill. She was bah blah age. As her training continued Kallithyia developed into a cunning warrior but it was her abilities to convey her love for her fellow sisters, her ability to get them to listen to her, that made her a natural leader and it was this that interested the tribal leaders. Quietly watched from a distance, Kallithyia, better known as Kalli to her warrior sisters, grew into her role as a leader and when the time was right she was approached with a unique and unheard of offer. Representative of Vaelyne approached Kallithyia’s tribe looking for help in their open rebellion against Seelyne. This by itself wasn’t unheard of as the Vaelysh had approached a number of times before but these ventures had always failed for the Conacians viewed neither the Vaelysh nor the Seelysh as friends. The Vaelyne wished to be recognized by the other planets and nations as being independent from Seelyne, but so far, their desires hadn’t been met. Armed with a new plan, one that consisted of sending a new ambassador to Kanath that would not just represent Vaelyne but would also all the tribes of Conacians in the hope that adding more people for the ambassador to represent would make the other sphere see the folly in only reckoning only the one kingdom of Seelyne. Never one for politics, or for wanting to have to deal with offlanders, the tribe had no interest in the Vaelyne Plan but the Vaelysh already knew this would be the case and brought an offer that they couldn’t refused. Trade goods, weapons and magic, that would allow for Kallithyia’s tribe to garner more power than their neighbors had and it would only cost them a few of their warriors. It was a very good trade indeed. The Vaelyne Plan requested one nymph to be the assistant ambassador, a minor title with no real power but she was to advise the ambassador of any Conacian interest that might come up, and then a squad of warriors to be the assistant ambassador’s own honor guard. This was an ancient offlanders belief, one that if not done could effect the creditability of the ambassador as these warriors were not meant for the war field and to protect the ambassador but also to show the importance of the women they protected. After the Vaelysh implore the importance of having the right candidate for the assistant ambassador, it needed to be a nymph that could be calm even when mad, cool and collected, and able to get along with people that they despised the tribal council decided that all the warriors interested would be brought before the Vaelysh so they could chose themselves. Though it would be a long process involved process, the Vaelysh representative would only narrowed the choices down to a handful as the real choice would be in the hands of Khariklo, the Vaelyne ambassador herself, Kallithyia would be among those chosen as the potential assistant ambassador and she would quickly garner not just Khariklo favor but her friendship too. Kallithyia studied hard, learning the art of words far more than she ever thought she would need in her life, not just out of her own honor but out of her dear friendship with Khariklo and though she would never admit her progress as she was a warrior and peace was to be earned from winning the war and not over flowery words but she would freely admit that Khariklo was a true friend. Soon with their honor guards in tow, both of the ambassadors had their own guards, the two ambassadors set off for Kanath but they wouldn’t arrive… In the deeps of space their Spelljamming vessel would encounter and be ambushed by a number of smaller Nardaln vessels. The fight raged only a short time before the ambassador called for her guards to cast down their weapons. As a woman of words, peace, and hope she was unable to accept the bloodshed before her and her honor guard was trained to always obey her. Though they consider themselves pirates they where in all honesty slavers and there plans for their new attractive slaves were immoral and immorally simple; the slavers, mostly Narlsemen, took them to Scandaj were they would be sold to the highest bidder which only caused the ambassador’s words to fall upon deaf ears and soon, the ambassador’s hope would only allowed her to smile as they forced themselves upon her... Kallithyia and the rest of the Conacian honor guard could only follow the Ambassador’s orders for only so long and they fought their slavers at every turn and as a whole they fought them remarkable well. The Nardaln slavers were not fools though as they separated the sisters into there own cells where they overwhelmed them individually with numbers and forced the nymphs not being raped to watch, and listen, to there sisters… Kallithyia knew this new life for many months but she wouldn’t break, she even managed to slip free and maim attackers many times, nor after her heroic example would her honor guard and soon it was the Nardaln slavers who were having second thoughts. Unable to use the Conacians as pleasure slaves all of them were sold bond and shipped to Gyaros as with their amazing beauty and skills with arms they could entertain in other ways... They would become gladiators. The Conacians excelled at being gladiators but it was made easy for them as their newfound hatred, not to mention their reprieve from doing so, for pleasuring men fueled their desire for warfare while the Praetorian started them off with simple fights, like fighting in a group, where Kallithyia lead the way once again, against large predatory animals or small predatory animals that where also pack hunters but soon the fights changed. Individual fights, fights against humanoid creatures of limited intelligence, both individual and group fights, but again the fights would change as the Conacians would become the executioners for those convicted of crimes but still confessed their innocents. Even though the deadliness of the fights increased few of the nymphs where seriously harmed. This wasn’t just a tribute to their intensive training it was also by design as almost like a well oiled machine that knew what it needed before it could even be suggested the Praetorian were softening their convictions and reforging them so that their bloodlust would overpower their sense of reason as there need for the nymphs were becoming boring and something needed to be done to spice it up, the nymphs would fight each other. Though they where less hesitant to fight each other, small fights, like those between big cats struggling to maintain and conquer territory, had become common place in there to cramped cells, the nymphs still hesitated until it became obvious that they would become objects of pleasure once again if they did not fight each other… This was a very uncommon practice for the Praetorian, which might have just been a bluff, but it had the desired effect… The nymphs fought each other to the death. Though favored by the mob and gamblers, she wasn’t just one of the most skilled she was, by far, the most captivating to look upon, it was a grueling series of task and battles for Kallithyia to emerged victorious. Though her actions, or the actions of those she had killed, Kallithyia was responsible for the death of all her battle sisters… No one else was left to grieve for her sisters, the guilt of their collective actions were hers alone, and as she stood over the dead and broken bodies of her battle sisters she opening wept, her spirit was broken, but it didn’t matter as no one who cared was watching, or so she thought… [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Diplomatic Immunity Rogue's Gallery
Top