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<blockquote data-quote="Kohbiel" data-source="post: 2605009" data-attributes="member: 35059"><p>Hamstrung</p><p></p><p>[SBLOCK]</p><p>Alignment: Chaotic Good</p><p>Height: Variable</p><p>Weight: Variable</p><p>Hair: Variable</p><p>Eyes: Variable</p><p>Age: 47 (19 maturity) (apparent human age: variable)</p><p> </p><p>Strength 13(+1) [11 base]</p><p>Dexterity 17 (+3) [15 base]</p><p>Constitution 10 (+0) [12 base] </p><p>Intelligence 15 (+2) </p><p>Wisdom 11 (+0) [13 base]</p><p>Charisma 19 (+4) [17 base]</p><p> </p><p>Hit Dice 3d10</p><p>HP: 29 (3d10)</p><p>AC: 19 [10 base, +3 Dex, +5 Armour, +1 Shield]</p><p>Touch AC: 13, Flat-footed AC: 16</p><p>Init: +3 [+3 Dex]</p><p>BAB: +3</p><p>Melee Attack: +7 [+3 Dex, +1 magic, +3 BAB] (1d6+2, 18-20 x2)</p><p>Ranged Attack: +6 [+3 base, +3 Dex]</p><p>Speed: 30 ft</p><p> </p><p>Saves-</p><p>Fortitude +7 [+3 base, +0 Con, +4 Liberty's Grace]</p><p>Reflex +9 [+3 base, +3 Dex, +4 Liberty's Grace]</p><p>Will +5 [+1 base, +0 Wis, +4 Liberty's Grace]</p><p> </p><p>Feats:</p><p>Weapon finesse</p><p>Crystalized Mind</p><p> </p><p>Skills: </p><p> </p><p>Appraise +1</p><p>Bluff +9 [5 ranks, +4 Cha]</p><p>Climb +1 (+1 str)</p><p>Concentration +0</p><p>Diplomacy +13 [5 ranks, +4 Cha, +2 Synergy from Bluff, +2 Synergy from Sense Motive, </p><p>Disguise +4 or +14 [0 ranks, +4 Cha, +10 Alter self ability]</p><p>Gather Info +9 [5 ranks, +4 Cha]</p><p>Hide +8 [5 ranks, +3 Dex] </p><p>Intimidate +6 [0 ranks, +4 Cha, +2 Synergy from Bluff]</p><p>Jump +1 [0 ranks, +1 str]</p><p>Sense Motive +6 [6 ranks, +0 Wis]</p><p>Sleight of Hand +8 [3 ranks, +3 Dex, +2 Synergy from Bluff]</p><p>Survival +0 [0 ranks, +0 Wis]</p><p>Tumble +7 [4 ranks, +3 Dex]</p><p>Use magic Device +8 [4 ranks, +4 Cha]</p><p></p><p>Languages: Eldish, High Praetorian, Vulgar Praetorian</p><p> </p><p>Class and Racial Abilities:</p><p> </p><p>Dolathi Abilities-Physical Stats: two +2 and one -2, Mental Stats: two +2 and one -2</p><p>Alternate Form (Ex): As a standard action, Dolathi can assume the shape of any small or medium humanoid. This ability functions like alter self, except as noted here. Her type changes to humanoid (shapechanger). As part of the transformation, her ability scores can change. The Dolathi can raise any two physical and any two mental abilities by two, but also has to lower one physical and one mental ability by two. The altered abilities do not necessarily need to be different ones, changes can be applied to the same physical or mental ability scores as well. However, if she raises a single ability by four this way, then another ability of the appropriate type (physical or mental) has to be lowered by two. If a Dolathi’s Intelligence is raised this way, she can apply a +2 bonus to any untrained skill in which she does not have any ranks for every two points by which her Intelligence is raised, for as long as it remains on that level. A Dolathi can remain in a humanoid form until she chooses to assume a new one. Not even a true seeing spell or ability can reveal her natural form.</p><p></p><p>Alternate forms [Humanoid only]</p><p></p><p>Type- Abberation [Shapeshifter], can change gender, reproduces as assumed form</p><p></p><p>Liberator Abilities- Sneak Attack +2d6, Liberty's Grace, Lay on Hands (12 hp), Smite Tyrany (+4 attack, +3 damage), Evasion, Aura of freedom</p><p> </p><p>Equipment:</p><p>Rowaini Quicksteel shirt (2,200 Credits)</p><p>+1 Masterwork Bucker (2,630 Credits)</p><p>+1 rapier (4,640 Credits)</p><p>Ring of Sustenance (5,000 Cretdits)</p><p>wand of cure light wounds (50 charges) (1,500 credits)</p><p></p><p> </p><p>Money:</p><p>230 credits</p><p> </p><p>Appearance: </p><p>Pending</p><p> </p><p>Personality:</p><p>Pending</p><p></p><p>Background:</p><p>Pending</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Kohbiel, post: 2605009, member: 35059"] Hamstrung [SBLOCK] Alignment: Chaotic Good Height: Variable Weight: Variable Hair: Variable Eyes: Variable Age: 47 (19 maturity) (apparent human age: variable) Strength 13(+1) [11 base] Dexterity 17 (+3) [15 base] Constitution 10 (+0) [12 base] Intelligence 15 (+2) Wisdom 11 (+0) [13 base] Charisma 19 (+4) [17 base] Hit Dice 3d10 HP: 29 (3d10) AC: 19 [10 base, +3 Dex, +5 Armour, +1 Shield] Touch AC: 13, Flat-footed AC: 16 Init: +3 [+3 Dex] BAB: +3 Melee Attack: +7 [+3 Dex, +1 magic, +3 BAB] (1d6+2, 18-20 x2) Ranged Attack: +6 [+3 base, +3 Dex] Speed: 30 ft Saves- Fortitude +7 [+3 base, +0 Con, +4 Liberty's Grace] Reflex +9 [+3 base, +3 Dex, +4 Liberty's Grace] Will +5 [+1 base, +0 Wis, +4 Liberty's Grace] Feats: Weapon finesse Crystalized Mind Skills: Appraise +1 Bluff +9 [5 ranks, +4 Cha] Climb +1 (+1 str) Concentration +0 Diplomacy +13 [5 ranks, +4 Cha, +2 Synergy from Bluff, +2 Synergy from Sense Motive, Disguise +4 or +14 [0 ranks, +4 Cha, +10 Alter self ability] Gather Info +9 [5 ranks, +4 Cha] Hide +8 [5 ranks, +3 Dex] Intimidate +6 [0 ranks, +4 Cha, +2 Synergy from Bluff] Jump +1 [0 ranks, +1 str] Sense Motive +6 [6 ranks, +0 Wis] Sleight of Hand +8 [3 ranks, +3 Dex, +2 Synergy from Bluff] Survival +0 [0 ranks, +0 Wis] Tumble +7 [4 ranks, +3 Dex] Use magic Device +8 [4 ranks, +4 Cha] Languages: Eldish, High Praetorian, Vulgar Praetorian Class and Racial Abilities: Dolathi Abilities-Physical Stats: two +2 and one -2, Mental Stats: two +2 and one -2 Alternate Form (Ex): As a standard action, Dolathi can assume the shape of any small or medium humanoid. This ability functions like alter self, except as noted here. Her type changes to humanoid (shapechanger). As part of the transformation, her ability scores can change. The Dolathi can raise any two physical and any two mental abilities by two, but also has to lower one physical and one mental ability by two. The altered abilities do not necessarily need to be different ones, changes can be applied to the same physical or mental ability scores as well. However, if she raises a single ability by four this way, then another ability of the appropriate type (physical or mental) has to be lowered by two. If a Dolathi’s Intelligence is raised this way, she can apply a +2 bonus to any untrained skill in which she does not have any ranks for every two points by which her Intelligence is raised, for as long as it remains on that level. A Dolathi can remain in a humanoid form until she chooses to assume a new one. Not even a true seeing spell or ability can reveal her natural form. Alternate forms [Humanoid only] Type- Abberation [Shapeshifter], can change gender, reproduces as assumed form Liberator Abilities- Sneak Attack +2d6, Liberty's Grace, Lay on Hands (12 hp), Smite Tyrany (+4 attack, +3 damage), Evasion, Aura of freedom Equipment: Rowaini Quicksteel shirt (2,200 Credits) +1 Masterwork Bucker (2,630 Credits) +1 rapier (4,640 Credits) Ring of Sustenance (5,000 Cretdits) wand of cure light wounds (50 charges) (1,500 credits) Money: 230 credits Appearance: Pending Personality: Pending Background: Pending [/SBLOCK] [/QUOTE]
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