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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 7186471" data-attributes="member: 710"><p>How does a generic sci fi "bridge/CIC" setting actually look like?</p><p></p><p>I can only think of the non-generic ones, like Alien, Star Wars, Battlestar Galactica, Star Trek, Dark Matter, and they all seem just different in their layout and organization to some extent. </p><p>I don't think the only distinction is colors... Or that it's even a meaningful one. </p><p></p><p>Deep Space Nine changed the aesthetics a lot, but it kinda masked that over by being on an alien space station. But the lighting is different, and it's particularly noticeable in space, where there is a stronger contrast between dark and light and the dark is really dark. They basically inverted the color scheme on the uniforms, too, leading to a much darker look, that was later adopted to Voyager. I believe a big reason for the stronger contrast might have been that we had more and more shoots of things that really were in space, and it was basically an attempt to make it more realistic.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 7186471, member: 710"] How does a generic sci fi "bridge/CIC" setting actually look like? I can only think of the non-generic ones, like Alien, Star Wars, Battlestar Galactica, Star Trek, Dark Matter, and they all seem just different in their layout and organization to some extent. I don't think the only distinction is colors... Or that it's even a meaningful one. Deep Space Nine changed the aesthetics a lot, but it kinda masked that over by being on an alien space station. But the lighting is different, and it's particularly noticeable in space, where there is a stronger contrast between dark and light and the dark is really dark. They basically inverted the color scheme on the uniforms, too, leading to a much darker look, that was later adopted to Voyager. I believe a big reason for the stronger contrast might have been that we had more and more shoots of things that really were in space, and it was basically an attempt to make it more realistic. [/QUOTE]
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