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Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases
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<blockquote data-quote="Hillsy7" data-source="post: 7147117" data-attributes="member: 6689191"><p>Ah I stand corrected - though you were talking about the initial stats configuration - didn't realise you had posted other ideas further up the thread. Then yes the ASI = 3x +1 is definitely interesting. It benefits traditionally MAD builds benefiting greatly and saving throws in general going up. Not major, but something to consider.</p><p></p><p>It's a balanced solution though, rewards with Mod upticks most of the time, and keeps the Primary stat chugging along to Maximum. (Though I suspect I'd be taking every "boost to my primary stat and minor feature" feat going - feats being awesome n all)</p><p></p><p>The minimum stat for a race theory in this instance I believe is unnecessary as the OP is already basing stat point allocation around primary stats (i.e. you ain't playing a sorceror Half-Orc with a pointless +4 STR boost anyway). The entire purpose of the initial racial boosts is to funnel races into specific stat builds, I think minimum stats would just kill of any chance of having an unusual but functional race/class combo.....</p><p></p><p>Just my opinion anyway</p></blockquote><p></p>
[QUOTE="Hillsy7, post: 7147117, member: 6689191"] Ah I stand corrected - though you were talking about the initial stats configuration - didn't realise you had posted other ideas further up the thread. Then yes the ASI = 3x +1 is definitely interesting. It benefits traditionally MAD builds benefiting greatly and saving throws in general going up. Not major, but something to consider. It's a balanced solution though, rewards with Mod upticks most of the time, and keeps the Primary stat chugging along to Maximum. (Though I suspect I'd be taking every "boost to my primary stat and minor feature" feat going - feats being awesome n all) The minimum stat for a race theory in this instance I believe is unnecessary as the OP is already basing stat point allocation around primary stats (i.e. you ain't playing a sorceror Half-Orc with a pointless +4 STR boost anyway). The entire purpose of the initial racial boosts is to funnel races into specific stat builds, I think minimum stats would just kill of any chance of having an unusual but functional race/class combo..... Just my opinion anyway [/QUOTE]
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Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases
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