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Discussing 4e Subsystems: Feats
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<blockquote data-quote="Gothmog" data-source="post: 4520180" data-attributes="member: 317"><p>I'm going to respond to your post, not because I disagree with it, but because I have thought similar things.</p><p></p><p>#1 Agreed- more feats are needed, especially in regards to racial and class-specific feats. Some more weapon-style and fighting feats would be great too, like we saw in the recent Dragon gladiator article. Right now paragon and epic feats are in short supply as well, but more feats in general are needed. I'd LOVE to see more racial and class specific paragon and epic feats as well.</p><p></p><p>#2 Don't think of 4e feats as the same type of thing as 3e feats. The game-changing exception-based abilities are powers now, and every class gets them. Feats are things that now change the way the character works slightly, usually by providing a passive bonus that doesn't have to be activated (the exceptions being Power Attack and Divine Channeling feats). Once I realized this, I liked 4e feats MUCH more than 3e feats. Your example of Spring Attack would be better modeled on a power, probably available to Rangers and Rogues.</p><p></p><p>#3 Agreed here too- multiclassing feats are awesome, and the best way I've seen to handle multiclassing in any edition of D&D. WotC got multiclassing right finally.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4520180, member: 317"] I'm going to respond to your post, not because I disagree with it, but because I have thought similar things. #1 Agreed- more feats are needed, especially in regards to racial and class-specific feats. Some more weapon-style and fighting feats would be great too, like we saw in the recent Dragon gladiator article. Right now paragon and epic feats are in short supply as well, but more feats in general are needed. I'd LOVE to see more racial and class specific paragon and epic feats as well. #2 Don't think of 4e feats as the same type of thing as 3e feats. The game-changing exception-based abilities are powers now, and every class gets them. Feats are things that now change the way the character works slightly, usually by providing a passive bonus that doesn't have to be activated (the exceptions being Power Attack and Divine Channeling feats). Once I realized this, I liked 4e feats MUCH more than 3e feats. Your example of Spring Attack would be better modeled on a power, probably available to Rangers and Rogues. #3 Agreed here too- multiclassing feats are awesome, and the best way I've seen to handle multiclassing in any edition of D&D. WotC got multiclassing right finally. [/QUOTE]
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