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General Tabletop Discussion
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Discussing 4e Subsystems: POWERS!
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<blockquote data-quote="MINI" data-source="post: 4540887" data-attributes="member: 49525"><p>I'm an exclusive on line player and I think powers has had its effects on online play, but not really the ones desired. Speaking soley from the mindane apsect of being a player powers add alot of work to the game. In older editions you might have played a wizard and you realized ther was more work involved in tracking your spells, but with 4e every character is similar to a wizard because each have powers to track and some players just don't really want to deal with all of that.</p><p></p><p></p><p>Something I kept hearing before 4e came out was hw it would make online play eaiser and i think this is a flase statement. When playing online you have to type nearly everything in and do all your die rolling by entering it into chat or setting up macros. The short of it is that 4e is alot more work and combats can be fairly slow if you don'y ride your players to prepare thier actions well ahead of time. </p><p></p><p>I do think the powers are alot of fun and the system is well made, but its not for every group and its not 'geared' towards online play as i had heard it might be before it came out.</p></blockquote><p></p>
[QUOTE="MINI, post: 4540887, member: 49525"] I'm an exclusive on line player and I think powers has had its effects on online play, but not really the ones desired. Speaking soley from the mindane apsect of being a player powers add alot of work to the game. In older editions you might have played a wizard and you realized ther was more work involved in tracking your spells, but with 4e every character is similar to a wizard because each have powers to track and some players just don't really want to deal with all of that. Something I kept hearing before 4e came out was hw it would make online play eaiser and i think this is a flase statement. When playing online you have to type nearly everything in and do all your die rolling by entering it into chat or setting up macros. The short of it is that 4e is alot more work and combats can be fairly slow if you don'y ride your players to prepare thier actions well ahead of time. I do think the powers are alot of fun and the system is well made, but its not for every group and its not 'geared' towards online play as i had heard it might be before it came out. [/QUOTE]
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