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Discussing a new PF2 healing paradigm
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<blockquote data-quote="Philip Benz" data-source="post: 8528245" data-attributes="member: 6975782"><p>Payn, I agree completely that some of the trait interactions, like intimidation having the concentrate trait, making it require special hoops to jump through to make it work while raging, are totally counterintuitive.</p><p></p><p>It's a situation ripe for house rules - I'd be tempted to simply exempt combat intimidation attempts from the rage prohibition for concentrate actions. If some rule element feels counterintuitive and just plain wrong, any decent DM is free to reconsider whether or not to apply that rule. This sort of thing doesn't invalidate the PF2 game system as such, but it does give the feeling that perhaps some things are too seriously (or downright mistakenly) codified.</p></blockquote><p></p>
[QUOTE="Philip Benz, post: 8528245, member: 6975782"] Payn, I agree completely that some of the trait interactions, like intimidation having the concentrate trait, making it require special hoops to jump through to make it work while raging, are totally counterintuitive. It's a situation ripe for house rules - I'd be tempted to simply exempt combat intimidation attempts from the rage prohibition for concentrate actions. If some rule element feels counterintuitive and just plain wrong, any decent DM is free to reconsider whether or not to apply that rule. This sort of thing doesn't invalidate the PF2 game system as such, but it does give the feeling that perhaps some things are too seriously (or downright mistakenly) codified. [/QUOTE]
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Discussing a new PF2 healing paradigm
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