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Discussion: Devils and Demons in L4W Cosmology
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5136423" data-attributes="member: 834"><p>I was only half joking with the secret DM covention, earlier.</p><p></p><p>We have a common pantheon, which is fine. I have noticed reference to the gods all around the board and they are consistent from adventure to adventure because our gods are pretty much ripped off from the greek/roman pantheon and that's part of most posters cultural heritage in some way. </p><p></p><p>We need the same thing for the major forces of Evil (note the capital E). </p><p></p><p>They need to have enough variety to cover all the bases but still be in a manageable numbers. They need to be archetypical enough that DMs will easily be able to use them in a consistent manner accross the various adventure. And we need some kind of log where DMs contribute a three line summary of the setback and victories that the PCs have inflicted them.</p><p></p><p>I strongly believe that this will be important to maintain a sense of community; there's nothing like common enemies to unite people.</p><p></p><p>I suggest at least (but not much more than) the following.</p><p></p><p>We need one Devil Lord and one Demon Lord. I strongly suggest dispensing with the numerous demon prince and lord of hell, let's focus on a stong archetype of what devils and demons represents.</p><p></p><p>We need one fallen power, cast out in immemorial time and of universe ending power, trying to take vengeance on creation if he can break away from his prison. </p><p></p><p>We need a force of the underdark, marshalling the beholders, drows, duergars and so on.</p><p></p><p>We need one invincible conqueror threatening all free people (I'd suggest an ancient dragon).</p><p></p><p>We <em>may</em> also need a threat from the sea and the planes. </p><p></p><p>I'd stop at these, flesh them out, pimp them out and ask in adventure proposal that whenever Evil with a capital E is involved, that it ties in to these forces we have fleshed. </p><p></p><p>Creative DM shouldn't be stifled by this. A demonic forces that doesn't behave in the traditionl mole could be associated to a lieutenant, for example. But we need a bit more uniformity, that's for sure.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5136423, member: 834"] I was only half joking with the secret DM covention, earlier. We have a common pantheon, which is fine. I have noticed reference to the gods all around the board and they are consistent from adventure to adventure because our gods are pretty much ripped off from the greek/roman pantheon and that's part of most posters cultural heritage in some way. We need the same thing for the major forces of Evil (note the capital E). They need to have enough variety to cover all the bases but still be in a manageable numbers. They need to be archetypical enough that DMs will easily be able to use them in a consistent manner accross the various adventure. And we need some kind of log where DMs contribute a three line summary of the setback and victories that the PCs have inflicted them. I strongly believe that this will be important to maintain a sense of community; there's nothing like common enemies to unite people. I suggest at least (but not much more than) the following. We need one Devil Lord and one Demon Lord. I strongly suggest dispensing with the numerous demon prince and lord of hell, let's focus on a stong archetype of what devils and demons represents. We need one fallen power, cast out in immemorial time and of universe ending power, trying to take vengeance on creation if he can break away from his prison. We need a force of the underdark, marshalling the beholders, drows, duergars and so on. We need one invincible conqueror threatening all free people (I'd suggest an ancient dragon). We [I]may[/I] also need a threat from the sea and the planes. I'd stop at these, flesh them out, pimp them out and ask in adventure proposal that whenever Evil with a capital E is involved, that it ties in to these forces we have fleshed. Creative DM shouldn't be stifled by this. A demonic forces that doesn't behave in the traditionl mole could be associated to a lieutenant, for example. But we need a bit more uniformity, that's for sure. [/QUOTE]
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