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Discussion - General Discussion Thread '08
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<blockquote data-quote="Halford" data-source="post: 4591558" data-attributes="member: 64844"><p>A long standing argument that is simply not settled within the rules. I believe it is rather simply to sort out if we consider a balanced approach. </p><p> </p><p>Psi-crystals are at least as powerful as familiars, probably more so. Though it does cost a feat to acquire a Psi-crystal it is more versitile and better protected than a familiar, with hardness, a climb speed and the ability to be further improved with excellent static "familiar" bonus abilities. It later acquires a fly speed and the ability to serve as a translator to any creature with a language, even potentially to serve as a permanent mini Rary's Telepathic Bond.</p><p> </p><p>In short to allow Psi-crystals feats would be to send them into the stratosphere compared to familiars.</p><p> </p><p>Rules wise we might also consider that the same rules for monster advancement which grant feats also grant skill and save increases which a Psi-crystal specifically does not recieve.</p><p> </p><p>Especially in this forum, which I have always been astonished allows Psionics given their power relative to SRD only classes, allowing feats, etc., for psi-crystals would be vergeing upon the ludicrous.</p><p> </p><p>In my view Psi-crystals should be merged wholly into the familiar rule with the same rules upon destruction as well. But as I have mentioned rules wise Wizards did an incredibly poor job fleshing out the details.</p></blockquote><p></p>
[QUOTE="Halford, post: 4591558, member: 64844"] A long standing argument that is simply not settled within the rules. I believe it is rather simply to sort out if we consider a balanced approach. Psi-crystals are at least as powerful as familiars, probably more so. Though it does cost a feat to acquire a Psi-crystal it is more versitile and better protected than a familiar, with hardness, a climb speed and the ability to be further improved with excellent static "familiar" bonus abilities. It later acquires a fly speed and the ability to serve as a translator to any creature with a language, even potentially to serve as a permanent mini Rary's Telepathic Bond. In short to allow Psi-crystals feats would be to send them into the stratosphere compared to familiars. Rules wise we might also consider that the same rules for monster advancement which grant feats also grant skill and save increases which a Psi-crystal specifically does not recieve. Especially in this forum, which I have always been astonished allows Psionics given their power relative to SRD only classes, allowing feats, etc., for psi-crystals would be vergeing upon the ludicrous. In my view Psi-crystals should be merged wholly into the familiar rule with the same rules upon destruction as well. But as I have mentioned rules wise Wizards did an incredibly poor job fleshing out the details. [/QUOTE]
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