Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Discussion - LEW 4th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 3747107" data-attributes="member: 40177"><p>I still think an early start would be better. We run a vote for judges, and do a general vote for world design (I suggest we have a few broad submissions). And basically, start the discussion rolling about things like Gods, terrain, history, nations, and whatnot.</p><p></p><p>By the time february and march come along, we could really start the developing of "fluff". When the rules start to release, we can set up the actual boards, figure out how the rules would fit, and start approving characters and have them interact in the RDI (but agree not to run any adventures until all three books are out). Then, after all three books are released, we take in adventure proposals, and start things up.</p><p></p><p>Ideally, a schedule would look something like this</p><p></p><p>October- Set up a board for discussion of L4W development, talking about the main elements (a very rough world outline, judging format, and whatnot)</p><p></p><p>November - Votes on Judges, the main idea for the starting town (size, location, power groups, etc...), and the general continent. And maybe a vote on some stuff that deviates a bit from "core" D&D (for example, if we decided to set the world in a Romaneque world... just using an example).</p><p></p><p>December - Work begins on setting up the basics of the world. Naming things, laying out the main deities, getting a map drawn up, etc... also, I party until Christmas, and then start pre-drinking for New Year's. I pass out early December 31st and don't wake up till January 3rd.</p><p></p><p>January - April - Work carries on, with some discussions about things that we "know" will be in the core books (from early released products). This is the "how do we fit class X into the world?" phase, and the figuring out how/if we include "non-core" materials or houserules.</p><p></p><p>May - Books start to release. We start character approvals right away, and let PCs interact in our version of the RDI. And then, when all three books are released, we have a "cooling off" period of at least two weeks, where adventures can be approved, but not run (so that Gms can get a feel for the rules).</p><p></p><p>And then we go nuts.</p></blockquote><p></p>
[QUOTE="Wik, post: 3747107, member: 40177"] I still think an early start would be better. We run a vote for judges, and do a general vote for world design (I suggest we have a few broad submissions). And basically, start the discussion rolling about things like Gods, terrain, history, nations, and whatnot. By the time february and march come along, we could really start the developing of "fluff". When the rules start to release, we can set up the actual boards, figure out how the rules would fit, and start approving characters and have them interact in the RDI (but agree not to run any adventures until all three books are out). Then, after all three books are released, we take in adventure proposals, and start things up. Ideally, a schedule would look something like this October- Set up a board for discussion of L4W development, talking about the main elements (a very rough world outline, judging format, and whatnot) November - Votes on Judges, the main idea for the starting town (size, location, power groups, etc...), and the general continent. And maybe a vote on some stuff that deviates a bit from "core" D&D (for example, if we decided to set the world in a Romaneque world... just using an example). December - Work begins on setting up the basics of the world. Naming things, laying out the main deities, getting a map drawn up, etc... also, I party until Christmas, and then start pre-drinking for New Year's. I pass out early December 31st and don't wake up till January 3rd. January - April - Work carries on, with some discussions about things that we "know" will be in the core books (from early released products). This is the "how do we fit class X into the world?" phase, and the figuring out how/if we include "non-core" materials or houserules. May - Books start to release. We start character approvals right away, and let PCs interact in our version of the RDI. And then, when all three books are released, we have a "cooling off" period of at least two weeks, where adventures can be approved, but not run (so that Gms can get a feel for the rules). And then we go nuts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Discussion - LEW 4th Edition
Top