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Discussion - LEW 4th Edition
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<blockquote data-quote="Ashardalon" data-source="post: 3755135" data-attributes="member: 2257"><p>I feel gates might work as a supplement to travel rather than a substitute, if the destinations of the gates are far away enough, and gate cities rare enough. Say one of the main cities has three gates, and is one of the rare few cities that has this many gates, and the gates lead either to the frozen north, the deep equatorial jungles, or the far archipelagoes somewhere in the ocean. Perhaps add a plane or two in the mix.</p><p>The Wilderness as a plane/several planes idea sounds interesting.</p><p></p><p></p><p>First level, for now. Everyone needs to get acquainted to the rules before we can get fancy.</p><p></p><p></p><p>Keep a RDI as a roleplaying "hub," without mandating it as a plot hook hub.</p><p></p><p></p><p>Using published modules is probably essential to get Living 4 up and running early. So, yes, allow them, but certainly not multiple times.</p><p></p><p></p><p>Yep, crunch proposals shouldn't be for a few months, I estimate. Otherwise, I think the basic system should work. Details, such as number of approvals and approval time, can be worked out.</p><p></p><p></p><p></p><p>I always wanted to ask in the mod forum if it might be possible to get some kind of semi-automated system for character approvals similar to the current review system. You post a character using a specialized form, the character judges get notified and leave their comments, and may mark a character as approved. A character database is generated from those forms for ease of use of DMs. Editing some forms would reset the approvals, and if necessary notify the judges again. Not sure how viable it is, but it could have been useful in a few instances in the past. Never got around to ask about that, though.</p></blockquote><p></p>
[QUOTE="Ashardalon, post: 3755135, member: 2257"] I feel gates might work as a supplement to travel rather than a substitute, if the destinations of the gates are far away enough, and gate cities rare enough. Say one of the main cities has three gates, and is one of the rare few cities that has this many gates, and the gates lead either to the frozen north, the deep equatorial jungles, or the far archipelagoes somewhere in the ocean. Perhaps add a plane or two in the mix. The Wilderness as a plane/several planes idea sounds interesting. First level, for now. Everyone needs to get acquainted to the rules before we can get fancy. Keep a RDI as a roleplaying "hub," without mandating it as a plot hook hub. Using published modules is probably essential to get Living 4 up and running early. So, yes, allow them, but certainly not multiple times. Yep, crunch proposals shouldn't be for a few months, I estimate. Otherwise, I think the basic system should work. Details, such as number of approvals and approval time, can be worked out. I always wanted to ask in the mod forum if it might be possible to get some kind of semi-automated system for character approvals similar to the current review system. You post a character using a specialized form, the character judges get notified and leave their comments, and may mark a character as approved. A character database is generated from those forms for ease of use of DMs. Editing some forms would reset the approvals, and if necessary notify the judges again. Not sure how viable it is, but it could have been useful in a few instances in the past. Never got around to ask about that, though. [/QUOTE]
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