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Discussion - LEW 4th Edition
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<blockquote data-quote="doghead" data-source="post: 3760615" data-attributes="member: 8243"><p>I think that now is the time to start talking about how to deal with 4E. LEW will have to switch over I think. Otherwise it it will just die a slow death. How many 3E games do you see running on the ENWorld forums these days? </p><p></p><p>My suggestion would be to to start over. Conversion would be messy. I haven't read all of the thread yet, so much of this may have already been suggested. </p><p></p><p>Start with a map, outlining the basic geography of the world or setting. Geography shouldn't be too affected by any rules changes. Along with the map there should be something like a wiki, ensuring that established or canon material is easy to find and incorporate for DM's. In my experience as a LEW DM, trying to ensure continuity was a huge obstacle to entry. The organic approach of LEW3.5 worked, but it wasn't the easiest to manage.</p><p></p><p>Instead of one main city, I would have a number of main cities - perhaps one in each of the key regions. Link each city by teleportation gates, allowing easy transition from city to city, adventure to adventure. The cities themselves could be relatively small, but combined offer the opportunities of huge metropolises like Sharn. The descriptions of these can be kept very general in the first instance, with specifics added as the rules become available, or as DM's decide to use them. The immediate surrounds of the cities could also be outlined, giving people something to start with. Meanwhile, the areas in between can be left undescribed - blank slates for people to build upon. Of course, there are many other cities, meaning travelling by more conventional means would still be required.</p><p></p><p>The RDI (or its equivilent) could be located in a unique location, connected to each of the cities by its own gates. </p><p></p><p>Once 4E comes out, set up LEW4 to run alongside LEW3.5. Gradually, I suspect, LEW3.5 will fade away, as players chose to start new characters in LEW4. Players with established LEW3.5 characters should be entitled to create LEW4 characters using some version of the retirement mechanism.</p><p></p><p>doghead</p><p>aka thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 3760615, member: 8243"] I think that now is the time to start talking about how to deal with 4E. LEW will have to switch over I think. Otherwise it it will just die a slow death. How many 3E games do you see running on the ENWorld forums these days? My suggestion would be to to start over. Conversion would be messy. I haven't read all of the thread yet, so much of this may have already been suggested. Start with a map, outlining the basic geography of the world or setting. Geography shouldn't be too affected by any rules changes. Along with the map there should be something like a wiki, ensuring that established or canon material is easy to find and incorporate for DM's. In my experience as a LEW DM, trying to ensure continuity was a huge obstacle to entry. The organic approach of LEW3.5 worked, but it wasn't the easiest to manage. Instead of one main city, I would have a number of main cities - perhaps one in each of the key regions. Link each city by teleportation gates, allowing easy transition from city to city, adventure to adventure. The cities themselves could be relatively small, but combined offer the opportunities of huge metropolises like Sharn. The descriptions of these can be kept very general in the first instance, with specifics added as the rules become available, or as DM's decide to use them. The immediate surrounds of the cities could also be outlined, giving people something to start with. Meanwhile, the areas in between can be left undescribed - blank slates for people to build upon. Of course, there are many other cities, meaning travelling by more conventional means would still be required. The RDI (or its equivilent) could be located in a unique location, connected to each of the cities by its own gates. Once 4E comes out, set up LEW4 to run alongside LEW3.5. Gradually, I suspect, LEW3.5 will fade away, as players chose to start new characters in LEW4. Players with established LEW3.5 characters should be entitled to create LEW4 characters using some version of the retirement mechanism. doghead aka thotd [/QUOTE]
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