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Discussion - LEW 4th Edition
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<blockquote data-quote="doghead" data-source="post: 3760702" data-attributes="member: 8243"><p>Start at 1st level. It will also make planning and recruiting for adventures easier in the first few months.</p><p></p><p></p><p></p><p>What would be the alternatives? Recruiting threads could be used. It would mean more threads, but less chance of recruiting posts getting lost in the clutter. </p><p></p><p></p><p></p><p>Let them. Both of my games were based on published models, modified to fit the setting. The approval process should be enough to deal with problems such as several people trying to run the same module. Change the location, change the NPC's names, change key monster types. So long as different characters (not in the same group) don't come back with exactly the same tale, would it matter?</p><p></p><p></p><p></p><p>A six month moratorium on crunch proposals has been suggested, and sounds like a good idea.</p><p></p><p></p><p></p><p>I think there needs to be something like a wiki. Information should be sorted geographically - so when I know where I want to place the adventure, it is easy to find all the relevant information on that area. Hunting through pages of posts to find anything relevant to an area (and then trying to meld conflicting information into a coherent whole) is just too hard.</p><p></p><p>Keeping the map up to date would also really help. If its on the map, its canon. Anything on the map will have a corresponding information entry. Judges could do the updating, based on information provided by DM's. Ideally, it should be just a cut and paste job for the judge. Or perhaps DM's could be granted editing rights.</p><p></p><p></p><p></p><p>A thread per character would be nice. Previous versions of the character could be kept there, along with information about adventures participated in etc. But it would mean a lot of threads. A thread per player would reduce the number, but then you could have information relating to several characters all mixed up in one thread. Can we have sub-forums of sub-forums? </p><p></p><p>I wouldn't require DM's to post rewards to the character threads. DM's have enough work as it it. Keeping a record in the first post of the adventure should be enough. Players should be responsible for updating their own character threads.</p><p></p><p>doghead</p><p>aka thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 3760702, member: 8243"] Start at 1st level. It will also make planning and recruiting for adventures easier in the first few months. What would be the alternatives? Recruiting threads could be used. It would mean more threads, but less chance of recruiting posts getting lost in the clutter. Let them. Both of my games were based on published models, modified to fit the setting. The approval process should be enough to deal with problems such as several people trying to run the same module. Change the location, change the NPC's names, change key monster types. So long as different characters (not in the same group) don't come back with exactly the same tale, would it matter? A six month moratorium on crunch proposals has been suggested, and sounds like a good idea. I think there needs to be something like a wiki. Information should be sorted geographically - so when I know where I want to place the adventure, it is easy to find all the relevant information on that area. Hunting through pages of posts to find anything relevant to an area (and then trying to meld conflicting information into a coherent whole) is just too hard. Keeping the map up to date would also really help. If its on the map, its canon. Anything on the map will have a corresponding information entry. Judges could do the updating, based on information provided by DM's. Ideally, it should be just a cut and paste job for the judge. Or perhaps DM's could be granted editing rights. A thread per character would be nice. Previous versions of the character could be kept there, along with information about adventures participated in etc. But it would mean a lot of threads. A thread per player would reduce the number, but then you could have information relating to several characters all mixed up in one thread. Can we have sub-forums of sub-forums? I wouldn't require DM's to post rewards to the character threads. DM's have enough work as it it. Keeping a record in the first post of the adventure should be enough. Players should be responsible for updating their own character threads. doghead aka thotd [/QUOTE]
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