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Discussion - LEW 4th Edition
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<blockquote data-quote="Halford" data-source="post: 4387163" data-attributes="member: 64844"><p>Personally I am not keen on the zones idea, while I appreciate Graf's points about ease of use the concept seems a little too forced and I am not sure how well it works with the points of light theme encouraged in 4th edition. To labor the proffered example some more maybe the Tomb of Mud simply caves in - we hardly need zones to maintain versimlitude, especially since for me they themselves stretch it.</p><p> </p><p>Of course I don't inherently have a problem with the concepts of other planes and zones, but these seem more appropriate to high level play.</p><p> </p><p>I love the idea of a brainstorming creation process where adventures and characters gradually generate a world. This is one of the things I would like encouraged more than in EnWorld, perhaps simply in the form of a location list.</p><p> </p><p>Village of Grimwold</p><p>-Banks of river Rhesk</p><p>-Mayor Gunter Brunt</p><p>-Fiendish Giant Crocodile "Old Vic" - local legend.</p><p>-Orc tribes raid</p><p> </p><p>This sort of thing is simple easy to do and could be implemented as a thread to which a DM posts with approved locals, etc., being periodically pasted by judges into the first post of the thread.</p><p> </p><p>As a DM I would find this extremely helpful and if I was interested in spinning off from a different DM's local I could simply consult him or read the adventure that took place there.</p><p> </p><p>On a different note I would really like to involve the Feywild in the new world as I have thoroughly enjoyed the fluff on it from wizards so far. The Formorians are great old school evil villains imo and I'd love to have easy access to them. My own preference would be to say that the feywild moves in and out of alignment with the material plane maintaining a kind of elusive fairy tale feel while being accesible to those with the right information, etc.</p><p> </p><p>Despite my huge reservations about 4th edition I am thoroughly looking forward to being involved in the start of this project.</p><p> </p><p>Quick random thought there, and I will admit essentially spewed out haphazardly as they occured to me.</p></blockquote><p></p>
[QUOTE="Halford, post: 4387163, member: 64844"] Personally I am not keen on the zones idea, while I appreciate Graf's points about ease of use the concept seems a little too forced and I am not sure how well it works with the points of light theme encouraged in 4th edition. To labor the proffered example some more maybe the Tomb of Mud simply caves in - we hardly need zones to maintain versimlitude, especially since for me they themselves stretch it. Of course I don't inherently have a problem with the concepts of other planes and zones, but these seem more appropriate to high level play. I love the idea of a brainstorming creation process where adventures and characters gradually generate a world. This is one of the things I would like encouraged more than in EnWorld, perhaps simply in the form of a location list. Village of Grimwold -Banks of river Rhesk -Mayor Gunter Brunt -Fiendish Giant Crocodile "Old Vic" - local legend. -Orc tribes raid This sort of thing is simple easy to do and could be implemented as a thread to which a DM posts with approved locals, etc., being periodically pasted by judges into the first post of the thread. As a DM I would find this extremely helpful and if I was interested in spinning off from a different DM's local I could simply consult him or read the adventure that took place there. On a different note I would really like to involve the Feywild in the new world as I have thoroughly enjoyed the fluff on it from wizards so far. The Formorians are great old school evil villains imo and I'd love to have easy access to them. My own preference would be to say that the feywild moves in and out of alignment with the material plane maintaining a kind of elusive fairy tale feel while being accesible to those with the right information, etc. Despite my huge reservations about 4th edition I am thoroughly looking forward to being involved in the start of this project. Quick random thought there, and I will admit essentially spewed out haphazardly as they occured to me. [/QUOTE]
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