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Discussion - LEW 4th Edition
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<blockquote data-quote="Graf" data-source="post: 4390786" data-attributes="member: 3087"><p>I totally think you should; I think you've tapped into a really rich vein. </p><p>I can't imagine someone coming up with a better pantheon. There is so much in that tradition that is vaguely familiar to people (creating a sense of comfort) but still new.</p><p>Swords and Sorcery's scarred lands had a greek theme and people loved it.</p><p></p><p>I would -definitely- suggest that you avoid "evil" gods. </p><p>I think that original instinct was just brilliant.</p><p>It makes the whole thing a bit silly to have Satan hanging around in the gods club sipping tea. It's better to have evil forces as being really evil, titans, primoritals, things that live in the edge of time and want to eat reality.</p><p></p><p>[sblock=One suggestion]I would consider <strong>Hadeys</strong> portfolio including merchants, taxation and commerce and also maybe games of chance and wagering.</p><p></p><p>Why? Honestly, it was the only good part of the disney movie.</p><p>But it also has a lot of positive sorts of sub-things.</p><p></p><p></p><ul> <li data-xf-list-type="ul"> It gives him a bit more of a role in the pantheon/society. His priests are powerful and usurious but sometimes the only place you can go for a loan of coin when you need it. Not a banking system, but if you can't pay them back they may take other payment (just a story idea)</li> <li data-xf-list-type="ul"> You place coins on the eyes of the dead to pacify him/pay his boatkeeper.</li> <li data-xf-list-type="ul"> You -can- raise the dead (people usually want this option in DnD) because he'll take payment for allow for an "extension".</li> <li data-xf-list-type="ul"> It explains why people are buried with money (i.e. to pacify Hadeys )</li> <li data-xf-list-type="ul"> And why undead are used to protect tombs (Hadeys is more permissive of calling back souls for guard duty on "his" wealth)</li> <li data-xf-list-type="ul"> If you go the route of this wealth being a "down payment" on a "good space in the-land-of-the-dead" then the loss of that payment might mean (or people might fear) that the deceased would lose their cushy spot in the afterlife -- trapped tombs make more sense</li> </ul><p></p><p>Adding in wagering and chance means that he'll allow adventurers who brave the traps to keep their loot. They'll have to pay him off in the end anyway.<img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>[/sblock]</p><p></p><p></p><p>I've got a <a href="http://www.enworld.org/forum/../wiki/index.php/The_Imperium#The_Imperial_Pantheon" target="_blank">place holder</a> in the Imperium wiki for now but it deserves it own home (some place easier to find than a post on a 13 page thread.)</p></blockquote><p></p>
[QUOTE="Graf, post: 4390786, member: 3087"] I totally think you should; I think you've tapped into a really rich vein. I can't imagine someone coming up with a better pantheon. There is so much in that tradition that is vaguely familiar to people (creating a sense of comfort) but still new. Swords and Sorcery's scarred lands had a greek theme and people loved it. I would -definitely- suggest that you avoid "evil" gods. I think that original instinct was just brilliant. It makes the whole thing a bit silly to have Satan hanging around in the gods club sipping tea. It's better to have evil forces as being really evil, titans, primoritals, things that live in the edge of time and want to eat reality. [sblock=One suggestion]I would consider [B]Hadeys[/B] portfolio including merchants, taxation and commerce and also maybe games of chance and wagering. Why? Honestly, it was the only good part of the disney movie. But it also has a lot of positive sorts of sub-things. [LIST] [*] It gives him a bit more of a role in the pantheon/society. His priests are powerful and usurious but sometimes the only place you can go for a loan of coin when you need it. Not a banking system, but if you can't pay them back they may take other payment (just a story idea) [*] You place coins on the eyes of the dead to pacify him/pay his boatkeeper. [*] You -can- raise the dead (people usually want this option in DnD) because he'll take payment for allow for an "extension". [*] It explains why people are buried with money (i.e. to pacify Hadeys ) [*] And why undead are used to protect tombs (Hadeys is more permissive of calling back souls for guard duty on "his" wealth) [*] If you go the route of this wealth being a "down payment" on a "good space in the-land-of-the-dead" then the loss of that payment might mean (or people might fear) that the deceased would lose their cushy spot in the afterlife -- trapped tombs make more sense [/LIST] Adding in wagering and chance means that he'll allow adventurers who brave the traps to keep their loot. They'll have to pay him off in the end anyway.:devil: [/sblock] I've got a [URL="http://www.enworld.org/forum/../wiki/index.php/The_Imperium#The_Imperial_Pantheon"]place holder[/URL] in the Imperium wiki for now but it deserves it own home (some place easier to find than a post on a 13 page thread.) [/QUOTE]
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